Other printings of "Haphazard Bombardment": DOM #131 PDOM #131s
| id | 27823 |
|---|---|
| artist | Jesper Ejsing |
| artistIds | a5f8354a-8b51-4e59-96b2-0e3aeae4fa1d |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 22696 |
| edhrecSaltiness | 0.27 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{R} |
| manaValue | 6 |
| name | Haphazard Bombardment |
| number | 131 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
| otherFaceIds | |
| power | |
| printings | DOM, PDOM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | DOM |
| side | |
| signature | |
| sourceProducts | {'foil': ['2bfb8f04-072c-56e7-aa78-6ff5771c1db3', 'daf7e43b-88b3-57f5-a2f8-e5be450a76ef'], 'nonfoil': ['2665213e-512c-594e-a781-f036715a31cc', '2bfb8f04-072c-56e7-aa78-6ff5771c1db3', '884f5f65-e9ea-593f-bac3-f1b94b8938b9']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 6bbf251b-3237-553d-8958-a8c2a33a7fd2 |
| variations | |
| watermark | |
| setName | Dominaria |
| id | 27823 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 218286 |
| cardKingdomId | 218013 |
| cardsphereFoilId | 54365 |
| cardsphereId | 54366 |
| deckboxId | 38645 |
| mcmId | 319798 |
| mcmMetaId | 239432 |
| mtgArenaId | 67366 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 33b8c99f-9e02-5b90-84a4-c9a04c17819f |
| mtgoFoilId | |
| mtgoId | 67727 |
| multiverseId | 443019 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e558a5bd-e8f9-477f-a514-1bf0708f4e9e |
| scryfallIllustrationId | 16d940f3-69f0-4668-939c-9e5fbce2a670 |
| scryfallOracleId | fc1eb1c9-b22b-41a1-8b13-94a0e758db0f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 162168 |
| uuid | 6bbf251b-3237-553d-8958-a8c2a33a7fd2 |
| id | 27823 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6bbf251b-3237-553d-8958-a8c2a33a7fd2 |
| vintage | Legal |
| id | 27823 |
|---|---|
| cardKingdom | https://mtgjson.com/links/46fed34346d64ff7 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/cf66f12cd7965c24 |
| cardmarket | https://mtgjson.com/links/8e5e874aac71afb5 |
| tcgplayer | https://mtgjson.com/links/d01587b72f12b267 |
| tcgplayerEtched | |
| uuid | 6bbf251b-3237-553d-8958-a8c2a33a7fd2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 胡乱轰炸 | 结界 | 当胡乱轰炸进战场时,选择四个不由你操控的非结界永久物,并在其上各放置一个瞄准指示物。 在你的结束步骤开始时,若两个或更多不由你操控的永久物上有瞄准指示物,则随机消灭其中一个永久物。 | 445440 | ||
| Chinese Traditional | 胡亂轟炸 | 結界 | 當胡亂轟炸進戰場時,選擇四個不由你操控的非結界永久物,並在其上各放置一個瞄準指示物。 在你的結束步驟開始時,若兩個或更多不由你操控的永久物上有瞄準指示物,則隨機消滅其中一個永久物。 | 445709 | ||
| French | Bombardement incertain | Enchantement | Quand le Bombardement incertain arrive sur le champ de bataille, choisissez quatre permanents non-enchantement que vous ne contrôlez pas et mettez un marqueur « visée » sur chacun d'eux. Au début de votre étape de fin, si au moins deux permanents que vous ne contrôlez pas ont des marqueurs « visée » sur eux, détruisez un de ces permanents au hasard. | 443826 | ||
| German | Planloser Beschuss | Verzauberung | Wenn der Planlose Beschuss ins Spiel kommt, bestimme vier bleibende Karten, die keine Verzauberungen sind und die du nicht kontrollierst, und lege auf jede von ihnen eine Zielmarke. Zu Beginn deines Endsegments und falls auf zwei oder mehr bleibenden Karten, die du nicht kontrollierst, eine Zielmarke liegt, zerstöre eine zufällig bestimmte dieser bleibenden Karten. | 443288 | ||
| Italian | Bombardamento alla Cieca | Incantesimo | Quando il Bombardamento alla Cieca entra nel campo di battaglia, scegli quattro permanenti non incantesimo che non controlli e metti un segnalino mira su ciascuno di essi. All'inizio della tua sottofase finale, se due o più permanenti che non controlli hanno un segnalino mira, distruggi uno di quei permanenti a caso. | 444095 | ||
| Japanese | でたらめな砲撃 | エンチャント | でたらめな砲撃が戦場に出たとき、あなたがコントロールしておらずエンチャントでもないパーマネント4つを選び、それらの上に照準カウンターをそれぞれ1個置く。 あなたの終了ステップの開始時に、あなたがコントロールしていないパーマネント2つ以上の上に照準カウンターが置かれていた場合、それらのパーマネントのうち1つを無作為に選び、それを破壊する。 | 444364 | ||
| Korean | 무차별 폭격 | 부여마법 | 무차별 폭격이 전장에 들어올 때, 당신이 조종하지 않는 부여마법이 아닌 지속물 네 개를 선택해 각각에 조준 카운터 한 개를 올려놓는다. 당신의 종료단 시작에, 조준 카운터가 올려진 당신이 조종하지 않는 지속물이 두 개 이상이라면, 그 지속물 중 하나를 무작위로 파괴한다. | 444633 | ||
| Portuguese (Brazil) | Bombardeio a Esmo | Encantamento | Quando Bombardeio a Esmo entrar no campo de batalha, escolha quatro permanentes que você não controla que não sejam encantamentos e coloque um marcador de mira em cada uma delas. No início de sua etapa final, se duas ou mais permanentes que você não controla tiverem um marcador de mira, destrua uma daquelas permanentes aleatoriamente. | 444902 | ||
| Russian | Беспорядочный Град | Чары | Когда Беспорядочный Град выходит на поле битвы, выберите четыре не являющихся чарами перманента не под вашим контролем и положите на каждый из них по одному жетону цели. В начале вашего заключительного шага, если на двух или более перманентах не под вашим контролем есть жетоны цели, уничтожьте один из тех перманентов, выбрав его случайным образом. | 445171 | ||
| Spanish | Aplastamiento al azar | Encantamiento | Cuando el Aplastamiento al azar entre al campo de batalla, elige cuatro permanentes que no sean encantamiento que no controlas y pon un contador de puntería sobre cada uno de ellos. Al comienzo de tu paso final, si dos o más permanentes que no controlas tienen un contador de puntería sobre ellos, destruye uno de esos permanentes al azar. | 443557 |
| date | text |
|---|---|
| 2018-04-27 | Aim counters are interchangeable. Your Haphazard Bombardment can destroy any permanent you don’t control with an aim counter on it no matter how that counter got there—for example, those aim counters may have come from a second Haphazard Bombardment that you or another opponent cast. |
| 2018-04-27 | If one or more of the permanents with aim counters on them have indestructible, select the permanent destroyed at random from among the permanents with aim counters that don’t have indestructible. |
| 2018-04-27 | Players can’t take actions between the time the permanent is randomly selected and the time it’s destroyed. Notably, if a land is randomly selected, it can’t be tapped for mana before being destroyed. |
| 2018-04-27 | The nonenchantment permanents that receive aim counters aren’t targeted. Permanents with hexproof can be given an aim counter this way. |
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