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Gary Clone PIP

Other printings of "Gary Clone": PIP #16 PIP #544

Card

id68398
artistNicholas Gregory
artistIdsa1bba8ff-63b4-4786-b1c4-f1bfe5d3ab1c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10464
edhrecSaltiness0.14
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Gary!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsSquad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameGary Clone
number544
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsPIP
promoTypessurgefoil
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesHuman, Citizen
supertypes
textSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
toughness3
typeCreature — Human Citizen
typesCreature
uuid4f63bc96-a9fa-5eb1-a48d-b23ccc8af850
variations5a8786c8-b970-5efb-9192-bbdf02d64bb3
watermark
setNameFallout

Identifiers

id68398
cardKingdomEtchedId
cardKingdomFoilId291754
cardKingdomId
cardsphereFoilId118313
cardsphereId
deckboxId89260
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id04c443b4-b1e8-58d8-bf4f-d8e89381e52c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc1d130be-bda5-4ceb-b434-73d1aae9dcb0
scryfallIllustrationId96a1f275-e6b8-4415-abdf-2903ca908ec7
scryfallOracleIdd9af0da0-5e10-40c5-afb2-3f44c016b927
tcgplayerEtchedProductId
tcgplayerProductId539254
uuid4f63bc96-a9fa-5eb1-a48d-b23ccc8af850

Legalities

id68398
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4f63bc96-a9fa-5eb1-a48d-b23ccc8af850
vintageLegal

Purchase URLs

id68398
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/dd1944875acc9dd8
cardmarket
tcgplayerhttps://mtgjson.com/links/587c719bf9436437
tcgplayerEtched
uuid4f63bc96-a9fa-5eb1-a48d-b23ccc8af850

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If the spell is countered, the squad ability will not trigger, and no tokens will be created.
2024-03-08If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you'll still create the token copies.
2024-03-08If, for some reason, the creature doesn't have the squad ability when it's on the battlefield, the ability won't trigger, even if you've paid the squad cost one or more times.
2024-03-08The tokens created by the squad ability aren't "cast," so any abilities that trigger when a spell is cast won't trigger for the copies.
2024-03-08You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

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