| id | 9480 |
|---|---|
| artist | Dan Murayama Scott |
| artistIds | f852fa13-137e-40f2-bbc1-0f01df09c0e0 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 13491 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B}{B} |
| manaValue | 4 |
| name | Immortal Coil |
| number | 79 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}, Remove two cards in your graveyard from the game: Draw a card. If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
| otherFaceIds | |
| power | |
| printings | ALA |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ALA |
| side | |
| signature | |
| sourceProducts | {'foil': ['53db9568-de5e-5a95-9882-b3b16ad4931c', '7b26b4e6-bd5a-5e1b-bc1a-e4fa8a132669', 'c8fa0a60-d063-5092-a163-dfba767502d7'], 'nonfoil': ['09cc26ed-c6d1-54cd-aa53-bb6711ca41a6', '53db9568-de5e-5a95-9882-b3b16ad4931c', 'f0fe45b8-af2c-5ff4-9376-85e32cec4172']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | a0f9c7d5-74c8-50c6-812e-d43a33eb3009 |
| variations | |
| watermark | |
| setName | Shards of Alara |
| id | 9480 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 126052 |
| cardKingdomId | 125817 |
| cardsphereFoilId | 42428 |
| cardsphereId | 42429 |
| deckboxId | 5628 |
| mcmId | 19845 |
| mcmMetaId | 10159 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 242b16ef-f7fb-5a9f-9096-229761004873 |
| mtgoFoilId | 31202 |
| mtgoId | 31201 |
| multiverseId | 175125 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 0b79ec57-7c45-4ef9-9051-449d473b65ea |
| scryfallIllustrationId | f9da8529-51f8-40e5-a17d-9a10d2845aa8 |
| scryfallOracleId | c85fc672-12d8-4ab0-b18d-ccd590ac063c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 27697 |
| uuid | a0f9c7d5-74c8-50c6-812e-d43a33eb3009 |
| id | 9480 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a0f9c7d5-74c8-50c6-812e-d43a33eb3009 |
| vintage | Legal |
| id | 9480 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1b9fda795813463b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/4cfee0eb50350fb4 |
| cardmarket | https://mtgjson.com/links/4f618fbd2155601f |
| tcgplayer | https://mtgjson.com/links/24dcbb18a38068f8 |
| tcgplayerEtched | |
| uuid | a0f9c7d5-74c8-50c6-812e-d43a33eb3009 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 永生圈环 | 神器 | {T},从你坟墓场中将两张牌移出对战:抓一张牌。 若你将受到伤害,则防止该伤害。 每以此法防止1点伤害,就从你坟墓场中将一张牌移出对战。 当你的坟墓场没有牌时,你输掉这盘对战。 | 187297 | ||
| French | Étreinte de l'immortalité | Artefact | {T}, retirez de la partie deux cartes de votre cimetière : Piochez une carte. Si des blessures devaient vous être infligées, prévenez ces blessures. Retirez de la partie une carte de votre cimetière pour chaque 1 blessure prévenue de cette manière. Quand il n'y a plus de carte dans votre cimetière, vous perdez la partie. | 188542 | ||
| German | Ewige Spirale | Artefakt | {T}, entferne zwei Karten aus deinem Friedhof ganz aus dem Spiel: Ziehe eine Karte. Falls dir Schaden zugefügt würde, verhindere diesen Schaden. Entferne für jeden auf diese Weise verhinderten 1 Schadenspunkt eine Karte aus deinem Friedhof ganz aus dem Spiel. Wenn du keine Karten in deinem Friedhof hast, verlierst du das Spiel. | 187546 | ||
| Italian | Serpentina Immortale | Artefatto | {T}, Rimuovi dal gioco due carte nel tuo cimitero: Pesca una carta. Se ti sta per essere inflitto danno, previeni quel danno. Rimuovi dal gioco una carta nel tuo cimitero per ogni punto danno prevenuto in questo modo. Quando non ci sono carte nel tuo cimitero, perdi la partita. | 188293 | ||
| Japanese | 不死のコイル | アーティファクト | {T}, あなたの墓地にあるカードを2枚ゲームから取り除く:カードを1枚引く。 あなたにダメージが与えられる場合、そのダメージをすべて軽減する。 これにより軽減されたダメージ1点につき、あなたの墓地にあるカードを1枚ゲームから取り除く。 あなたの墓地にカードがないとき、あなたはこのゲームに敗北する。 | 187048 | ||
| Portuguese (Brazil) | Espiral Imortal | Artefato | {T}, Remova do jogo dois cards de seu cemitério: Compre um card. Se algum dano seria causado a você, previna aquele dano. Remova do jogo um card no seu cemitério para cada 1 ponto de dano prevenido desta maneira. Quando não houver nenhum card no seu cemitério, você perderá o jogo. | 188044 | ||
| Russian | Петля Бессмертия | Артефакт | {T}, удалите из игры две карты, находящиеся на вашем кладбище: возьмите карту. Если вам должны быть нанесены повреждения, предотвратите эти повреждения. Удалите из игры одну карту, находящуюся на вашем кладбище, за каждое 1 повреждение, предотвращенное таким образом. Когда на вашем кладбище нет карт, вы проигрываете партию. | 188791 | ||
| Spanish | Espiral inmortal | Artefacto | {T}, Remueve del juego dos cartas de tu cementerio: Roba una carta. Si se te fuera a hacer daño, prevén ese daño. Remueve del juego una carta de tu cementerio por cada 1 punto de daño prevenido de esta manera. Cuando no haya cartas en tu cementerio, pierdes el juego. | 187795 |
| date | text |
|---|---|
| 2008-10-01 | If the third ability is countered, but your graveyard is still empty, the ability will immediately trigger again. |
| 2008-10-01 | Similarly, if the third ability resolves but you don’t lose the game for some reason (because you control Platinum Angel, perhaps), it will immediately trigger again if your graveyard is still empty. Immortal Coil + Platinum Angel + an empty graveyard is an involuntary infinite loop. Unless a player disrupts it, the game will end in a draw. |
| 2008-10-01 | The first ability exiles two cards in your graveyard as a cost. You can’t activate this ability unless you have at least two cards in your graveyard. Exiling those two cards can’t be responded to. |
| 2008-10-01 | The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager. |
| 2008-10-01 | The second ability prevents all damage that would be dealt to you, regardless of how many cards are in your graveyard. For example, if you have three cards in your graveyard and would be dealt 5 damage, Immortal Coil prevents all 5 damage and exiles all the cards in your graveyard. |
| 2008-10-01 | The third ability checks whether your graveyard is empty only at the time it triggers. Putting a card into your graveyard after that doesn’t help. You’ll lose the game when the ability resolves. |
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