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Intimidation Campaign OTJ

Card

id63243
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank14836
edhrecSaltiness0.03
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}{B}
manaValue3
nameIntimidation Campaign
number208
originalPrintings
originalReleaseDate
originalTextWhen Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
otherFaceIds
power
printingsOTJ
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOTJ
side
signature
sourceProducts{'foil': ['416d0271-af56-5586-ae21-688f2cb3d9d4', '6b307a92-0a52-5ecc-aaeb-1fa4180ec7ad', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3'], 'nonfoil': ['30dc2201-4edd-5ef6-a1ad-e05740d25f1c', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3']}
subsets
subtypes
supertypes
textWhen this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
toughness
typeEnchantment
typesEnchantment
uuid53a0b44a-ffeb-5d17-bebc-170630b2e387
variations
watermark
setNameOutlaws of Thunder Junction

Identifiers

id63243
cardKingdomEtchedId
cardKingdomFoilId294631
cardKingdomId293987
cardsphereFoilId
cardsphereId119162
deckboxId90199
mcmId763888
mcmMetaId432850
mtgArenaId90554
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc348c713-fb25-5656-8bf5-0f5c449cd0bd
mtgoFoilId
mtgoId124327
multiverseId655149
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId596fb7a2-bb79-44b7-ad84-414c8139ec13
scryfallIllustrationId0565c1fa-9ed7-4e57-8a40-514d486e3472
scryfallOracleId5915039b-3dbd-4a49-8bd3-23ff0fd9c90a
tcgplayerEtchedProductId
tcgplayerProductId544328
uuid53a0b44a-ffeb-5d17-bebc-170630b2e387

Legalities

id63243
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid53a0b44a-ffeb-5d17-bebc-170630b2e387
vintageLegal

Purchase URLs

id63243
cardKingdomhttps://mtgjson.com/links/9f9b208ecdcc7f26
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1e96b613d712886b
cardmarkethttps://mtgjson.com/links/101825174bd9c906
tcgplayerhttps://mtgjson.com/links/1706ab4dc6182eb6
tcgplayerEtched
uuid53a0b44a-ffeb-5d17-bebc-170630b2e387

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified散布威吓结界当散布威吓进战场时,每位对手各失去1点生命,你获得1点生命,且你抓一张牌。
每当你犯下罪行时,你可以将散布威吓移回其拥有者手上。(它只会从战场上移回。将对手,任何由其操控的东西和/或其坟墓场中的牌指定为目标,即属罪行。)
656997
FrenchCampagne d'intimidationEnchantementQuand la Campagne d'intimidation arrive sur le champ de bataille, chaque adversaire perd 1 point de vie, vous gagnez 1 point de vie et vous piochez une carte.
À chaque fois que vous commettez un crime, vous pouvez renvoyer la Campagne d'intimidation dans la main de son propriétaire. (Elle n'est renvoyée que depuis le champ de bataille. Cibler des adversaires, tout ce qu'ils contrôlent et/ou des cartes de leur cimetière est un crime.)
655941
GermanEinschüchterungskampagneVerzauberungWenn die Einschüchterungskampagne ins Spiel kommt, verliert jeder Gegner 1 Lebenspunkt, du erhältst 1 Lebenspunkt dazu und du ziehst eine Karte.
Immer wenn du ein Verbrechen begehst, kannst du die Einschüchterungskampagne auf die Hand ihres Besitzers zurückbringen. (Sie kann nur zurückgebracht werden, falls sie im Spiel ist. Es ist ein Verbrechen, einen Gegner, Karten in seinem Friedhof oder etwas unter seiner Kontrolle als Ziel zu bestimmen.)
655413
ItalianCampagna di IntimidazioneIncantesimoQuando la Campagna di Intimidazione entra nel campo di battaglia, ogni avversario perde 1 punto vita, tu guadagni 1 punto vita e peschi una carta.
Ogniqualvolta commetti un crimine, puoi far tornare la Campagna di Intimidazione in mano al suo proprietario. (Torna solo dal campo di battaglia. Bersagliare gli avversari, qualsiasi cosa controllino e/o le carte nei loro cimiteri è un crimine.)
656205
Japanese脅迫の工作エンチャント脅迫の工作が戦場に出たとき、各対戦相手はそれぞれ1点のライフを失い、あなたは1点のライフを得てカード1枚を引く。
あなたが悪事を働くたび、脅迫の工作をオーナーの手札に戻してもよい。(それは戦場からのみ戻すことができる。悪事を働くとは、対戦相手や対戦相手がコントロールしているものや対戦相手の墓地にあるカードを対象とすることである。)
656469
Portuguese (Brazil)Campanha de IntimidaçãoEncantamentoQuando Campanha de Intimidação entra no campo de batalha, cada oponente perde 1 ponto de vida, você ganha 1 ponto de vida e você compra um card.
Toda vez que você comete um crime, você pode devolver Campanha de Intimidação para a mão de seu dono. (Ela só é devolvida do campo de batalha. Escolher como alvo oponentes, qualquer coisa que eles controlem e/ou cards no cemitério deles é crime.)
656733
SpanishCampaña de intimidaciónEncantamientoCuando la Campaña de intimidación entre al campo de batalla, cada oponente pierde 1 vida y tú ganas 1 vida y robas una carta.
Siempre que cometas un crimen, puedes regresar la Campaña de intimidación a la mano de su propietario. (Solo regresa desde el campo de batalla. Hacer objetivo a oponentes, a cualquier objeto que controlan y/o a cartas en sus cementerios es un crimen.)
655677

Rulings

datetext
2024-04-12A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.
2024-04-12A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
2024-04-12Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
2024-04-12For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
2024-04-12The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.

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