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Armored Skyhunter PRM

Other printings of "Armored Skyhunter": CMR #11 CMR #617 PRM #86040

Card

id79296
artistDenman Rooke
artistIds5eedbc4b-34a3-4ca5-b3f5-9ac2f6b6adf7
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2409
edhrecSaltiness0.16
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameArmored Skyhunter
number86040
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power3
printingsCMR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesCat, Knight
supertypes
textFlying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
toughness3
typeCreature — Cat Knight
typesCreature
uuidc5e58141-a08a-5e93-b8ab-e9744b4690e9
variations
watermark
setNameMagic Online Promos

Identifiers

id79296
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id67cf8de5-4824-5feb-8844-55c9cb843c10
mtgoFoilId
mtgoId86040
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb50f2b07-9e6e-4d41-8737-cc039e0e9112
scryfallIllustrationIdf75ae02a-bd73-4412-bdb6-aed83eaf80fb
scryfallOracleIdb4dbbf56-d7df-4183-bb48-cfc6b4d0468f
tcgplayerEtchedProductId
tcgplayerProductId
uuidc5e58141-a08a-5e93-b8ab-e9744b4690e9

Legalities

id79296
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidc5e58141-a08a-5e93-b8ab-e9744b4690e9
vintageLegal

Purchase URLs

id79296
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidc5e58141-a08a-5e93-b8ab-e9744b4690e9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, you can't choose to put it onto the battlefield at all.

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