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Messenger Jays CN2

Other printings of "Messenger Jays": PLST #CN2-35 CN2 #35

Card

id22344
artistLars Grant-West
artistIds21ed6499-c4d3-4965-ab02-6c7228275bec
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13154
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCouncil's dilemma, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameMessenger Jays
number35
originalPrintings
originalReleaseDate
originalTextFlying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
otherFaceIds
power2
printingsCN2, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCN2
side
signature
sourceProducts{'foil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23'], 'nonfoil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23']}
subsets
subtypesBird
supertypes
textFlying
Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
toughness1
typeCreature — Bird
typesCreature
uuid94742301-c433-5249-a5fc-cabbfacde95c
variations
watermark
setNameConspiracy: Take the Crown

Identifiers

id22344
cardKingdomEtchedId
cardKingdomFoilId208513
cardKingdomId208268
cardsphereFoilId11987
cardsphereId11988
deckboxId33326
mcmId291826
mcmMetaId223576
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idce341553-da42-5fd4-bc70-2b9d65a9f3df
mtgoFoilId
mtgoId
multiverseId416792
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1fe7a4f0-d677-4ae2-883c-eb46d0999584
scryfallIllustrationId5934a5b7-38ea-4eea-93d0-3ebc1e598e2b
scryfallOracleIddfeb1d36-d1d9-43dd-a79f-a98560676bb3
tcgplayerEtchedProductId
tcgplayerProductId121871
uuid94742301-c433-5249-a5fc-cabbfacde95c

Legalities

id22344
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid94742301-c433-5249-a5fc-cabbfacde95c
vintageLegal

Purchase URLs

id22344
cardKingdomhttps://mtgjson.com/links/91a835412932551c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7844c0802b4f8a8e
cardmarkethttps://mtgjson.com/links/8f35311b2e2dd353
tcgplayerhttps://mtgjson.com/links/7394db604703d76a
tcgplayerEtched
uuid94742301-c433-5249-a5fc-cabbfacde95c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified信鸦生物~鸟飞行
议争~当信鸦进战场时,由你开始,每位牌手各投票选择「赏羽」或「制笔」。在信鸦上放置若干+1/+1指示物,其数量等同于投票选择「赏羽」的总票数;抓若干牌,其数量等同于投票选择「制笔」的总票数。你每以此法抓一张牌,便弃一张牌。
417013
Japanese伝書カケスクリーチャー — 鳥飛行
動議 ― 伝書カケスが戦場に出たとき、あなたから始めて各プレイヤーは「羽」または「羽ペン」のいずれかに投票する。「羽」1票につき伝書カケスの上に+1/+1カウンターを1個置き、「羽ペン」1票につきカードを1枚引く。これにより引いたカード1枚につき、カード1枚を捨てる。
417234

Rulings

datetext
2016-08-23Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
2016-08-23If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
2016-08-23No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2016-08-23Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
2016-08-23The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
2016-08-23Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
2016-08-23You must vote for one of the available options. You can’t abstain.

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