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Lost Auramancers FUT

Other printings of "Lost Auramancers": FUT #11 TSR #24

Card

id34911
artistBrandon Kitkouski
artistIds0330b5e8-2cf0-4ecb-8fd7-e20a18bdeb20
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank15061
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVanishing
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}{W}
manaValue4
nameLost Auramancers
number11
originalPrintings
originalReleaseDate
originalTextVanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library.
otherFaceIds
power3
printingsFUT, TSR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeFUT
side
signature
sourceProducts{'foil': ['d8b268d0-0431-515c-89b1-b21af3c467fc', 'e6e772ad-c2d8-5030-891b-897766e58924'], 'nonfoil': ['624d9e34-1b31-5066-bc0f-14eab4265b5a', 'e6e772ad-c2d8-5030-891b-897766e58924']}
subsets
subtypesHuman, Wizard
supertypes
textVanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
toughness3
typeCreature — Human Wizard
typesCreature
uuidf3c162fa-25ad-5e4b-b9ba-c30ee8651cb2
variations
watermark
setNameFuture Sight

Identifiers

id34911
cardKingdomEtchedId
cardKingdomFoilId122528
cardKingdomId122348
cardsphereFoilId18710
cardsphereId18711
deckboxId1570
mcmId15003
mcmMetaId8932
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd4232c40-83de-5435-bbfa-8a4de58b59d2
mtgoFoilId26609
mtgoId26608
multiverseId126146
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId834bfc49-9411-4a0f-b79b-d0d35f898952
scryfallIllustrationId33493a1e-c7b7-4269-ae0b-60f7f7369a33
scryfallOracleId9adf1568-248a-4a41-807e-2d7bc6f4f84d
tcgplayerEtchedProductId
tcgplayerProductId14926
uuidf3c162fa-25ad-5e4b-b9ba-c30ee8651cb2

Legalities

id34911
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidf3c162fa-25ad-5e4b-b9ba-c30ee8651cb2
vintageLegal

Purchase URLs

id34911
cardKingdomhttps://mtgjson.com/links/fa9643b8d9202ba2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/65bf1ec38a3aefd9
cardmarkethttps://mtgjson.com/links/2da12a85a61b9c42
tcgplayerhttps://mtgjson.com/links/0bbf0d6f30039a02
tcgplayerEtched
uuidf3c162fa-25ad-5e4b-b9ba-c30ee8651cb2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified迷失灵气法师生物~人类/法术师消逝3(此生物进场时上面有三个计时指示物。 在你的维持开始时,从其上移去一个计时指示物。 当移去最后一个时,将它牺牲。)
当迷失灵气法师从场上置入坟墓场时,若其上没有计时指示物,则你可以从你的牌库中搜寻一张结界牌并将之放置进场。 若你如此作,则将你的牌库洗牌。
144004
FrenchAuramanciens égarésCréature : humain et sorcierDisparition 3 (Ce permanent arrive en jeu avec, sur lui, trois marqueurs « temps ». Au début de votre entretien, retirez-lui un marqueur « temps ». Quand le dernier marqueur est retiré, sacrifiez le permanent.)
Quand les Auramanciens égarés sont mis dans un cimetière depuis le jeu, s'ils n'avaient pas de marqueurs « temps » sur eux, vous pouvez chercher dans votre bibliothèque une carte d'enchantement et la mettre en jeu. Si vous faites ainsi, mélangez ensuite votre bibliothèque.
145608
GermanVerlorene AuraschöpferKreatur — Mensch, ZaubererVerschwinden 3 (Diese bleibende Karte kommt mit drei Zeitmarken ins Spiel. Entferne zu Beginn deines Versorgungssegments eine Zeitmarke von ihr. Wenn die letzte Zeitmarke entfernt wird, opfere sie.)
Wenn die Verlorenen Auraschöpfer aus dem Spiel auf einen Friedhof gelegt werden und falls auf ihnen keine Zeitmarken liegen, kannst du deine Bibliothek nach einer Verzauberungskarte durchsuchen und sie ins Spiel bringen. Falls du dies tust, mische danach deine Bibliothek.
143938
ItalianAuramanti PersiCreatura — Mago UmanoEvanescenza 3 (Questo permanente entra in gioco con tre segnalini tempo su di esso. All'inizio del tuo mantenimento, rimuovi un segnalino tempo da esso. Quando l'ultimo viene rimosso, sacrificalo.)
Quando gli Auramanti Persi vengono messi in un cimitero dal gioco, se non avevano segnalini tempo su di essi, puoi passare in rassegna il tuo grimorio per una carta incantesimo e metterla in gioco. Se lo fai, rimescola il tuo grimorio.
145509
Japanese迷えるオーラ術師クリーチャー — 人間・ウィザード消失 3 (このパーマネントは、時間カウンターが3個置かれた状態で場に出る。 あなたのアップキープの開始時に、それの上から時間カウンターを1個取り除く。 最後の1個が取り除かれたとき、それを生け贄に捧げる。)
迷えるオーラ術師が場からいずれかの墓地に置かれたとき、それの上に時間カウンターが置かれていなかった場合、あなたはあなたのライブラリーからエンチャント・カードを1枚探して場に出してもよい。 そうした場合、あなたのライブラリーを切り直す。
145707
Portuguese (Brazil)Auromantes PerdidosCriatura — Mago HumanoDesaparecer 3 (Esta permanente entra em jogo com três marcadores temporais sobre ela. No início de sua manutenção, remova um marcador temporal dela. Quando o último for removido, sacrifique-a.)
Quando Auromantes Perdidos é colocado em um cemitério vindo do jogo, se ele não tiver marcadores temporais, você poderá procurar em seu grimório um card de encantamento e colocá-lo em jogo. Se o fizer, embaralhe seu grimório.
144501
RussianЗабытые АуромантыСущество — Человек ЧародейИсчезновение 3 (Этот перманент входит в игру с тремя временными жетонами на нем. В начале вашего шага поддержки удалите с него один временной жетон. Когда последний жетон будет удален, пожертвуйте этот перманент.)
Когда Забытые Ауроманты попадают из игры на кладбище, и если на них не было временных жетонов, вы можете поискать карту чар в вашей библиотеке и положить ее в игру. Если вы это делаете, перетасуйте вашу библиотеку.
144402
SpanishAuramantes perdidosCriatura — Hechicero humanoDesmaterializarse 3 (Este permanente entra en juego con tres contadores de tiempo sobre él. Al comienzo de tu mantenimiento, remueve un contador de tiempo de él. Cuando sea removido el último, sacrifícalo.)
Cuando los Auramantes perdidos vayan a un cementerio desde el juego, si no tenían contadores de tiempo sobre ellos, puedes buscar en tu biblioteca una carta de encantamiento y ponerla en juego. Si lo haces, baraja tu biblioteca.144303

Rulings

datetext
2021-03-19If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

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