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Thundering Mightmare VOC

Other printings of "Thundering Mightmare": VOC #37 VOC #75 PRM #95413

Card

id100109
artistLorenzo Mastroianni
artistIds70213e7d-47e0-4543-a1ae-451009053e2d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8848
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsSoulbond
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}
manaValue5
nameThundering Mightmare
number37
originalPrintings
originalReleaseDate
originalTextSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
otherFaceIds
power3
printingsPRM, VOC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeVOC
side
signature
sourceProducts{'nonfoil': ['71048738-4d74-5f1c-8dc2-5b16f996cbc6']}
subsets
subtypesHorse, Spirit
supertypes
textSoulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
toughness3
typeCreature — Horse Spirit
typesCreature
uuidf3a63045-2260-518e-881b-23a0c11d7327
variations6c3f1f9b-b873-540e-8d12-ebea52e25b6f
watermark
setNameCrimson Vow Commander

Identifiers

id100109
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId252787
cardsphereFoilId
cardsphereId82431
deckboxId61697
mcmId583994
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id362c5d22-6ec1-5164-9e90-bb029e0e9ccb
mtgoFoilId
mtgoId95164
multiverseId547275
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda37fbffb-4ed0-4c61-9cef-2cd55ad67f9c
scryfallIllustrationId6e2efd61-734d-4530-a1ee-218e44a686ef
scryfallOracleIdbf9a6242-b608-46ef-a059-7e757dd52e9b
tcgplayerEtchedProductId
tcgplayerProductId253808
uuidf3a63045-2260-518e-881b-23a0c11d7327

Legalities

id100109
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf3a63045-2260-518e-881b-23a0c11d7327
vintageLegal

Purchase URLs

id100109
cardKingdomhttps://mtgjson.com/links/028ac54b0938f364
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/a81a9d48ddc780fd
tcgplayerEtched
uuidf3a63045-2260-518e-881b-23a0c11d7327

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified雷鸣猛魇生物 ~马/精怪魂系(你可以将此生物与另一未搭档的生物在它们任一进战场时组搭档。于你同时操控这两者的时段内,它们持续搭档。)
只要雷鸣猛魇与另一生物搭档,它们便各具有「每当任一对手施放咒语时,在此生物上放置一个+1/+1指示物。」
547339
FrenchCheval de puissance fulminantCréature : cheval et espritAssociation d'âmes (Vous pouvez associer cette créature à une autre créature dissociée quand l'une d'elles arrive sur le champ de bataille. Elles restent associées tant que vous les contrôlez toutes les deux.)
Tant que le Cheval de puissance fulminant est associé à une autre créature, chacune de ces créatures a « À chaque fois qu'un adversaire lance un sort, mettez un marqueur +1/+1 sur cette créature. »
547299
GermanDonnernder MachtmahrKreatur — Pferd, GeistSeelengebunden (Du kannst diese Kreatur an eine andere nicht gebundene Kreatur binden, wenn eine von beiden ins Spiel kommt. Sie bleiben gebunden, solange du beide Kreaturen kontrollierst.)
Solange der Donnernde Machtmahr an eine andere Kreatur gebunden ist, haben beide Kreaturen „Immer wenn ein Gegner einen Zauberspruch wirkt, lege eine +1/+1-Marke auf diese Kreatur."
547283
ItalianMalincubo TonanteCreatura — Spirito CavalloUnione d'anime (Puoi abbinare questa creatura a un'altra creatura non abbinata quando una delle due entra nel campo di battaglia. Restano abbinate fintanto che le controlli entrambe.)
Fintanto che il Malincubo Tonante è abbinato a un'altra creatura, ognuna di quelle creature ha "Ogniqualvolta un avversario lancia una magia, metti un segnalino +1/+1 su questa creatura".
547307
Japanese轟く武馬クリーチャー — 馬・スピリット結魂(組になっていないクリーチャー1体とこのクリーチャーを、そのどちらかが戦場に出たとき、組にしてもよい。それらのクリーチャーは、あなたがその両方をコントロールし続けるかぎり組である。)
轟く武馬がこれでないクリーチャーと組になっているかぎり、それらのクリーチャーは「対戦相手が呪文を唱えるたび、このクリーチャーの上に+1/+1カウンター1個を置く。」を持つ。
547315
Portuguese (Brazil)Pesadelo da Força TrovejanteCriatura — Cavalo EspíritoElo espiritual (Você pode emparelhar esta criatura com outra criatura não emparelhada quando uma delas entra no campo de batalha. Elas permanecerão emparelhadas enquanto você controlar ambas.)
Enquanto Pesadelo da Força Trovejante estiver emparelhado com outra criatura, cada uma daquelas criaturas terá "Toda vez que um oponente conjurar uma mágica, coloque um marcador +1/+1 nesta criatura".
547323
RussianГромоподобный Конь СилыСущество — Лошадь ДухДуховная связь (Вы можете образовать пару между этим существом и другим существом без пары, когда одно из них выходит на поле битвы. Они остаются в паре, пока оба находятся под вашим контролем.)
Пока Громоподобный Конь Силы находится в паре с другим существом, каждое из тех существ имеет способность «Каждый раз, когда оппонент разыгрывает заклинание, положите один жетон +1/+1 на это существо».
547331
SpanishPesadilla atronadoraCriatura — Espíritu caballoUnir almas. (Puedes emparejar esta criatura con otra criatura no emparejada cuando cualquiera de ellas entre al campo de batalla. Permanecen emparejadas mientras controles ambas criaturas.)
Mientras la Pesadilla atronadora esté emparejada con otra criatura, cada una de esas criaturas tiene "Siempre que un oponente lance un hechizo, pon un contador +1/+1 sobre esta criatura".
547291

Rulings

No rulings available.

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