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Hauntwoods Shrieker PDSK

Other printings of "Hauntwoods Shrieker": DSK #182 PDSK #182p PDSK #182s DSK #349

Card

id66146
artistJohn Tedrick
artistIds4da667fd-a4ad-4aea-ba20-db542810e01b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank6451
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest, Manifest dread
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{G}
manaValue3
nameHauntwoods Shrieker
number182s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsDSK, PDSK
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePDSK
side
signature
sourceProducts{'foil': ['2606fe32-1d56-572c-a317-e73798c6458d']}
subsets
subtypesBeast, Mutant
supertypes
textWhenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
{1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
toughness3
typeCreature — Beast Mutant
typesCreature
uuidd12e4077-b608-598d-aa58-445cbdaf6761
variations90a0ebff-9e33-547b-aa63-a7cdc6a53cda
watermark
setNameDuskmourn: House of Horror Promos

Identifiers

id66146
cardKingdomEtchedId
cardKingdomFoilId302869
cardKingdomId
cardsphereFoilId127036
cardsphereId
deckboxId96954
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id24688538-cb26-5ee0-9dd8-973068f24948
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcb957d94-c6ce-4699-8de7-264a56f20530
scryfallIllustrationIdaba63377-a7b4-42b9-8b12-25e93402ac6a
scryfallOracleId09c275bd-8323-485e-81f6-aff1f99d0d03
tcgplayerEtchedProductId
tcgplayerProductId580672
uuidd12e4077-b608-598d-aa58-445cbdaf6761

Legalities

id66146
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidd12e4077-b608-598d-aa58-445cbdaf6761
vintageLegal

Purchase URLs

id66146
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a9312eed42a6a6ad
cardmarket
tcgplayerhttps://mtgjson.com/links/69b672a3a26f5d8c
tcgplayerEtched
uuidd12e4077-b608-598d-aa58-445cbdaf6761

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-09-20Hauntwoods Shrieker's last ability considers only the characteristics of the printed card. Static abilities that affect the characteristics of permanents on the battlefield aren't taken into account. For example, if the revealed card is a noncreature artifact card and March of the Machines (an enchantment with "Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value.") is on the battlefield, it won't be turned face up.
2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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