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Invasion of Regatha // Disciples of the Inferno MOM

Other printings of "Invasion of Regatha // Disciples of the Inferno": MOM #148 MOM #148

Card

id57777
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense5
duelDeck
edhrecRank12033
edhrecSaltiness0.25
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameInvasion of Regatha
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameInvasion of Regatha // Disciples of the Inferno
number148
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
otherFaceIds0510e909-f1bc-5eae-8bf8-05e0abeaa01a
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
toughness
typeBattle — Siege
typesBattle
uuid164bfd10-f6f0-517a-8c97-7a95e09be464
variations
watermark
setNameMarch of the Machine

Identifiers

id57777
cardKingdomEtchedId
cardKingdomFoilId275947
cardKingdomId275344
cardsphereFoilId
cardsphereId101339
deckboxId77242
mcmId704375
mcmMetaId418495
mtgArenaId84427
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id28ecea2d-b37b-5216-b20c-82fa8f2026d9
mtgoFoilId
mtgoId110154
multiverseId607191
scryfallCardBackId
scryfallIdada79e04-bb69-4c92-a829-014f02b1e06a
scryfallIllustrationIda36cf391-3903-4fc7-aad5-f72ee53b3287
scryfallOracleId4f0bcfe5-7e52-4249-a26a-482619716f18
tcgplayerEtchedProductId
tcgplayerProductId491196
uuid164bfd10-f6f0-517a-8c97-7a95e09be464

Legalities

id57777
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid164bfd10-f6f0-517a-8c97-7a95e09be464
vintageLegal

Purchase URLs

id57777
cardKingdomhttps://mtgjson.com/links/b4acf3bfde2a94fe
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6ab4796bb3cdc706
cardmarkethttps://mtgjson.com/links/20ec9ca3266e1732
tcgplayerhttps://mtgjson.com/links/268ccbe4c6b0e7f4
tcgplayerEtched
uuid164bfd10-f6f0-517a-8c97-7a95e09be464

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军瑞格沙 // 炼狱门徒进军瑞格沙战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军瑞格沙进战场时,它向另一个目标战役或对手造成4点伤害,且对至多一个目标生物造成1点伤害。
610224
FrenchInvasion de Regatha // Disciples de la fournaiseInvasion de RegathaBataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Regatha arrive sur le champ de bataille, elle inflige 4 blessures à une autre bataille ciblée ou à un adversaire ciblé, et 1 blessure à jusqu'à une créature ciblée.
608202
GermanInvasion von Regatha // Schüler des InfernosInvasion von RegathaSchlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Regatha ins Spiel kommt, fügt sie einer anderen Schlacht oder einem Gegner deiner Wahl 4 Schadenspunkte und bis zu einer Kreatur deiner Wahl 1 Schadenspunkt zu.
607528
ItalianInvasione di Regatha // Discepoli dell'InfernoInvasione di RegathaBattaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Regatha entra nel campo di battaglia, infligge 4 danni a un'altra battaglia o avversario bersaglio e 1 danno a fino a una creatura bersaglio.
608539
Japaneseレガーサへの侵攻 // 業火の信奉者レガーサへの侵攻バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
レガーサへの侵攻が戦場に出たとき、バトルや対戦相手でありこれでない1つを対象とし、クリーチャー最大1体を対象とする。これはその前者に4点のダメージ、その後者に1点のダメージを与える。
608876
Portuguese (Brazil)Invasão de Regatha // Discípulos do InfernoInvasão de RegathaBatalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Regatha entra no campo de batalha, ela causa 4 pontos de dano ao oponente ou a outra batalha alvo e 1 ponto de dano a até uma criatura alvo.
609550
SpanishInvasión de Regatha // Discípulos del infiernoInvasión de RegathaBatalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Regatha entre al campo de batalla, hace 4 puntos de daño a otra batalla u oponente objetivo y 1 punto de daño a hasta una criatura objetivo.
607865

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14Disciples of the Inferno modifies damage that would be dealt to any creature, no matter who controls it, as well as any battle, no matter who protects it. Your teammates are safe. For now.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14If another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Disciples of the Inferno’s effect no longer applies.
2023-04-14If damage dealt by a source is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 2. For example, if you cast a sorcery spell that deals 4 damage divided as you choose among any number of targets, you could have it deal 3 damage to one creature and 1 damage to a battle. Those amounts would then be modified to 5 damage and 3 damage, respectively.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14The additional 2 damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Disciples of the Inferno.

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