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Gravelgill Axeshark SHM

Card

id87613
artistDave Kendall
artistIds8a5540a8-18c9-4fa9-802c-59d6866114d5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank28236
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Their sharp scales would make good armor, if they'd just stay dead."
—Taeryn, cinder armorkeep
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U/B}
manaValue5
nameGravelgill Axeshark
number164
originalPrintings
originalReleaseDate
originalTextPersist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power3
printingsSHM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSHM
side
signature
sourceProducts{'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', '81739fd5-ec33-55ea-8817-e5834373b8a4', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812', 'ea7263dd-e8b2-5622-bff7-9516d1ee8e51']}
subsets
subtypesMerfolk, Soldier
supertypes
textPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness3
typeCreature — Merfolk Soldier
typesCreature
uuid9d517048-6d92-51b7-b2ed-a45649d06303
variations
watermark
setNameShadowmoor

Identifiers

id87613
cardKingdomEtchedId
cardKingdomFoilId124882
cardKingdomId124596
cardsphereFoilId41203
cardsphereId41204
deckboxId3479
mcmId19178
mcmMetaId9727
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6104da4c-1a00-570f-ba88-134850afe5e9
mtgoFoilId29312
mtgoId29311
multiverseId141935
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5efc174a-f710-4602-aace-c2165473f6c2
scryfallIllustrationId23c2a4aa-57fe-403b-afa3-34e93e118a87
scryfallOracleId2141b48d-5a04-40dd-a76b-457ac06b56c2
tcgplayerEtchedProductId
tcgplayerProductId18652
uuid9d517048-6d92-51b7-b2ed-a45649d06303

Legalities

id87613
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid9d517048-6d92-51b7-b2ed-a45649d06303
vintageLegal

Purchase URLs

id87613
cardKingdomhttps://mtgjson.com/links/210da25c63ca80c9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ce71274a1985d55c
cardmarkethttps://mtgjson.com/links/8211ddadedbd9d80
tcgplayerhttps://mtgjson.com/links/4c44457259af78c2
tcgplayerEtched
uuid9d517048-6d92-51b7-b2ed-a45649d06303

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified砂鳃斧人鱼「他们的锋利鳞片可以作成好铠甲,前提是他们真得乖乖死掉。」 ~烬身铠匠铁霖生物~人鱼/士兵留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)173136
FrenchFauchesquale d'Ouisablon« Leurs écailles tranchantes seraient parfaites pour une armure, s'ils voulaient bien mourir. » —Taeryn, armurier scoriacéCréature : ondin et soldatPersistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)173437
GermanSchotterkiemen-Axtkämpfer„Ihre scharfen Schuppen gäben eine gute Rüstung ab — wenn sie bloß tot bleiben würden." —Taeryn, Rüstmeister der RußwesenKreatur — Meervolk, SoldatBeharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)174641
ItalianAsciasqualo della Branchiaghiaiosa"Le loro scaglie affilate potrebbero diventare ottime armature, se solo restassero morte." —Taeryn, armaiolo cinereoCreatura — Soldato TritonePersistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)173738
Japanese砂利エラの斧鮫「やつらの鋭い鱗ならいい鎧ができるだろう。やつらが死んでてくれるんならな。」 ――燃えがらの鎧直し、テーリンクリーチャー — マーフォーク・兵士頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)174039
Portuguese (Brazil)Tubarão-Machado Petreobrânquio"Suas escamas afiadas dariam uma boa armadura, se permanecessem mortas." — Taeryn, armeiro cinzeríneoCriatura — Tritão SoldadoPersistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)172233
RussianКамнежаберный Хищник«Из их острой чешуи вышли бы отличные доспехи, если бы только они не пытались восстать из мертвых». — Тайрин, кователь доспехов из племени золовиковСущество — Мерфолк СолдатУпорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)172534
SpanishEscuálido hacha de Branquia Arenosa"Sus escamas afiladas servirían muy bien para armaduras, si tan solo se quedaran muertos." —Taeryn, armero cenicientoCriatura — Soldado tritónPersistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)172835

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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