Other printings of "Kazandu Mammoth // Kazandu Valley": PZNR #189s PZNR #189s ZNR #189 ZNR #189 ZNR #305 ZNR #305 PRM #83846 PRM #83846
| id | 105793 |
|---|---|
| artist | Grzegorz Rutkowski |
| artistIds | b5f49d0d-8056-48e3-b614-090e656b4f9c |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 8576 |
| edhrecSaltiness | 0.02 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Kazandu Valley |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The elves stick to the trees. Here, where the trees welcome the sky and leave room for grazing herds—this is our land." —Triel, Kazandu tuskcaller |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | modal_dfc |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Kazandu Mammoth // Kazandu Valley |
| number | 189 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Kazandu Valley enters the battlefield tapped. {T}: Add {G}. //Hint about front face// Elephant {1}{G}{G} |
| otherFaceIds | 7116797b-4b94-550c-ba99-3c0d002a4b4e |
| power | |
| printings | PRM, PZNR, ZNR |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ZNR |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {G}. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 7c3af9ec-7098-5de6-b37e-02b0868628a4 |
| variations | d8b73b4b-41a3-5b69-91cb-9d52225b5bef |
| watermark | |
| setName | Zendikar Rising |
| id | 105793 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237806 |
| cardKingdomId | 237239 |
| cardsphereFoilId | 70502 |
| cardsphereId | 70503 |
| deckboxId | 52777 |
| mcmId | 496645 |
| mcmMetaId | 317135 |
| mtgArenaId | 73396 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 550de9ed-3b9a-573a-ab57-ec6ae8705fee |
| mtgoFoilId | |
| mtgoId | 83363 |
| multiverseId | 491836 |
| scryfallCardBackId | |
| scryfallId | 2f632537-63bf-4490-86e6-e6067b9c1a3b |
| scryfallIllustrationId | 6f1296bf-8ea3-41e6-96a0-23fb98d42ce3 |
| scryfallOracleId | 2ac1c95c-2a9d-40bc-9cad-9cadfa3f19f7 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222154 |
| uuid | 7c3af9ec-7098-5de6-b37e-02b0868628a4 |
| id | 105793 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 7c3af9ec-7098-5de6-b37e-02b0868628a4 |
| vintage | Legal |
| id | 105793 |
|---|---|
| cardKingdom | https://mtgjson.com/links/05660f3296353b52 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/9d0c69c39126b0bb |
| cardmarket | https://mtgjson.com/links/6be05ce1d344486a |
| tcgplayer | https://mtgjson.com/links/60b21ae68542381e |
| tcgplayerEtched | |
| uuid | 7c3af9ec-7098-5de6-b37e-02b0868628a4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 卡赞度长毛象 // 卡赞度山谷 | 卡赞度山谷 | 「妖精依树而生。而这里正是我们的理想家园~植木高耸迎天长,旷野坦阔任兽行。」 ~卡赞度召牙师翠儿 | 地 | 卡赞度山谷须横置进战场。 {T}:加{G}。 象 {1}{G}{G} | 494679 |
| Chinese Traditional | 卡贊度長毛象 // 卡贊度山谷 | 卡贊度山谷 | 「妖精依樹而生。而這裡正是我們的理想家園~植木高聳迎天長,曠野坦闊任獸行。」 ~卡贊度召牙師翠兒 | 地 | 卡贊度山谷須橫置進戰場。 {T}:加{G}。 象 {1}{G}{G} | 494995 |
| French | Mammouth du Kazandou // Vallée du Kazandou | Vallée du Kazandou | « Les elfes restent dans les arbres. C'est ici que se trouve notre territoire, là où les arbres tendent les bras vers le ciel et laissent la place aux troupeaux qui broutent. » —Trièle, meneuse de pachydermes du Kazandou | Terrain | La Vallée du Kazandou arrive sur le champ de bataille engagée. {T} : Ajoutez {G}. Éléphant {1}{G}{G} | 492783 |
| German | Kazandu-Mammut // Kazandu-Tal | Kazandu-Tal | „Wir Elfen leben mit Bäumen. Hier, wo die Bäume den Himmel grüßen und Platz für weidende Herden lassen — hier ist unser Land." —Triel, Stoßzahnrufer aus Kazandu | Land | Das Kazandu-Tal kommt getappt ins Spiel. {T}: Erzeuge {G}. Elefant {1}{G}{G} | 492151 |
| Italian | Mammut di Kazandu // Valle di Kazandu | Valle di Kazandu | "Gli elfi restano vicini agli alberi. Qui, dove gli alberi accolgono il cielo e lasciano spazio per greggi al pascolo, è la nostra terra." —Triel, convocazanne di Kazandu | Terra | La Valle di Kazandu entra nel campo di battaglia TAPpata. {T}: Aggiungi {G}. Elefante {1}{G}{G} | 493099 |
| Japanese | カザンドゥのマンモス // カザンドゥの谷 | カザンドゥの谷 | 「エルフは木に固執します。ここでは木々が空を歓迎し、獣が草を食む場所もあります。ここが私たちの土地です。」 ――カザンドゥの牙呼び、トゥリーエル | 土地 | カザンドゥの谷はタップ状態で戦場に出る。 {T}:{G}を加える。 象 {1}{G}{G} | 493415 |
| Korean | 카잔두 매머드 // 카잔두 계곡 | 카잔두 계곡 | "엘프들은 숲 속에 사는 걸 고수하지. 숲과 하늘이 맞닿아 있고 그 아래에는 풀을 씹는 짐승들이 있는 이곳이 바로 우리의 대지야." —카잔두 엄니소환사, 트리엘 | 대지 | 카잔두 계곡은 탭된 채로 전장에 들어온다. {T}: {G}를 추가한다. 코끼리 {1}{G}{G} | 493731 |
| Portuguese (Brazil) | Mamute de Kazandu // Vale de Kazandu | Vale de Kazandu | "Os elfos não se afastam das árvores. Aqui, onde as árvores acolhem o céu e abrem espaço para as manadas, é a nossa terra." — Triel, convocadora de elefantes de Kazandu | Terreno | Vale de Kazandu entra no campo de batalha virado. {T}: Adicione {G}. Elefante {1}{G}{G} | 494047 |
| Russian | Мамонт из Казанду // Дол Казанду | Дол Казанду | «Эльфы тянутся к деревьям. Здесь, где деревья встречают небо, оставляя простор для пасущихся табунов, — здесь наша земля». — Триэль, вызывательница бивней из Казанду | Земля | Дол Казанду выходит на поле битвы повернутым. {T}: добавьте {G}. Слон {1}{G}{G} | 494363 |
| Spanish | Mamut de Kazandu // Valle de Kazandu | Valle de Kazandu | "Los elfos no se alejan de los árboles. Aquí los árboles dan la bienvenida al cielo y dejan espacio para los pastos de las manadas. Esta es nuestra tierra". —Triel, llamacolmillos de Kazandu | Tierra | El Valle de Kazandu entra al campo de batalla girado. {T}: Agrega {G}. Elefante {1}{G}{G} | 492467 |
| date | text |
|---|---|
| 2020-09-25 | A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
| 2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
| 2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land. |
| 2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name. |
| 2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield. |
| 2020-09-25 | In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
| 2020-09-25 | The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined. |
| 2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
| 2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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