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Karn's Bastion EOC

Other printings of "Karn's Bastion": ONC #156 EOC #163 PWAR #248 PWAR #248p PWAR #248s WAR #248 LCC #339 MOC #409 NCC #410 RVR #464 CMM #1007 SLD #1751 PRM #72223

Card

id31048
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank206
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"I can't protect everyone here. But those I can, I will."
—Karn
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsProliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameKarn's Bastion
number163
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, EOC, LCC, MOC, NCC, ONC, PRM, PWAR, RVR, SLD, WAR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeEOC
side
signature
sourceProducts{'nonfoil': ['32c97686-3e06-5ff4-962a-ca0c512d0c7b']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness
typeLand
typesLand
uuid8bb146f3-00fa-55c0-861b-0455989e01c3
variations
watermark
setNameEdge of Eternities Commander

Identifiers

id31048
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId316776
cardsphereFoilId
cardsphereId139528
deckboxId
mcmId834304
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd8252e3f-d094-5f05-978c-3a4424fe64c2
mtgoFoilId
mtgoId142463
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId22017ec2-3552-4865-af76-dba042b141f5
scryfallIllustrationId5e5940e4-b99d-4351-98bd-3de7053d688c
scryfallOracleId9fb8cd81-403a-4988-8f1c-b8eccf8abd9c
tcgplayerEtchedProductId
tcgplayerProductId642855
uuid8bb146f3-00fa-55c0-861b-0455989e01c3

Legalities

id31048
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8bb146f3-00fa-55c0-861b-0455989e01c3
vintageLegal

Purchase URLs

id31048
cardKingdomhttps://mtgjson.com/links/e5106ced7995d658
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/dec11fb5e2a15c46
tcgplayerEtched
uuid8bb146f3-00fa-55c0-861b-0455989e01c3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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