Other printings of "Maze's End": PLST #DGM-152 HA3 #27 DGM #152 PDGM #152★ PIO #269 RVR #465 FDN #727 SLD #1834 PRM #48572
| id | 86713 |
|---|---|
| artist | Cliff Childs |
| artistIds | ed6f7e03-20ba-4c73-bdda-4a4928480721 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 2523 |
| edhrecSaltiness | 0.6 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
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| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Maze's End |
| number | 465 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. |
| otherFaceIds | |
| power | |
| printings | DGM, FDN, HA3, PDGM, PIO, PLST, PRM, RVR, SLD |
| promoTypes | boosterfun |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RVR |
| side | |
| signature | |
| sourceProducts | {'foil': ['1f855c43-5e1b-5a7a-9648-e67a2bb652b5'], 'nonfoil': ['1f855c43-5e1b-5a7a-9648-e67a2bb652b5']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 0aa5dab8-35ea-5088-9712-a46b46a9045a |
| variations | |
| watermark | |
| setName | Ravnica Remastered |
| id | 86713 |
|---|---|
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| deckboxId | 86981 |
| mcmId | 748788 |
| mcmMetaId | 207727 |
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| mtgjsonV4Id | a2c34ad7-3fc8-5dbe-bc8d-3b33e519a439 |
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| mtgoId | 120177 |
| multiverseId | 645355 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f8d0dc81-8cf3-4bd3-9b26-a1c5db9c6555 |
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| uuid | 0aa5dab8-35ea-5088-9712-a46b46a9045a |
| id | 86713 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 0aa5dab8-35ea-5088-9712-a46b46a9045a |
| vintage | Legal |
| id | 86713 |
|---|---|
| cardKingdom | https://mtgjson.com/links/92d78f291744898a |
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| cardmarket | https://mtgjson.com/links/899ab7bd56a332a4 |
| tcgplayer | https://mtgjson.com/links/7263f6bdd1aa7c5b |
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| uuid | 0aa5dab8-35ea-5088-9712-a46b46a9045a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 迷宫终点 | 地 | 迷宫终点须横置进战场。 {T}:加{C}。 {3},{T},将迷宫终点移回其拥有者手上:从你牌库中搜寻一张门牌,将之放进战场,然后洗牌。如果你操控十个或更多名称各不相同的门,则你赢得这盘游戏。 | 645397 | ||
| Japanese | 迷路の終わり | 土地 | 迷路の終わりはタップ状態で戦場に出る。 {T}:{C}を加える。 {3}, {T}, 迷路の終わりをオーナーの手札に戻す:あなたのライブラリーから門・カード1枚を探し、戦場に出す。その後、ライブラリーを切り直す。あなたが異なる名前の門10個以上をコントロールしているなら、あなたはこのゲームに勝利する。 | 645376 |
| date | text |
|---|---|
| 2013-04-15 | Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand. |
| 2013-04-15 | When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times. |
| 2013-04-15 | Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored. |
| 2013-04-15 | Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved. |
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