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Harnessed Lightning KLD

Other printings of "Harnessed Lightning": KLD #117 KLR #127

Card

id43725
artistChris Rallis
artistIdsa8e7b854-b15a-421a-b66d-6e68187ae285
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank13847
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameHarnessed Lightning
number117
originalPrintings
originalReleaseDate
originalTextChoose target creature. You get {EEE} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
otherFaceIds
power
printingsKLD, KLR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypes
supertypes
textChoose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
toughness
typeInstant
typesInstant
uuidc3274e9d-de1a-5c89-ad59-45ceef0bd8d1
variations
watermark
setNameKaladesh

Identifiers

id43725
cardKingdomEtchedId
cardKingdomFoilId209145
cardKingdomId208775
cardsphereFoilId22945
cardsphereId22946
deckboxId33477
mcmId292516
mcmMetaId223668
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaca68f79-6c3a-5b94-9bd7-ebabd82c22ef
mtgoFoilId61992
mtgoId61991
multiverseId417690
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf9be9b5c-eed4-4a5d-962f-3482da5a6f1d
scryfallIllustrationId3445f742-f2b2-4447-9555-2eabefa6a7d8
scryfallOracleIdd8dd7e7f-0053-44bb-bac0-1a08843d4c49
tcgplayerEtchedProductId
tcgplayerProductId122693
uuidc3274e9d-de1a-5c89-ad59-45ceef0bd8d1

Legalities

id43725
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc3274e9d-de1a-5c89-ad59-45ceef0bd8d1
vintageLegal

Purchase URLs

id43725
cardKingdomhttps://mtgjson.com/links/86753dd16564ce63
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/34a6b00f08a5ad5c
cardmarkethttps://mtgjson.com/links/0eb297b34e67ed7f
tcgplayerhttps://mtgjson.com/links/61fc143506041dd3
tcgplayerEtched
uuidc3274e9d-de1a-5c89-ad59-45ceef0bd8d1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified受控闪电瞬间选择目标生物。你得到{E}{E}{E}(三个能量指示物),然后你可以支付任意数量的{E}。受控闪电对该生物造成等量的伤害。417954
Chinese Traditional受控閃電瞬間選擇目標生物。你得到{E}{E}{E}(三個能量指示物),然後你可以支付任意數量的{E}。受控閃電對該生物造成等量的傷害。418218
FrenchÉclairs maîtrisésÉphémèreChoisissez une créature ciblée. Vous gagnez {E}{E}{E} (trois marqueurs « énergie »), puis vous pouvez payer n'importe quelle quantité de {E}. Les Éclairs maîtrisés infligent autant de blessures à cette créature.418746
GermanGebändigter BlitzSpontanzauberBestimme eine Kreatur deiner Wahl. Du erhältst {E}{E}{E} (drei Energiemarken), dann kannst du eine beliebige Menge {E} bezahlen. Der Gebändigte Blitz fügt der bestimmten Kreatur entsprechend viele Schadenspunkte zu.418482
ItalianFulmine ImbrigliatoIstantaneoScegli una creatura bersaglio. Ottieni {E}{E}{E} (tre segnalini energia), poi puoi pagare un qualsiasi ammontare di {E}. Il Fulmine Imbrigliato infligge altrettanti danni a quella creatura.419010
Japanese蓄霊稲妻インスタントクリーチャー1体を対象とする。あなたは{E}{E}{E}(エネルギー・カウンター3個)を得る。その後あなたは望む数の{E}を支払ってもよい。蓄霊稲妻はそのクリーチャーに、その支払った数に等しい点数のダメージを与える。419274
Korean통제된 번개순간마법생물을 목표로 정한다. 당신은 {E}{E}{E}(에너지 카운터 세 개)를 얻은 후, 원하는 만큼 {E}를 지불할 수 있다. 통제된 번개는 그 생물에게 그만큼의 피해를 입힌다.419538
Portuguese (Brazil)Raio DomesticadoMágica InstantâneaEscolha uma criatura alvo. Você recebe {E}{E}{E} (três marcadores de energia) e em seguida pode pagar qualquer quantidade de {E}. Raio Domesticado causa uma quantidade equivalente de dano àquela criatura.419802
RussianУкрощенная МолнияМгновенное заклинаниеВыберите целевое существо. Вы получаете {E}{E}{E} (три жетона энергии), затем вы можете заплатить любое количество {E}. Укрощенная Молния наносит такое же количество повреждений тому существу.420066
SpanishDoma del relámpagoInstantáneoElige una criatura objetivo. Obtienes {E}{E}{E} (tres contadores de energía). Luego puedes pagar cualquier cantidad de {E}. La Doma del relámpago le hace esa misma cantidad de daño a esa criatura.420330

Rulings

datetext
2016-09-20If the target creature becomes an illegal target, Harnessed Lightning doesn't resolve and none of its effects happen. You won't get {E}{E}{E} or be able to pay any {E}.
2016-09-20You choose the target creature as you cast Harnessed Lightning. You don't choose how much {E} to pay until Harnessed Lightning is resolving. No player may take actions between the time you choose how much {E} to pay and the time the creature takes damage equal to the {E} paid this way.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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