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Captivating Vampire INR

Other printings of "Captivating Vampire": PLST #M11-87 M11 #87 INR #100 C17 #104 INR #374 INR #484

Card

id39347
artistDavid Palumbo
artistIds04ce1c75-e30c-4b7a-8cb0-b53e4ecc2f39
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2404
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameCaptivating Vampire
number484
originalPrintings
originalReleaseDate
originalTextOther Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
otherFaceIds
power2
printingsC17, INR, M11, PLST
promoTypesposter, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeINR
side
signature
sourceProducts{'foil': ['8bcd37b6-2de4-58df-92c4-f02347019974'], 'nonfoil': ['8bcd37b6-2de4-58df-92c4-f02347019974']}
subsets
subtypesVampire
supertypes
textOther Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
toughness2
typeCreature — Vampire
typesCreature
uuida15a7a79-16bf-5a68-b379-c1d2fec0af04
variations8a8d2295-d8d7-5653-b46e-502cb01011f0, a0d7208b-5eba-57f4-9f8a-ff48b5072b72
watermark
setNameInnistrad Remastered

Identifiers

id39347
cardKingdomEtchedId
cardKingdomFoilId308689
cardKingdomId307935
cardsphereFoilId131970
cardsphereId131969
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id44875b99-7e4f-5d72-890c-0e8821def2a0
mtgoFoilId
mtgoId134910
multiverseId688940
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc3d3a437-c587-4c73-955f-dd80157233f3
scryfallIllustrationId162a0c0f-6cef-4bd6-928f-11172b52907f
scryfallOracleIdacd382ee-94fb-4a29-b14e-c2a3c6dde7e0
tcgplayerEtchedProductId
tcgplayerProductId609694
uuida15a7a79-16bf-5a68-b379-c1d2fec0af04

Legalities

id39347
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuida15a7a79-16bf-5a68-b379-c1d2fec0af04
vintageLegal

Purchase URLs

id39347
cardKingdomhttps://mtgjson.com/links/131f4beb1d62c0d5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0572bcbfa57c02e2
cardmarket
tcgplayerhttps://mtgjson.com/links/7fcd3afbd1781631
tcgplayerEtched
uuida15a7a79-16bf-5a68-b379-c1d2fec0af04

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-08-15Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
2010-08-15Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.
2010-08-15The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.

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