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GO TO JAIL UND

Other printings of "GO TO JAIL": UND #6 UST #8

Card

id97395
artistMarco Teixeira
artistIds34108a62-3b01-4b43-b58e-9f5901908499
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorsilver
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameGO TO JAIL
number6
originalPrintings
originalReleaseDate
originalTextWhen GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
otherFaceIds
power
printingsUND, UST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUND
side
signature
sourceProducts{'nonfoil': ['b966f472-6bd1-55a5-9e13-235320a03bb2']}
subsets
subtypes
supertypes
textWhen this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
toughness
typeEnchantment
typesEnchantment
uuid9e7dff50-8d34-5bda-a914-6ca08f3591e8
variations
watermark
setNameUnsanctioned

Identifiers

id97395
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId231765
cardsphereFoilId
cardsphereId66098
deckboxId49384
mcmId438174
mcmMetaId235342
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf955582e-aebe-5927-8a0e-bac1acd10e14
mtgoFoilId
mtgoId
multiverseId479405
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd40eb8f1-7dec-47cd-99dd-b6147ad5593d
scryfallIllustrationId99f43949-049e-41e2-bf4c-e22e11790012
scryfallOracleId68e13ae5-c9fe-45e7-86ae-070b903df429
tcgplayerEtchedProductId
tcgplayerProductId208585
uuid9e7dff50-8d34-5bda-a914-6ca08f3591e8

Legalities

id97395
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9e7dff50-8d34-5bda-a914-6ca08f3591e8
vintage

Purchase URLs

id97395
cardKingdomhttps://mtgjson.com/links/1d1e576dbf78f537
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/22833652b1353c97
tcgplayerhttps://mtgjson.com/links/ef58fa430effe733
tcgplayerEtched
uuid9e7dff50-8d34-5bda-a914-6ca08f3591e8

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-02-29“Doubles” means the results of each of the two rolls is identical, after applying any effects that may alter or affect the roll. For example, if you roll a 5 and a 6, and then use Snickering Squirrel to change the 5 into a 6, you’ve rolled doubles.

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