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Furious Rise FIC

Other printings of "Furious Rise": PLST #THB-136 PIO #136 THB #136 M21 #144 CMM #225 FIC #294

Card

id33874
artistFajareka Setiawan
artistIds0cc534e0-be18-4cb1-8521-50fabd0dac6f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7927
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"You guys are worthless, but my proud creation is a sure thing!"
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameFurious Rise
number294
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, FIC, M21, PIO, PLST, THB
promoTypessurgefoil, ffvii
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeFIC
side
signature
sourceProducts{'foil': ['615970e7-3e9f-5e7f-8855-a8af9114ed15'], 'nonfoil': ['eec62564-21b0-58b0-8e6d-63424b186c12']}
subsets
subtypes
supertypes
textAt the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
toughness
typeEnchantment
typesEnchantment
uuid95283bdd-7382-509c-81b3-c1a14a12af5a
variations
watermark
setNameFinal Fantasy Commander

Identifiers

id33874
cardKingdomEtchedId
cardKingdomFoilId314739
cardKingdomId314642
cardsphereFoilId138795
cardsphereId137318
deckboxId
mcmId824637
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbeadd19e-472e-5930-9e8a-6cd14709d7cb
mtgoFoilId
mtgoId140329
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda886ed1a-d6a4-46d2-8b97-ee4a533773fb
scryfallIllustrationId781361e9-db03-471e-aa04-e72434b84653
scryfallOracleId52b3a979-3b93-4441-9237-0c8a754e5523
tcgplayerEtchedProductId
tcgplayerProductId631163
uuid95283bdd-7382-509c-81b3-c1a14a12af5a

Legalities

id33874
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid95283bdd-7382-509c-81b3-c1a14a12af5a
vintageLegal

Purchase URLs

id33874
cardKingdomhttps://mtgjson.com/links/bbb51bce57f6f015
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4035f82ea6f0028c
cardmarket
tcgplayerhttps://mtgjson.com/links/e6edc9c1f3db6d44
tcgplayerEtched
uuid95283bdd-7382-509c-81b3-c1a14a12af5a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-06-23Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.
2020-06-23Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.
2020-06-23If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
2020-06-23If you don't control a creature with power 4 or greater as your end step begins, Furious Rise's ability doesn't trigger. If you don't control one as the ability resolves, it has no effect. It doesn't have to be the same creature at both times, however.
2020-06-23Playing an exiled card causes it to leave exile. You can't play it multiple times.

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