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Tevesh Szat, Doom of Fools PLST

Other printings of "Tevesh Szat, Doom of Fools": PLST #CMR-153 CMR #153 CMR #512 SLD #1199 PRM #85946

Card

id72522
artistLivia Prima
artistIds0f41e561-bc26-4d85-aab6-66c384e01b74
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2952
edhrecSaltiness0.89
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': True}
life
loyalty4
manaCost{4}{B}
manaValue5
nameTevesh Szat, Doom of Fools
numberCMR-153
originalPrintings
originalReleaseDate2022-11-18
originalText
otherFaceIds
power
printingsCMR, PLST, PRM, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'nonfoil': ['0db8ec71-b700-5355-913d-285f11687911', '104d4709-8535-5fdd-8dda-51b069cc4c0a']}
subsets
subtypesSzat
supertypesLegendary
text[+2]: Create two 0/1 black Thrull creature tokens.
[+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
[−10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
toughness
typeLegendary Planeswalker — Szat
typesPlaneswalker
uuide735707d-1294-5abf-9a9f-d856e12d89de
variations
watermark
setNameThe List

Identifiers

id72522
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId270082
cardsphereFoilId
cardsphereId96707
deckboxId73268
mcmId685617
mcmMetaId322025
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id26d9a411-7973-59e1-806f-c66719178b2c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId08768cf1-872c-40c5-87cb-e58d4cff8f50
scryfallIllustrationId7c4941f4-a593-4583-8c23-17ebbab2cc04
scryfallOracleId79a1783f-ea7e-4cdf-95f5-53b383d38c66
tcgplayerEtchedProductId
tcgplayerProductId454187
uuide735707d-1294-5abf-9a9f-d856e12d89de

Legalities

id72522
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide735707d-1294-5abf-9a9f-d856e12d89de
vintageLegal

Purchase URLs

id72522
cardKingdomhttps://mtgjson.com/links/6c7eb9dfae5157bd
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/0fab3b13cd625637
tcgplayerhttps://mtgjson.com/links/217bfe2ab215cfcb
tcgplayerEtched
uuide735707d-1294-5abf-9a9f-d856e12d89de

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10As the third ability is resolving, you'll gain control of all commanders that were already on the battlefield before the commanders from the command zone enter the battlefield under your control.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10For the second ability of Tevesh Szat, Doom of Fools, you choose whether to sacrifice anything and what to sacrifice as the ability resolves.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If you leave the game, each commander you gained control of is returned to its previous controller's control. Each commander that entered the battlefield under your control is exiled (from there, its owner may return it to the command zone).
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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