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Maze's End DGM

Other printings of "Maze's End": PLST #DGM-152 HA3 #27 DGM #152 PDGM #152★ PIO #269 RVR #465 FDN #727 SLD #1834 PRM #48572

Card

id26108
artistCliff Childs
artistIdsed6f7e03-20ba-4c73-bdda-4a4928480721
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2520
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMaze's End
number152
originalPrintings
originalReleaseDate
originalTextMaze's End enters the battlefield tapped.
{T}: Add {1} to your mana pool.
{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
otherFaceIds
power
printingsDGM, FDN, HA3, PDGM, PIO, PLST, PRM, RVR, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeDGM
side
signature
sourceProducts{'foil': ['916509d4-524c-5e40-a16a-04e647d78d44', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada'], 'nonfoil': ['504865c0-b446-54ee-9a21-0b6e2810b762', '8b550b45-0596-5028-903e-6e08ba3954f4', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {C}.
{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
toughness
typeLand
typesLand
uuid9b52754e-74f8-5a3d-b296-67fd7cde9877
variations
watermark
setNameDragon's Maze

Identifiers

id26108
cardKingdomEtchedId
cardKingdomFoilId189793
cardKingdomId189565
cardsphereFoilId13388
cardsphereId13389
deckboxId21080
mcmId261213
mcmMetaId207727
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5258188b-e2fe-534e-89bf-456d48a85613
mtgoFoilId48507
mtgoId48506
multiverseId369038
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId401f7042-24fd-42a0-ae7c-e6b7de1aa446
scryfallIllustrationId7ff8300a-2d17-4c29-93bb-da670705ba46
scryfallOracleId49479778-c4c0-43ba-a7b7-45f00d067462
tcgplayerEtchedProductId
tcgplayerProductId67791
uuid9b52754e-74f8-5a3d-b296-67fd7cde9877

Legalities

id26108
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid9b52754e-74f8-5a3d-b296-67fd7cde9877
vintageLegal

Purchase URLs

id26108
cardKingdomhttps://mtgjson.com/links/e6a8690eaa95fe64
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/12f6ad0352812394
cardmarkethttps://mtgjson.com/links/b4164e782a7e78e9
tcgplayerhttps://mtgjson.com/links/6467185f702cb0ce
tcgplayerEtched
uuid9b52754e-74f8-5a3d-b296-67fd7cde9877

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified迷宫终点迷宫终点须横置进战场。
{T}:加{1}到你的法术力池中。
{3},{T},将迷宫终点移回其拥有者手上:从你的牌库中搜寻一张门牌,将之放进战场,然后将你的牌库洗牌。如果你操控十个或更多名称各不相同的门,你便赢得这盘游戏。
368729
Chinese Traditional迷宮終點迷宮終點須橫置進戰場。
{T}:加{1}到你的魔法力池中。
{3},{T},將迷宮終點移回其擁有者手上:從你的牌庫中搜尋一張門牌,並將之放進戰場,然後將你的牌庫洗牌。如果你操控十個或更多名稱各不相同的門,你便贏得這盤遊戲。
368843
FrenchFin du labyrintheTerrainLa Fin du labyrinthe arrive sur le champ de bataille engagée.
{T} : Ajoutez {1} à votre réserve.
{3}, {T}, renvoyez la Fin du labyrinthe dans la main de son propriétaire : Cherchez dans votre bibliothèque une carte de porte, mettez-la sur le champ de bataille, puis mélangez votre bibliothèque. Si vous contrôlez au moins dix cartes de porte ayant des noms différents, vous gagnez la partie.
369213
GermanEnde des LabyrinthsLandDas Ende des Labyrinths kommt getappt ins Spiel.
{T}: Erhöhe deinen Manavorrat um {1}.
{3}, {T}, bringe das Ende des Labyrinths auf die Hand seines Besitzers zurück: Durchsuche deine Bibliothek nach einer Tor-Karte, bringe sie ins Spiel und mische danach deine Bibliothek. Falls du zehn oder mehr Tore mit unterschiedlichen Namen kontrollierst, gewinnst du das Spiel.
369382
ItalianFine del LabirintoTerraLa Fine del Labirinto entra nel campo di battaglia TAPpata.
{T}: Aggiungi {1} alla tua riserva di mana.
{3}, {T}, Fai tornare la Fine del Labirinto in mano al suo proprietario: Passa in rassegna il tuo grimorio per una carta Cancello, mettila sul campo di battaglia, poi rimescola il tuo grimorio. Se controlli dieci o più Cancelli con nomi diversi, vinci la partita.
369520
Japanese迷路の終わり土地迷路の終わりはタップ状態で戦場に出る。
{T}:あなたのマナ・プールに{1}を加える。
{3}, {T}, 迷路の終わりをオーナーの手札に戻す:あなたのライブラリーから門カードを1枚探し、それを戦場に出す。その後あなたのライブラリーを切り直す。あなたが異なる名前の門を10個以上コントロールしている場合、あなたはこのゲームに勝利する。
369670
Korean미로의 끝대지미로의 끝은 탭된 채로 전장에 들어온다.
{T}: {1}을 당신의 마나풀에 담는다.
{3}, {T}, 미로의 끝을 소유자의 손으로 되돌린다: 당신의 서고에서 관문 카드 한 장을 찾은 다음 전장에 놓는다. 그러고 나서 당신의 서고를 섞는다. 당신이 이름이 다른 관문을 열 개 이상 조종한다면 게임에서 승리한다.
369755
RussianКонец ЛабиринтаЗемляКонец Лабиринта выходит на поле битвы повернутым.{T}: добавьте {1} в ваше хранилище маны.{3}, {T}, верните Конец Лабиринта в руку его владельца: найдите в вашей библиотеке карту Врат, положите ее на поле битвы, затем перетасуйте вашу библиотеку. Если вы контролируете десять или более Врат с разными именами, вы выигрываете партию.370042
SpanishFinal del laberintoTierraEl Final del laberinto entra al campo de batalla girado.
{T}: Agrega {1} a tu reserva de maná.
{3}, {T}, regresar el Final del laberinto a la mano de su propietario: Busca una carta de Portal en tu biblioteca, ponla en el campo de batalla, luego baraja tu biblioteca. Si controlas diez o más Portales con distintos nombres, ganas el juego.
370280

Rulings

datetext
2013-04-15Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.
2013-04-15Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.
2013-04-15Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.
2013-04-15When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.

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