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Ishai, Ojutai Dragonspeaker CM2

Other printings of "Ishai, Ojutai Dragonspeaker": CM2 #12 C16 #33 FCA #53 PZ2 #57 BLC #89 CMR #520 PRM #86160

Card

id19330
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank4730
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Through me, the Great Teacher's voice will rattle this world."
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Partner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{W}{U}
manaValue4
nameIshai, Ojutai Dragonspeaker
number12
originalPrintings
originalReleaseDate
originalTextFlying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.
Partner (You can have two commanders if both have partner.)
otherFaceIds
power1
printingsBLC, C16, CM2, CMR, FCA, PRM, PZ2
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeCM2
side
signature
sourceProducts{'foil': ['e4b25b9c-efe9-5920-b4b6-ad6b46f01fee']}
subsets
subtypesBird, Monk
supertypesLegendary
textFlying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai.
Partner (You can have two commanders if both have partner.)
toughness1
typeLegendary Creature — Bird Monk
typesCreature
uuid279f8018-6848-5e70-b7ff-96062372834f
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19330
cardKingdomEtchedId
cardKingdomFoilId218706
cardKingdomId
cardsphereFoilId55523
cardsphereId
deckboxId39262
mcmId357017
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc0fe75f0-3785-512d-b536-28e9518d2330
mtgoFoilId
mtgoId
multiverseId446748
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2e89ce6a-6bc9-427f-a8b2-c07a9fc3218f
scryfallIllustrationIdf9df66fb-9a41-40ff-aef5-4fd1b0a6bf13
scryfallOracleId4aae7102-301a-429d-b169-4f462384d55d
tcgplayerEtchedProductId
tcgplayerProductId166689
uuid279f8018-6848-5e70-b7ff-96062372834f

Legalities

id19330
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid279f8018-6848-5e70-b7ff-96062372834f
vintageLegal

Purchase URLs

id19330
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9faa43a3500b908d
cardmarket
tcgplayerhttps://mtgjson.com/links/65e17bbf0d179f28
tcgplayerEtched
uuid279f8018-6848-5e70-b7ff-96062372834f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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