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Ior Ruin Expedition E01

Other printings of "Ior Ruin Expedition": PLST #E01-25 E01 #25 ZEN #49 CMR #398

Card

id29756
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank12617
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameIor Ruin Expedition
number25
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
otherFaceIds
power
printingsCMR, E01, PLST, ZEN
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeE01
side
signature
sourceProducts{'nonfoil': ['e3717f44-d4bd-5bbc-a444-50d0b3290828']}
subsets
subtypes
supertypes
textLandfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
toughness
typeEnchantment
typesEnchantment
uuid799a03de-701a-598d-bfdf-537d44c39677
variations
watermark
setNameArchenemy: Nicol Bolas

Identifiers

id29756
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId212725
cardsphereFoilId
cardsphereId49954
deckboxId36030
mcmId298345
mcmMetaId10855
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide23f0d2d-4be5-516c-8f69-aaf0b4b3ec01
mtgoFoilId
mtgoId
multiverseId430564
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId252f296d-b335-4d93-b09a-0c7fdad63932
scryfallIllustrationId02957ab9-f844-453b-b4c9-9985731e795e
scryfallOracleIdfc338ba2-c3a4-45d6-895f-af7f72bf7a94
tcgplayerEtchedProductId
tcgplayerProductId132348
uuid799a03de-701a-598d-bfdf-537d44c39677

Legalities

id29756
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid799a03de-701a-598d-bfdf-537d44c39677
vintageLegal

Purchase URLs

id29756
cardKingdomhttps://mtgjson.com/links/540b0052f6751b92
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/e1d3667e231f0c05
tcgplayerhttps://mtgjson.com/links/bb96cff49b1d40a0
tcgplayerEtched
uuid799a03de-701a-598d-bfdf-537d44c39677

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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