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Fighter Class AFR

Other printings of "Fighter Class": AFR #222 PAFR #222a PAFR #222p PAFR #222s

Card

id8532
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank2086
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutclass
leadershipSkills
life
loyalty
manaCost{R}{W}
manaValue2
nameFighter Class
number222
originalPrintings
originalReleaseDate
originalText(Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
otherFaceIds
power
printingsAFR, PAFR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesClass
supertypes
text(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
toughness
typeEnchantment — Class
typesEnchantment
uuidf3b2af35-b189-525a-80f0-06c8628d863c
variations
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8532
cardKingdomEtchedId
cardKingdomFoilId248500
cardKingdomId248181
cardsphereFoilId79114
cardsphereId79053
deckboxId58503
mcmId571518
mcmMetaId343855
mtgArenaId77327
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4ac76357-e634-5b74-aaa8-c6decb793cad
mtgoFoilId
mtgoId91946
multiverseId527509
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd54a8329-b940-42c9-8ace-1d74407d14cb
scryfallIllustrationIdaeceb499-d68a-483c-a411-9e79a9c7da46
scryfallOracleId8a280ba8-6b7b-46dd-9c2b-6d0027cfff30
tcgplayerEtchedProductId
tcgplayerProductId243336
uuidf3b2af35-b189-525a-80f0-06c8628d863c

Legalities

id8532
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf3b2af35-b189-525a-80f0-06c8628d863c
vintageLegal

