Other printings of "Invasion of Eldraine // Prickle Faeries": MOM #113 MOM #113
| id | 57731 |
|---|---|
| artist | Cristi Balanescu |
| artistIds | c09ede88-a1b5-4a18-9895-dc8a965d28a5 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | 4 |
| duelDeck | |
| edhrecRank | 13998 |
| edhrecSaltiness | 0.11 |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Invasion of Eldraine |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B} |
| manaValue | 4 |
| name | Invasion of Eldraine // Prickle Faeries |
| number | 113 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Eldraine enters the battlefield, target opponent discards two cards. |
| otherFaceIds | 528c8dd2-e305-5493-996a-6cd03f11c757 |
| power | |
| printings | MOM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, target opponent discards two cards. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | 4ecd4a4b-3934-5b33-b0cd-8f5c61331745 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57731 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275959 |
| cardKingdomId | 275367 |
| cardsphereFoilId | |
| cardsphereId | 101343 |
| deckboxId | 77207 |
| mcmId | 704369 |
| mcmMetaId | 418489 |
| mtgArenaId | 84381 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | cf4b0769-c056-535e-a075-4ddbed21fc1c |
| mtgoFoilId | |
| mtgoId | 110062 |
| multiverseId | 607145 |
| scryfallCardBackId | |
| scryfallId | 92f5b177-b0c6-4573-b860-f75dad1941bd |
| scryfallIllustrationId | 85d2bd7f-c8f7-4802-803b-b33c294a8f7a |
| scryfallOracleId | 329fcb1e-7066-46c5-ba27-20ed2b18c1ba |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490766 |
| uuid | 4ecd4a4b-3934-5b33-b0cd-8f5c61331745 |
| id | 57731 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 4ecd4a4b-3934-5b33-b0cd-8f5c61331745 |
| vintage | Legal |
| id | 57731 |
|---|---|
| cardKingdom | https://mtgjson.com/links/5c27811508407e4c |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8f37bc1c629dad46 |
| cardmarket | https://mtgjson.com/links/8dad30e9bb46e8c7 |
| tcgplayer | https://mtgjson.com/links/202ebbc6c4716ed4 |
| tcgplayerEtched | |
| uuid | 4ecd4a4b-3934-5b33-b0cd-8f5c61331745 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军艾卓 // 戳刺仙灵 | 进军艾卓 | 宫殿尽墨后,艾卓的仙儿便将自己的日常恶戏换成夺命技俩。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军艾卓进战场时,目标对手弃两张牌。 | 610178 |
| French | Invasion d'Eldraine // Faeries piquantes | Invasion d'Eldraine | Quand la cour tomba, les færies d'Eldraine abandonnèrent leurs farces habituelles au profit de tours plus mortels. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion d'Eldraine arrive sur le champ de bataille, un adversaire ciblé se défausse de deux cartes. | 608156 |
| German | Invasion von Eldraine // Pieksende Feen | Invasion von Eldraine | Als die Höfe fielen, wandten sich die Feen von Eldraine von ihren üblichen Possen ab und tödlicheren Streichen zu. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Eldraine ins Spiel kommt, wirft ein Gegner deiner Wahl zwei Karten ab. | 607482 |
| Italian | Invasione di Eldraine // Spiritelli Pungenti | Invasione di Eldraine | Quando caddero le corti, le fate di Eldraine passarono dai loro soliti scherzi a trucchetti più letali. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Eldraine entra nel campo di battaglia, un avversario bersaglio scarta due carte. | 608493 |
| Japanese | エルドレインへの侵攻 // とげ刺しフェアリー | エルドレインへの侵攻 | 宮廷が陥ちると、エルドレインのフェイはいつものいたずらから、より恐ろしい技に切り替えた。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) エルドレインへの侵攻が戦場に出たとき、対戦相手1人を対象とする。そのプレイヤーはカード2枚を捨てる。 | 608830 |
| Portuguese (Brazil) | Invasão de Eldraine // Fadas Pinicantes | Invasão de Eldraine | Quando as cortes caíram, as fadinas de Eldraine trocaram as costumeiras peças pregadas por truques mais letais. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Eldraine entra no campo de batalha, o oponente alvo descarta dois cards. | 609504 |
| Spanish | Invasión de Eldraine // Hadas aguijoneadoras | Invasión de Eldraine | Cuando las cortes cayeron, las hadas de Eldraine abandonaron sus bromas habituales para dedicarse a trucos más mortíferos. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Eldraine entre al campo de batalla, el oponente objetivo descarta dos cartas. | 607819 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Prickle Faeries’s ability will check as each opponent’s upkeep begins whether that player has two or fewer cards in hand. If they have three or more, the ability won’t trigger at all. If the ability does trigger, it will check the opponent’s hand again as it tries to resolve. If the opponent has three or more cards in hand at that time, the ability won’t resolve, and Prickle Faeries won’t deal damage to them. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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