← Back Card Profile (by Name)

Martial Impetus C21

Other printings of "Martial Impetus": C20 #28 CLB #33 CLU #65 MKC #72 C21 #96 BLC #108

Card

id16662
artistAaron Miller
artistIdsfc021f3d-773a-4706-bbe7-f602324f511f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank3739
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Goad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameMartial Impetus
number96
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
otherFaceIds
power
printingsBLC, C20, C21, CLB, CLU, MKC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC21
side
signature
sourceProducts{'nonfoil': ['222a72ca-9f05-500e-9b5d-c9d76f27fbb9', '8cfb8e6f-acbd-59e9-b791-4adb56330830']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
toughness
typeEnchantment — Aura
typesEnchantment
uuidf0a5ba6a-560f-533a-896b-6755c3690db7
variations
watermark
setNameCommander 2021

Identifiers

id16662
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId245289
cardsphereFoilId
cardsphereId76560
deckboxId56468
mcmId559493
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9b1df24a-b776-554e-98cf-dca3c0e46a55
mtgoFoilId
mtgoId89293
multiverseId519131
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde73d6ae2-ac26-43fd-a786-9d6bde261bb9
scryfallIllustrationIda0db02d7-0a83-4e72-b0ae-0dc001bff128
scryfallOracleIdc8decfdf-1421-4649-acde-5215e7f08bb9
tcgplayerEtchedProductId
tcgplayerProductId236438
uuidf0a5ba6a-560f-533a-896b-6755c3690db7

Legalities

id16662
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf0a5ba6a-560f-533a-896b-6755c3690db7
vintageLegal

Purchase URLs

id16662
cardKingdomhttps://mtgjson.com/links/71bdf4295c3a0522
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7f18a12e0cf24cd8
tcgplayerEtched
uuidf0a5ba6a-560f-533a-896b-6755c3690db7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified尚武促动结界 ~灵气结附于生物
所结附的生物得+1/+1且已煽惑。(它每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)
每当所结附的生物攻击时,每个正向你的任一对手进行攻击之其他生物各得+1/+1直到回合结束。
521115
Chinese Traditional尚武促動結界 ~靈氣結附於生物
所結附的生物得+1/+1且已煽惑。(它每次戰鬥若能攻擊,則必須攻擊,且若能攻擊除你以外的玩家,則必須如此作。)
每當所結附的生物攻擊時,每個正向你的任一對手進行攻擊之其他生物各得+1/+1直到回合結束。
521363
FrenchImpetus martialEnchantement : auraEnchanter : créature
La créature enchantée gagne +1/+1 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
À chaque fois que la créature enchantée attaque, chaque autre créature qui attaque un de vos adversaires gagne +1/+1 jusqu'à la fin du tour.
519875
GermanKriegerischer ImpulsVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +1/+1 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, erhält jede andere Kreatur, die einen deiner Gegner angreift, +1/+1 bis zum Ende des Zuges.
519379
ItalianImpeto MarzialeIncantesimo — AuraIncanta creatura
La creatura incantata prende +1/+1 ed è spronata. (Attacca in ogni combattimento un giocatore diverso da te, se può farlo.)
Ogniqualvolta la creatura incantata attacca, ogni altra creatura che sta attaccando uno dei tuoi avversari prende +1/+1 fino alla fine del turno.
520123
Japanese軍部の推進力エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+1/+1の修整を受け、常に使嗾される。(それは可能なら各戦闘で攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
エンチャントしているクリーチャーが攻撃するたび、ターン終了時まで、これ以外で対戦相手を攻撃しているすべてのクリーチャーは+1/+1の修整を受ける。
520371
Portuguese (Brazil)Ímpeto MarcialEncantamento — AuraEncantar criatura
A criatura encantada recebe +1/+1 e é atiçada. (Ela ataca a cada combate se estiver apta e ataca um jogador que não seja você se estiver apta.)
Toda vez que a criatura encantada ataca, cada outra criatura que está atacando um de seus oponentes recebe +1/+1 até o final do turno.
520619
RussianБоевое ПобуждениеЧары — АураЗачаровать существо
Зачарованное существо получает +1/+1 и разъярено. (Оно атакует в каждом бою, если может, и атакует не вас, а другого игрока, если может.)
Каждый раз, когда зачарованное существо атакует, все другие существа, атакующие любого из ваших оппонентов, получают по +1/+1 до конца хода.
520867
SpanishÍmpetu marcialEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +1/+1 y está incitada. (Ataca cada combate si puede y ataca a un jugador que no seas tú si puede.)
Siempre que la criatura encantada ataque, cada otra criatura que esté atacando a uno de tus oponentes obtiene +1/+1 hasta el final del turno.
519627

Rulings

datetext
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

Tip: bookmark this page with your query parameters for quick access.