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Invasion of Kylem // Valor's Reach Tag Team MOM

Other printings of "Invasion of Kylem // Valor's Reach Tag Team": MOM #235 MOM #235

Card

id57884
artistJohann Bodin
artistIdsd92e2dd9-9ef6-43f6-81f8-df87f9066983
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense5
duelDeck
edhrecRank18125
edhrecSaltiness
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameInvasion of Kylem
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}{W}
manaValue4
nameInvasion of Kylem // Valor's Reach Tag Team
number235
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
otherFaceIds9d26a474-3b3e-587b-ba8d-377bf5f95d68
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
toughness
typeBattle — Siege
typesBattle
uuid8ce4e9f6-62a8-58f3-98e9-48937bd0aefc
variations
watermark
setNameMarch of the Machine

Identifiers

id57884
cardKingdomEtchedId
cardKingdomFoilId275965
cardKingdomId275373
cardsphereFoilId
cardsphereId101325
deckboxId77329
mcmId704438
mcmMetaId418520
mtgArenaId84534
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7e61c047-f931-5be8-b72a-66887defddfe
mtgoFoilId
mtgoId110368
multiverseId607298
scryfallCardBackId
scryfallIda7ac3a39-b6a6-4647-bb6e-e82057704f8b
scryfallIllustrationId1db7722e-4bba-4031-80fc-0d92f4b29989
scryfallOracleIdfee0aa18-5103-4814-94e3-87ad3eaf5a6f
tcgplayerEtchedProductId
tcgplayerProductId490700
uuid8ce4e9f6-62a8-58f3-98e9-48937bd0aefc

Legalities

id57884
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8ce4e9f6-62a8-58f3-98e9-48937bd0aefc
vintageLegal

Purchase URLs

id57884
cardKingdomhttps://mtgjson.com/links/43c9ccf2c4d7dc2c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/05283a5938e56ec8
cardmarkethttps://mtgjson.com/links/7079cc855fa5454b
tcgplayerhttps://mtgjson.com/links/f0d033b986abd692
tcgplayerEtched
uuid8ce4e9f6-62a8-58f3-98e9-48937bd0aefc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军凯勒姆 // 英勇巅联击队进军凯勒姆「我们照老样子给这些怪物来套二杀一!」战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军凯勒姆进战场时,直到回合结束,至多两个目标生物各得+2/+0且获得警戒与敏捷异能。
610331
FrenchInvasion de Kylem // Binomes de la Lice de la BravoureInvasion de Kylem« Faisons tâter de notre bon vieux gauche-droite à ces affreux ! »Bataille — siège(Au moment où un siège arrive, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Kylem arrive sur le champ de bataille, ciblez jusqu'à deux créatures. Chacune d'elles gagne +2/+0 et acquiert la vigilance et la célérité jusqu'à la fin du tour.
608309
GermanInvasion von Kylem // Duo der Arena der TapferkeitInvasion von Kylem„Zeigen wir diesen Widerlingen unseren bewährten Eins-zwei-Schlag!"Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Kylem ins Spiel kommt, erhalten bis zu zwei Kreaturen deiner Wahl +2/+0, Wachsamkeit und Eile bis zum Ende des Zuges.
607635
ItalianInvasione di Kylem // Duo di Frontiera del ValoreInvasione di Kylem"Mostriamo a questi vermi il nostro classico uno-due!"Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Kylem entra nel campo di battaglia, fino a due creature bersaglio prendono +2/+0 e hanno cautela e rapidità fino alla fine del turno.
608646
Japaneseケイレムへの侵攻 // 武勇の場の二人組ケイレムへの侵攻「さあ、この身の毛もよだつ輩共に、古き良き連続攻撃というものをお見舞いしてやろう!」バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
ケイレムへの侵攻が戦場に出たとき、クリーチャー最大2体を対象とする。ターン終了時まで、それらは+2/+0の修整を受け警戒と速攻を得る。
608983
Portuguese (Brazil)Invasão de Kylem // Time do Coliseu da BravuraInvasão de Kylem"Vamos mandar um 'um-dois' nessas aberrações!"Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Kylem entra no campo de batalha, até duas criaturas alvo recebem +2/+0 cada uma e ganham vigilância e ímpeto até o final do turno.
609657
SpanishInvasión de Kylem // Equipo de Valor's ReachInvasión de Kylem"¡Que estos bichos se enteren de lo que es un buen equipo!".Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Kylem entre al campo de batalla, cada una de hasta dos criaturas objetivo obtienen +2/+0 y ganan las habilidades de vigilancia y prisa hasta el final del turno.
607972

Rulings

datetext
2023-04-14A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target "any target."
2023-04-14A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
2023-04-14If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
2023-04-14The member of World's Greatest Valor's Reach Tag Team and the other creature token don't have to be attacking the same player, planeswalker, or battle for the ability to trigger.
2023-04-14The tokens' triggered ability also works if a nontoken creature somehow gains it. For example, if a nontoken creature becomes a copy of the token and then attacks alongside a creature token, the ability will trigger.

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