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Medomai's Prophecy THB

Card

id94283
artistSeb McKinnon
artistIdsad4caca0-8d89-44ce-a1a6-d5ca905bd6fb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank14582
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsScry
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameMedomai's Prophecy
number53
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
otherFaceIds
power
printingsTHB
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeTHB
side
signature
sourceProducts{'foil': ['089080a6-6828-50c3-9101-7dde35781608', 'ef9b5f95-e25a-5a7f-ade5-a78df463ebe6', 'fa9fd548-d5b0-5d79-adbe-8682cb96384d'], 'nonfoil': ['089080a6-6828-50c3-9101-7dde35781608', '38c6c6f8-2cbe-566e-85b5-6caba302d843', '4ab6ae94-f60e-54f2-a482-cf2c70105f6b', 'ef9b5f95-e25a-5a7f-ade5-a78df463ebe6']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
toughness
typeEnchantment — Saga
typesEnchantment
uuiddd73cb5c-2553-527f-a198-56e07fe82be0
variations
watermark
setNameTheros Beyond Death

Identifiers

id94283
cardKingdomEtchedId
cardKingdomFoilId231214
cardKingdomId230958
cardsphereFoilId65216
cardsphereId65215
deckboxId48792
mcmId432129
mcmMetaId292149
mtgArenaId70564
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4b7e0b25-f7b9-56d7-b2b5-1a4a1b2e4b08
mtgoFoilId
mtgoId79230
multiverseId476304
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3d2bd7b4-28de-4d9e-86c5-a46bd608cb02
scryfallIllustrationIda36cf7e2-08a7-483e-9365-b59e33d74042
scryfallOracleIde2ea1901-68ac-4afc-adc2-ac6bc7465311
tcgplayerEtchedProductId
tcgplayerProductId207179
uuiddd73cb5c-2553-527f-a198-56e07fe82be0

Legalities

id94283
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuiddd73cb5c-2553-527f-a198-56e07fe82be0
vintageLegal

Purchase URLs

id94283
cardKingdomhttps://mtgjson.com/links/c18ce9b5ef836abd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/272ee905b6e3de6f
cardmarkethttps://mtgjson.com/links/428042262bf25027
tcgplayerhttps://mtgjson.com/links/c0e47d18438962f0
tcgplayerEtched
uuiddd73cb5c-2553-527f-a198-56e07fe82be0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified墨冬迈的预言结界 ~传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到IV后牺牲之。)
I — 占卜2。
II — 选择一个牌名。
III — 本回合中,当你首度施放具该名称的咒语时,抓两张牌。
IV — 检视每位牌手的牌库顶牌。
478590
Chinese Traditional墨冬邁的預言結界 ~傳紀(於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到IV後犧牲之。)
I — 占卜2。
II — 選擇一個牌名。
III — 本回合中,當你首度施放具該名稱的咒語時,抽兩張牌。
IV — 檢視每位玩家的牌庫頂牌。
478844
FrenchProphétie de MédomaïEnchantement : saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après IV.)
I — Regard 2.
II — Choisissez un nom de carte.
III — Quand vous lancez un sort du nom choisi pour la première fois ce tour-ci, piochez deux cartes.
IV — Regardez la carte du dessus de la bibliothèque de chaque joueur.
477066
GermanMedomais ProphezeihungVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach IV.)
I — Hellsicht 2.
II — Bestimme einen Kartennamen.
III — Wenn du zum ersten Mal in diesem Zug einen Zauberspruch mit dem bestimmten Namen wirkst, ziehe zwei Karten.
IV — Schaue dir die oberste Karte der Bibliothek jedes Spielers an.
476558
ItalianProfezia di MedomaiIncantesimo — Saga(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo IV.)
I — Profetizza 2.
II — Scegli il nome di una carta.
III — Quando lanci una magia con il nome scelto per la prima volta in questo turno, pesca due carte.
IV — Guarda la prima carta del grimorio di ogni giocatore.
477320
Japaneseメドマイの予言エンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IVの後に、生け贄に捧げる。)
I ― 占術2を行う。
II ― カード名1つを選ぶ。
III ― あなたが、その選ばれた名前の呪文をこのターン内で初めて唱えたとき、カードを2枚引く。
IV ― 各プレイヤーのライブラリーの一番上のカードを見る。
477574
Korean메도마이의 예언부여마법 — 서사시(이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. IV 이후에 희생한다.)
I — 점술 2를 한다.
II — 카드 이름을 선택한다.
III — 당신이 이번 턴에 선택된 이름을 가진 주문을 처음 발동할 때, 카드 두 장을 뽑는다.
IV — 각 플레이어의 서고 맨 위 카드를 본다.
477828
Portuguese (Brazil)Profecia de MedomaiEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após IV.)
I — Use vidência 2.
II — Escolha um nome de card.
III — Quando você conjurar uma mágica com o nome escolhido pela primeira vez neste turno, compre dois cards.
IV — Olhe o card do topo do grimório de cada jogador.
478082
RussianПророчество МедомаяЧары — Сага(При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после IV.)
I — Предскажите 2.
II — Выберите имя карты.
III — Когда вы разыгрываете заклинание с выбранным именем в первый раз в этом ходу, возьмите две карты.
IV — Посмотрите верхнюю карту библиотеки каждого из игроков.
478336
SpanishProfecía de MedomaiEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de IV.)
I — Adivina 2.
II — Elige un nombre de carta.
III — Cuando lances un hechizo con el nombre elegido por primera vez en este turno, roba dos cartas.
IV — Mira la primera carta de la biblioteca de cada jugador.
476812

Rulings

datetext
2020-01-24A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
2020-01-24As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2020-01-24Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2020-01-24If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2020-01-24If the third chapter ability somehow resolves with no name chosen for the second chapter ability, it creates a delayed triggered ability that can’t possibly trigger, even if you cast a spell with no name.
2020-01-24Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2020-01-24Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2020-01-24Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

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