Purchase URLs

id8532
cardKingdomhttps://mtgjson.com/links/5bb33f5f50533f2b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f0322582a0031922
cardmarkethttps://mtgjson.com/links/2fbf13e73e05c30e
tcgplayerhttps://mtgjson.com/links/07e89dbb971cea30
tcgplayerEtched
uuidf3b2af35-b189-525a-80f0-06c8628d863c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified职业:战士结界 ~职业(获得下一等级便能新增相应异能;只能于法术时机如此作。)
当职业:战士进战场时,从你的牌库中搜寻一张武具牌,展示该牌,将它置于你手上,然后洗牌。
{1}{R}{W}:等级2
//Level_2//
你起动的佩带异能减少{2}来起动。
{3}{R}{W}:等级3
//Level_3//
每当一个由你操控的生物攻击时,至多一个目标生物本次战斗若能阻挡它,则须如此作。
529855
Chinese Traditional職業:戰士結界 ~職業(獲得下一等級便能新增相應異能;只能於巫術時機如此作。)
當職業:戰士進戰場時,從你的牌庫中搜尋一張武具牌,展示該牌,將它置於你手上,然後洗牌。
{1}{R}{W}:等級2
//Level_2//
你起動的佩帶異能減少{2}來起動。
{3}{R}{W}:等級3
//Level_3//
每當一個由你操控的生物攻擊時,至多一個目標生物本次戰鬥若能阻擋它,則須如此作。
530115
FrenchClasse : guerrierEnchantement : classe(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.)
Quand la Classe : guerrier arrive sur le champ de bataille, cherchez dans votre bibliothèque une carte d'équipement, révélez-la, mettez-la dans votre main, puis mélangez.
{1}{R}{W} : Niveau 2
//Level_2//
Les capacités d'équipement que vous activez coûtent {2} de moins à activer.
{3}{R}{W} : Niveau 3
//Level_3//
À chaque fois qu'une créature que vous contrôlez attaque, jusqu'à une créature ciblée la bloque pendant ce combat si possible.
528291
GermanKlasse der KämpferVerzauberung — Klasse(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Wenn die Klasse der Kämpfer ins Spiel kommt, durchsuche deine Bibliothek nach einer Ausrüstung-Karte, zeige sie offen vor, nimm sie auf deine Hand und mische danach.
{1}{R}{W}: Stufe 2
//Level_2//
Ausrüsten-Fähigkeiten, die du aktivierst, kosten beim Aktivieren {2} weniger.
{3}{R}{W}: Stufe 3
//Level_3//
Immer wenn eine Kreatur, die du kontrollierst, angreift, wird sie in diesem Kampf von bis zu einer Kreatur deiner Wahl geblockt, falls möglich..
527769
ItalianClasse del GuerrieroIncantesimo — Classe(Guadagni il livello successivo come una stregoneria per aggiungerne l'abilità.)
Quando la Classe del Guerriero entra nel campo di battaglia, passa in rassegna il tuo grimorio per una carta Equipaggiamento, rivelala e aggiungila alla tua mano, poi rimescola.
{1}{R}{W}: Livello 2
//Level_2//
Le abilità equipaggiare che attivi costano {2} in meno per essere attivate.
{3}{R}{W}: Livello 3
//Level_3//
Ogniqualvolta una creatura che controlli attacca, fino a una creatura bersaglio la blocca in questo combattimento, se può farlo.
528552
Japaneseファイター・クラスエンチャント — クラス(次のレベルになることはソーサリーとして行う。そのレベルの能力を得る。)
ファイター・クラスが戦場に出たとき、あなたのライブラリーから装備品・カード1枚を探し、公開し、あなたの手札に加える。その後、ライブラリーを切り直す。
{1}{R}{W}:レベル2
//Level_2//
あなたが装備能力を起動するためのコストは{2}少なくなる。
{3}{R}{W}:レベル3
//Level_3//
あなたがコントロールしているクリーチャー1体が攻撃するたび、クリーチャー最大1体を対象とする。この戦闘で、それは可能ならその攻撃したクリーチャーをブロックする。
528813
Korean투사 직업부여마법 — 직업(집중마법 시기에 다음 레벨을 얻어 자신의 능력에 추가한다.)
투사 직업이 전장에 들어올 때, 당신의 서고에서 장비 카드를 찾아, 공개하고, 당신의 손에 넣은 후, 서고를 섞는다.
{1}{R}{W}: 2레벨
//Level_2//
당신이 활성화하는 장착 능력은 활성화하는 데 {2}가 덜 든다.
{3}{R}{W}: 3레벨
//Level_3//
당신이 조종하는 생물이 공격할 때마다, 생물을 최대 한 개까지 목표로 정한다. 목표 생물은 가능하면 그 전투에서 이 생물을 방어해야 한다.
529073
Portuguese (Brazil)Classe: GuerreiroEncantamento — Classe(Ganhe o próximo nível como um feitiço para adicionar sua habilidade.)
Quando Classe: Guerreiro entrar no campo de batalha, procure em seu grimório um card de Equipamento, revele-o, coloque-o em sua mão e depois embaralhe.
{1}{R}{W}: Nível 2
//Level_2//
As habilidades equipar que você ativa custam {2} a menos para serem ativadas.
{3}{R}{W}: Nível 3
//Level_3//
Toda vez que uma criatura que você controla ataca, até uma criatura alvo bloqueia neste combate se estiver apta.
529334
RussianКласс: ВоинЧары — Класс(Получите следующий уровень как волшебство, чтобы добавить его способность.)
Когда Класс: Воин выходит на поле битвы, найдите в вашей библиотеке карту Снаряжения, покажите ее, положите ее в вашу руку, затем перетасуйте библиотеку.
{1}{R}{W}: Уровень 2
//Level_2//
Стоимость активации способностей «Снарядить», которые вы активируете, снижается на {2}.
{3}{R}{W}: Уровень 3
//Level_3//
Каждый раз, когда существо под вашим контролем атакует, не более одного целевого существа блокирует его в этом бою, если может.
529595
SpanishClase: guerreroEncantamiento — Clase(Gana un nivel como un conjuro para agregar su habilidad.)
Cuando la Clase: guerrero entre al campo de batalla, busca en tu biblioteca una carta de Equipo, muéstrala, ponla en tu mano y luego baraja.
{1}{R}{W}: Nivel 2
//Level_2//
Te cuesta {2} menos activar las habilidades de equipar.
{3}{R}{W}: Nivel 3
//Level_3//
Siempre que una criatura que controlas ataque, hasta una criatura objetivo la bloquea este combate si puede.
528030

Rulings

datetext
2021-07-23Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2021-07-23Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23For the last triggered ability, if the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either.
2021-07-23Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23If the last triggered ability triggers more than once in the same combat, a single creature may be required to block more than one creature. As long as it doesn't have an ability that would allow that, its controller choose which attacking creature it blocks.
2021-07-23Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23The discount to equip abilities applies only to generic mana requirements. If you control multiple Fighter Classes that are level 2 or higher, equip abilities cost {2} less for each one. This can't make an ability cost less than {0}.
2021-07-23You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

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