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Kalastria Healer BFZ

Card

id11478
artistAnthony Palumbo
artistIdsafd2d541-4140-41ae-a28f-862436458fcb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank14240
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsRally
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameKalastria Healer
number114
originalPrintings
originalReleaseDate
originalTextRally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
otherFaceIds
power1
printingsBFZ
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeBFZ
side
signature
sourceProducts{'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825', 'e33de8f2-d79b-519f-80b1-cc7316af66e6']}
subsets
subtypesVampire, Cleric, Ally
supertypes
textRally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
toughness2
typeCreature — Vampire Cleric Ally
typesCreature
uuid51aa0f08-ace5-593b-ac45-3ffe2fdd34d6
variations
watermark
setNameBattle for Zendikar

Identifiers

id11478
cardKingdomEtchedId
cardKingdomFoilId203063
cardKingdomId202740
cardsphereFoilId6610
cardsphereId6611
deckboxId29949
mcmId284853
mcmMetaId220784
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8b1499c9-a64b-5ed4-970a-87b2043cfbda
mtgoFoilId58390
mtgoId58389
multiverseId401929
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId42c21cb3-21f4-4a8d-8068-52649f2a1846
scryfallIllustrationId5e29394c-c340-47d3-97da-280a80f48c62
scryfallOracleIdb70718c3-a959-402a-a715-7a3c9724a70a
tcgplayerEtchedProductId
tcgplayerProductId105625
uuid51aa0f08-ace5-593b-ac45-3ffe2fdd34d6

Legalities

id11478
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid51aa0f08-ace5-593b-ac45-3ffe2fdd34d6
vintageLegal

Purchase URLs

id11478
cardKingdomhttps://mtgjson.com/links/5a7513e6600369dc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8bd4d6264fd4904a
cardmarkethttps://mtgjson.com/links/b2a52a817034595e
tcgplayerhttps://mtgjson.com/links/77e1d04aee133197
tcgplayerEtched
uuid51aa0f08-ace5-593b-ac45-3ffe2fdd34d6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified卡列奇治疗师「我一次又一次展现了治疗师的本领。既然如此,你有什么好不自在的?」生物~吸血鬼/僧侣/伙伴奋扬~每当卡列奇治疗师或另一个伙伴在你的操控下进战场时,每位对手各失去1点生命且你获得1点生命。402228
Chinese Traditional卡列奇治療師「我一次又一次展現了治療師的本領。既然如此,你有什麼好不自在的?」生物~吸血鬼/僧侶/伙伴奮揚~每當卡列奇治療師或另一個伙伴在你的操控下進戰場時,每位對手各失去1點生命且你獲得1點生命。402527
FrenchGuérisseur des Kalastria« J'ai maintes fois prouvé mes talents de guérisseur. Alors pourquoi êtes-vous si mal à l'aise ? »Créature : vampire et clerc et alliéRalliement — À chaque fois que le Guérisseur des Kalastria ou qu'un autre allié arrive sur le champ de bataille sous votre contrôle, chaque adversaire perd 1 point de vie et vous gagnez 1 point de vie.403125
GermanKalastria-Heiler„Wieder und wieder habe ich mein Können als Heiler demonstriert. Warum also bist du so beunruhigt?"Kreatur — Vampir, Kleriker, VerbündeterZusammenkunft — Immer wenn der Kalastria-Heiler oder ein anderer Verbündeter unter deiner Kontrolle ins Spiel kommt, verliert jeder Gegner 1 Lebenspunkt und du erhältst 1 Lebenspunkt dazu.402826
ItalianGuaritore di Kalastria"Ho più volte dimostrato il mio talento come guaritore. Perché, dunque, sei così a disagio?"Creatura — Alleato Chierico VampiroRadunare — Ogniqualvolta il Guaritore di Kalastria o un altro Alleato entrano nel campo di battaglia sotto il tuo controllo, ogni avversario perde 1 punto vita e tu guadagni 1 punto vita.403424
Japaneseカラストリアの癒し手「何回も癒しの能力を使っているが、どうしてお前らは、そう簡単に重症を負うんだ?」クリーチャー — 吸血鬼・クレリック・同盟者結集 ― カラストリアの癒し手か他の同盟者が1体あなたのコントロール下で戦場に出るたび、各対戦相手はそれぞれ1点のライフを失い、あなたは1点のライフを得る。403723
Korean칼라스트리아 치유사"난 치유사로서 내 능력을 계속해서 입증해 왔네. 그런데 자넨 왜 이렇게 안절부절 못하는 거지?"생물 — 흡혈귀 성직자 동맹결집 — 칼라스트리아 치유사나 다른 동맹이 당신의 조종하에 전장에 들어올 때마다, 각 상대는 생명 1점을 잃고 당신은 생명 1점을 얻는다.404022
Portuguese (Brazil)Curandeiro Kalastria"Repetidas vezes demonstrei minha habilidade como curandeiro. Por que, então, você está tão tenso?"Criatura — Vampiro Clérigo AliadoReunir — Toda vez que Curandeiro Kalastria ou outro Aliado entra no campo de batalha sob o seu controle, cada oponente perde 1 ponto de vida e você ganha 1 ponto de vida.404321
RussianЦелитель из Рода Каластрия«Я множество раз демонстрировал свое мастерство целителя. Отчего же вам так не по себе?»Существо — Вампир Священник СоюзникСплочение — Каждый раз, когда Целитель из Рода Каластрия или другой Союзник выходит на поле битвы под вашим контролем, каждый оппонент теряет 1 жизнь, а вы получаете 1 жизнь.404620
SpanishSanador de Kalastria"He demostrado mis habilidades curativas en incontables ocasiones. ¿Por qué estás tan nervioso?".Criatura — Clérigo vampiro aliadoAlianza — Siempre que el Sanador de Kalastria u otro Aliado entre al campo de batalla bajo tu control, cada oponente pierde 1 vida y tú ganas 1 vida.404919

Rulings

datetext
2015-08-25If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
2015-08-25When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

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