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Isperia's Skywatch RTR

Card

id85943
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank26060
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}
manaValue6
nameIsperia's Skywatch
number43
originalPrintings
originalReleaseDate
originalTextFlying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
otherFaceIds
power3
printingsRTR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRTR
side
signature
sourceProducts{'foil': ['1772b60a-f041-51d9-b86b-dc79d6b65070', 'c1fe2d1a-a7d0-5eb8-94dc-7379ad4414ee'], 'nonfoil': ['0e8bd314-6d5b-53cb-a988-6e71a69a9a31', '1772b60a-f041-51d9-b86b-dc79d6b65070', '28298b47-d511-5582-81d2-e457561a8049', '354609f4-fd88-541d-9399-0f08605a4600', '9e700fb5-3cfd-5816-ba24-62d1b6ba40de', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'be3c045b-5ca3-56d5-a38a-c5f24b517ea6', 'f228f03c-e714-5104-b22e-5383b3210808']}
subsets
subtypesVedalken, Knight
supertypes
textFlying
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
toughness3
typeCreature — Vedalken Knight
typesCreature
uuidc6531295-fb79-5acd-9c86-5bef027b9fd5
variations
watermarkazorius
setNameReturn to Ravnica

Identifiers

id85943
cardKingdomEtchedId
cardKingdomFoilId188600
cardKingdomId188314
cardsphereFoilId38744
cardsphereId38745
deckboxId20496
mcmId258417
mcmMetaId206544
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide9ea641d-c982-5cb6-a244-55d645dd64a9
mtgoFoilId46586
mtgoId46585
multiverseId270958
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId019ba84d-d236-45c5-a8ad-75def7736d0c
scryfallIllustrationIdd556bd46-0bca-4736-b745-0963db1fe2f7
scryfallOracleId5101fa05-3cca-499c-8c48-198ba0f8c672
tcgplayerEtchedProductId
tcgplayerProductId66577
uuidc6531295-fb79-5acd-9c86-5bef027b9fd5

Legalities

id85943
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidc6531295-fb79-5acd-9c86-5bef027b9fd5
vintageLegal

Purchase URLs

id85943
cardKingdomhttps://mtgjson.com/links/f352ff69d2b111d7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/15524cf769155f34
cardmarkethttps://mtgjson.com/links/2fd07b4e8718713d
tcgplayerhttps://mtgjson.com/links/642bb11eca770ec8
tcgplayerEtched
uuidc6531295-fb79-5acd-9c86-5bef027b9fd5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified伊佩利空巡卫生物~维多肯/骑士飞行
当伊佩利空巡卫进战场时,拘留目标由对手操控的生物。(直到你的下个回合,该生物不能进行攻击或阻挡,其起动式异能也不能起动。)
357149
Chinese Traditional伊佩利空巡衛生物~維多肯/騎士飛行
當伊佩利空巡衛進戰場時,拘留目標由對手操控的生物。(直到你的下個回合,該生物不能進行攻擊或阻擋,其起動式異能也不能起動。)
355505
FrenchGarde céleste d'IsperiaCréature : vedalken et chevalierVol
Quand la Garde céleste d'Isperia arrive sur le champ de bataille, détenez une créature ciblée qu'un adversaire contrôle. (Jusqu'à votre prochain tour, cette créature ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.)
356053
GermanIsperias HimmelswacheKreatur — Vedalken, RitterFliegend
Wenn Isperias Himmelswache ins Spiel kommt, inhaftiere eine Kreatur deiner Wahl, die ein Gegner kontrolliert. (Bis zu deinem nächsten Zug kann diese Kreatur nicht angreifen oder blocken, und ihre aktivierten Fähigkeiten können nicht aktiviert werden.)
355779
ItalianGuardia dei Cieli di IsperiaCreatura — Cavaliere VedalkenVolare
Quando la Guardia dei Cieli di Isperia entra nel campo di battaglia, trattieni una creatura bersaglio controllata da un avversario. (Fino al tuo prossimo turno, quella creatura non può attaccare o bloccare e le sue abilità attivate non possono essere attivate.)
356327
Japaneseイスペリアの空見張りクリーチャー — ヴィダルケン・騎士飛行
イスペリアの空見張りが戦場に出たとき、対戦相手1人がコントロールするクリーチャー1体を対象とし、それを留置する。(あなたの次のターンまで、そのクリーチャーでは攻撃もブロックもできず、それの起動型能力は起動できない。)
356601
Korean이스페리아의 창공경비대생물 — 베달켄 기사비행
이스페리아의 창공경비대가 전장에 들어올 때, 상대가 조종하는 생물 한 개를 목표로 정한다. 그 생물을 억류한다. (당신의 다음 턴이 될 때까지 그 생물은 공격하거나 방어할 수 없으며, 그 생물의 활성화능력은 활성화될 수 없다.)
357423
Portuguese (Brazil)Vigia Celeste de IsperiaCriatura — Cavaleiro VedalkeanoVoar
Quando Vigia Celeste de Isperia entrar no campo de batalha, detenha a criatura alvo que um oponente controla. (Até o seu próximo turno, aquela criatura não pode atacar nem bloquear e as habilidades ativadas dela não podem ser ativadas.)
356875
RussianНебесный Дозор ИсперииСущество — Ведалкен РыцарьПолет
Когда Небесный Дозор Исперии выходит на поле битвы, задержите целевое существо под контролем оппонента. (До вашего следующего хода то существо не может атаковать или блокировать, и его активируемые способности не могут быть активированы.)
355231
SpanishPatrulla celeste de IsperiaCriatura — Caballero vedalkenVuela.
Cuando la Patrulla celeste de Isperia entre al campo de batalla, detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.)
365501

Rulings

datetext
2013-04-15Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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