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Invasion of Kylem // Valor's Reach Tag Team MOM

Other printings of "Invasion of Kylem // Valor's Reach Tag Team": MOM #235 MOM #235

Card

id57885
artistJohann Bodin
artistIdsd92e2dd9-9ef6-43f6-81f8-df87f9066983
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicatorR, W
colorsR, W
defense
duelDeck
edhrecRank18125
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameValor's Reach Tag Team
finishesnonfoil, foil
flavorName
flavorText"Let's give these creeps the old one-two!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue4
nameInvasion of Kylem // Valor's Reach Tag Team
number235
originalPrintings
originalReleaseDate
originalTextCreate two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."
otherFaceIds8ce4e9f6-62a8-58f3-98e9-48937bd0aefc
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textCreate two 3/2 red and white Warrior creature tokens with "Whenever this token and at least one other creature token attack, put a +1/+1 counter on this token."
toughness
typeSorcery
typesSorcery
uuid9d26a474-3b3e-587b-ba8d-377bf5f95d68
variations
watermark
setNameMarch of the Machine

Identifiers

id57885
cardKingdomEtchedId
cardKingdomFoilId275965
cardKingdomId275373
cardsphereFoilId
cardsphereId101325
deckboxId77329
mcmId704438
mcmMetaId418520
mtgArenaId84534
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id645bef33-3464-517d-9732-71f350bc190d
mtgoFoilId
mtgoId110368
multiverseId607299
scryfallCardBackId
scryfallIda7ac3a39-b6a6-4647-bb6e-e82057704f8b
scryfallIllustrationId542a2875-ec63-4151-8727-26c4d72b3bdd
scryfallOracleIdfee0aa18-5103-4814-94e3-87ad3eaf5a6f
tcgplayerEtchedProductId
tcgplayerProductId490700
uuid9d26a474-3b3e-587b-ba8d-377bf5f95d68

Legalities

id57885
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid9d26a474-3b3e-587b-ba8d-377bf5f95d68
vintageLegal

Purchase URLs

id57885
cardKingdomhttps://mtgjson.com/links/5e32d2b907d7a19f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3f02626023b424ab
cardmarkethttps://mtgjson.com/links/4b7c16e926f92306
tcgplayerhttps://mtgjson.com/links/cad9cfa9ecdb0c4a
tcgplayerEtched
uuid9d26a474-3b3e-587b-ba8d-377bf5f95d68

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军凯勒姆 // 英勇巅联击队英勇巅联击队法术派出两个3/2,红白双色的战士衍生生物,且具有「每当此生物与至少另一个衍生生物攻击时,在此生物上放置一个+1/+1指示物。」610331
FrenchInvasion de Kylem // Binomes de la Lice de la BravoureBinomes de la Lice de la BravoureRituelCréez deux jetons de créature 3/2 rouge et blanche Guerrier avec « À chaque fois que cette créature et au moins un autre jeton de créature attaquent, mettez un marqueur +1/+1 sur cette créature. »608309
GermanInvasion von Kylem // Duo der Arena der TapferkeitDuo der Arena der TapferkeitHexereiErzeuge zwei 3/2 rote und weiße Krieger-Kreaturenspielsteine mit „Immer wenn diese Kreatur und mindestens ein anderer Kreaturenspielstein angreifen, lege eine +1/+1-Marke auf diese Kreatur."607635
ItalianInvasione di Kylem // Duo di Frontiera del ValoreDuo di Frontiera del ValoreStregoneriaCrea due pedine creatura Guerriero 3/2 rosse e bianche con "Ogniqualvolta questa creatura e almeno un'altra pedina creatura attaccano, metti un segnalino +1/+1 su questa creatura".608646
Japaneseケイレムへの侵攻 // 武勇の場の二人組武勇の場の二人組ソーサリー「このクリーチャーとこれでない1体以上のクリーチャー・トークンが攻撃するたび、このクリーチャーの上に+1/+1カウンター1個を置く。」を持つ赤白の3/2の戦士・クリーチャー・トークン2体を生成する。608983
Portuguese (Brazil)Invasão de Kylem // Time do Coliseu da BravuraTime do Coliseu da BravuraFeitiçoCrie duas fichas de criatura Guerreiro vermelha e branca 3/2 com "Toda vez que esta criatura e ao menos uma outra ficha de criatura atacarem, coloque um marcador +1/+1 nesta criatura".609657
SpanishInvasión de Kylem // Equipo de Valor's ReachEquipo de Valor's ReachConjuroCrea dos fichas de criatura Guerrero rojas y blancas 3/2 con "Siempre que esta criatura y al menos otra ficha de criatura ataquen, pon un contador +1/+1 sobre esta criatura".607972

Rulings

datetext
2023-04-14A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target "any target."
2023-04-14A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
2023-04-14If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
2023-04-14The member of World's Greatest Valor's Reach Tag Team and the other creature token don't have to be attacking the same player, planeswalker, or battle for the ability to trigger.
2023-04-14The tokens' triggered ability also works if a nontoken creature somehow gains it. For example, if a nontoken creature becomes a copy of the token and then attacks alongside a creature token, the ability will trigger.

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