Other printings of "Guul Draz Assassin": PLST #ROE-112 PROE #112★ ROE #112 PRM #36875
| id | 85699 |
|---|---|
| artist | James Ryman |
| artistIds | 3852bbc9-11c0-4fe3-8722-a06ad7e2bcc5 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 10902 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Level Up |
| language | English |
| layout | leveler |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {B} |
| manaValue | 1 |
| name | Guul Draz Assassin |
| number | 112 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. |
| otherFaceIds | |
| power | 1 |
| printings | PLST, PRM, PROE, ROE |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ROE |
| side | |
| signature | |
| sourceProducts | {'foil': ['c675ae28-5f7f-5362-ba99-5ad074ea2807', 'd03c3462-db02-5c9b-8a01-257949299f45'], 'nonfoil': ['62350b09-29e0-520c-910d-7e63a2cfc2e4', 'c3d6d28e-2c3e-52ae-acd2-1ebf4d6b1ce0', 'c675ae28-5f7f-5362-ba99-5ad074ea2807']} |
| subsets | |
| subtypes | Vampire, Assassin |
| supertypes | |
| text | Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. |
| toughness | 1 |
| type | Creature — Vampire Assassin |
| types | Creature |
| uuid | 3a89c619-691a-5926-807d-3c538aa2409b |
| variations | |
| watermark | |
| setName | Rise of the Eldrazi |
| id | 85699 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 130905 |
| cardKingdomId | 130653 |
| cardsphereFoilId | 39533 |
| cardsphereId | 39534 |
| deckboxId | 17013 |
| mcmId | 22364 |
| mcmMetaId | 11118 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | de6d322f-4720-5c44-a5e9-935dc5f2103a |
| mtgoFoilId | 36345 |
| mtgoId | 36344 |
| multiverseId | 193612 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 72de01ef-cdf2-44ad-bf2f-a927d82a4f72 |
| scryfallIllustrationId | b84bca19-f98a-421d-8c26-b68d1a683cee |
| scryfallOracleId | c6fb6971-112b-4c82-a0a3-4acdde970b30 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 34806 |
| uuid | 3a89c619-691a-5926-807d-3c538aa2409b |
| id | 85699 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3a89c619-691a-5926-807d-3c538aa2409b |
| vintage | Legal |
| id | 85699 |
|---|---|
| cardKingdom | https://mtgjson.com/links/24e4860b17592fd3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/1ba1b1c0f349b966 |
| cardmarket | https://mtgjson.com/links/2e66abe6f8a738e5 |
| tcgplayer | https://mtgjson.com/links/3cd4586190bf2171 |
| tcgplayerEtched | |
| uuid | 3a89c619-691a-5926-807d-3c538aa2409b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 古坠兹杀手 | 生物~吸血鬼/杀手 | 升级{1}{B} ({1}{B}:在其上放置一个等级指示物。 升级的时机视同法术。) 等级2-3 2/2 {B},{T}:目标生物得-2/-2直到回合结束。 等级4+ 4/4 {B},{T}:目标生物得-4/-4直到回合结束。 | 216190 | ||
| French | Assassin de Guul Draz | Créature : vampire et assassin | Montée de niveau {1}{B} ({1}{B} : Mettez un marqueur « niveau » sur cette créature. Ne montez de niveau que lorsque vous pourriez lancer un rituel.) NIVEAU 2-3 2/2 {B}, {T} : La créature ciblée gagne -2/-2 jusqu'à la fin du tour. NIVEAU 4+ 4/4 {B}, {T} : La créature ciblée gagne -4/-4 jusqu'à la fin du tour. | 215694 | ||
| German | Meuchler aus Guul Draz | Kreatur — Vampir, Assassine | Stufe aufsteigen {1}{B} ({1}{B}: Lege eine Stufenmarke auf diese Karte. Spiele Stufe aufsteigen wie eine Hexerei.) STUFE 2-3 2/2 {B}, {T}: Eine Kreatur deiner Wahl erhält -2/-2 bis zum Ende des Zuges. STUFE 4+ 4/4 {B}, {T}: Eine Kreatur deiner Wahl erhält -4/-4 bis zum Ende des Zuges. | 217430 | ||
| Italian | Assassino di Guul Draz | Creatura — Assassino Vampiro | Aumentare di livello {1}{B} ({1}{B}: Metti un segnalino livello su questa creatura. Aumenta di livello solo quando potresti lanciare una stregoneria.) LIVELLO 2-3 2/2 {B}, {T}: Una creatura bersaglio prende -2/-2 fino alla fine del turno. LIVELLO 4+ 4/4 {B}, {T}: Una creatura bersaglio prende -4/-4 fino alla fine del turno. | 216438 | ||
| Japanese | グール・ドラズの暗殺者 | クリーチャー — 吸血鬼・暗殺者 | Lvアップ {1}{B} ({1}{B}:この上にLvカウンターを1個置く。 Lvアップはソーサリーとしてのみ行う。) Lv 2-3 2/2 {B}, {T}:クリーチャー1体を対象とする。それはターン終了時まで-2/-2の修整を受ける。 Lv 4+ 4/4 {B}, {T}:クリーチャー1体を対象とする。それはターン終了時まで-4/-4の修整を受ける。 | 216686 | ||
| Portuguese (Brazil) | Assassino de Guul Draz | Criatura — Vampiro Assassino | Subir de nível {1}{B} ({1}{B}: Coloque um marcador de nível nesta criatura. Suba de nível somente quando puder jogar um feitiço.) NÍVEL 2-3 2/2 {B}, {T}: A criatura alvo recebe -2/-2 até o final do turno. NÍVEL 4+ 4/4 {B}, {T}: A criatura alvo recebe -4/-4 até o final do turno. | 216934 | ||
| Russian | Убийца из Гуул-Драза | Существо — Вампир Убийца | Повышение уровня {1}{B} ({1}{B}: положите один жетон уровня на это существо. Повышайте уровень только как волшебство.) УРОВЕНЬ 2-3 2/2 {B}, {T}: целевое существо получает -2/-2 до конца хода. УРОВЕНЬ 4+ 4/4 {B}, {T}: целевое существо получает -4/-4 до конца хода. | 215942 | ||
| Spanish | Asesino de Guul Draz | Criatura — Asesino vampiro | Subir de nivel {1}{B}. ({1}{B}: Pon un contador de nivel sobre esto. Sube de nivel sólo como un conjuro.) NIVEL 2-3 2/2 {B}, {T}: La criatura objetivo obtiene -2/-2 hasta el final del turno. NIVEL 4+ 4/4 {B}, {T}: La criatura objetivo obtiene -4/-4 hasta el final del turno. | 217182 |
| date | text |
|---|---|
| 2010-06-15 | A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly. |
| 2010-06-15 | Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. |
| 2010-06-15 | Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it. |
| 2010-06-15 | If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy. |
| 2010-06-15 | The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that. |
Tip: bookmark this page with your query parameters for quick access.