| id | 85914 |
|---|---|
| artist | Tyler Jacobson |
| artistIds | 522af130-8db4-4b4b-950c-6e2b246339cf |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 17410 |
| edhrecSaltiness | 0.78 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The good of society matters much more than the inconvenience of a few." —Agmand Sarv, Azorius hussar |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Detain |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W}{W} |
| manaValue | 4 |
| name | Martial Law |
| number | 14 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| otherFaceIds | |
| power | |
| printings | RTR |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RTR |
| side | |
| signature | |
| sourceProducts | {'foil': ['1772b60a-f041-51d9-b86b-dc79d6b65070', 'c1fe2d1a-a7d0-5eb8-94dc-7379ad4414ee'], 'nonfoil': ['0e8bd314-6d5b-53cb-a988-6e71a69a9a31', '1772b60a-f041-51d9-b86b-dc79d6b65070', '28298b47-d511-5582-81d2-e457561a8049', '354609f4-fd88-541d-9399-0f08605a4600', '9e700fb5-3cfd-5816-ba24-62d1b6ba40de', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'be3c045b-5ca3-56d5-a38a-c5f24b517ea6', 'c43df94f-8063-508e-94f3-a6f66c25a753', 'f228f03c-e714-5104-b22e-5383b3210808']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | a6b3eef6-c010-5084-9db9-d9aab87f4645 |
| variations | |
| watermark | azorius |
| setName | Return to Ravnica |
| id | 85914 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 188501 |
| cardKingdomId | 188202 |
| cardsphereFoilId | 38786 |
| cardsphereId | 38787 |
| deckboxId | 20589 |
| mcmId | 258362 |
| mcmMetaId | 206494 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b03942da-1dac-5b12-ae59-410e087b3c90 |
| mtgoFoilId | 46730 |
| mtgoId | 46729 |
| multiverseId | 253598 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 21078b6f-a39d-4ec8-879e-ad10d97c3ff6 |
| scryfallIllustrationId | 01d38aca-6e61-4a52-87f5-7fa86e5f01cd |
| scryfallOracleId | dfcf9f38-eb26-4033-b7c0-45ed29417aa5 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 66489 |
| uuid | a6b3eef6-c010-5084-9db9-d9aab87f4645 |
| id | 85914 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a6b3eef6-c010-5084-9db9-d9aab87f4645 |
| vintage | Legal |
| id | 85914 |
|---|---|
| cardKingdom | https://mtgjson.com/links/9e2618e940f4359e |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/cdc11d146a9648af |
| cardmarket | https://mtgjson.com/links/69443e5aad369d0e |
| tcgplayer | https://mtgjson.com/links/921b68719338a2dc |
| tcgplayerEtched | |
| uuid | a6b3eef6-c010-5084-9db9-d9aab87f4645 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 戒严令 | 「社会的利益比少数人的不便更加重要。」 ~俄佐立轻骑兵艾门塞夫 | 结界 | 在你的维持开始时,拘留目标由对手操控的生物。(直到你的下个回合,该生物不能进行攻击或阻挡,其起动式异能也不能起动。) | 357120 | |
| Chinese Traditional | 戒嚴令 | 「社會的利益比起少數人的不便更加重要。」 ~俄佐立輕騎兵艾門塞夫 | 結界 | 在你的維持開始時,拘留目標由對手操控的生物。(直到你的下個回合,該生物不能進行攻擊或阻擋,其起動式異能也不能起動。) | 355476 | |
| French | Loi martiale | « Le bien commun importe bien plus que l'inconfort de quelques-uns. » —Agmand Sarv, hussard d'Azorius | Enchantement | Au début de votre entretien, détenez une créature ciblée qu'un adversaire contrôle. (Jusqu'à votre prochain tour, cette créature ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.) | 356024 | |
| German | Kriegsrecht | „Das Wohl der Gesellschaft ist viel wichtiger als die Unbill einiger weniger." —Agmand Sarv, Azorius-Husar | Verzauberung | Inhaftiere zu Beginn deines Versorgungssegments eine Kreatur deiner Wahl, die ein Gegner kontrolliert. (Bis zu deinem nächsten Zug kann diese Kreatur nicht angreifen oder blocken, und ihre aktivierten Fähigkeiten können nicht aktiviert werden.) | 355750 | |
| Italian | Legge Marziale | "Il disagio di pochi è un piccolo prezzo da pagare per il bene della società intera." —Agmand Sarv, ussaro Azorius | Incantesimo | All'inizio del tuo mantenimento, trattieni una creatura bersaglio controllata da un avversario. (Fino al tuo prossimo turno, quella creatura non può attaccare o bloccare e le sue abilità attivate non possono essere attivate.) | 356298 | |
| Japanese | 戒厳令 | 「一握りの個人の不都合などより、社会の安定のほうがはるかに重要だ。」 ――アゾリウスの騎兵、アグマンド・サーヴ | エンチャント | あなたのアップキープの開始時に、対戦相手1人がコントロールするクリーチャー1体を対象とし、それを留置する。(あなたの次のターンまで、そのクリーチャーでは攻撃もブロックもできず、それの起動型能力は起動できない。) | 356572 | |
| Korean | 계엄령 | "사회 전체의 이익을 위해서라면 소수의 불편은 감수하는 것이 마땅하다." —아조리우스 경기병 아그만드 사르브 | 부여마법 | 당신의 유지단 시작에, 상대가 조종하는 생물 한 개를 목표로 정한다. 그 생물을 억류한다. (당신의 다음 턴이 될 때까지 그 생물은 공격하거나 방어할 수 없으며, 그 생물의 활성화능력은 활성화될 수 없다.) | 357394 | |
| Portuguese (Brazil) | Lei Marcial | "O bem da sociedade é muito mais importante do que a inconveniência de uns poucos." — Agmand Sarv, hussardo azorius | Encantamento | No início de sua manutenção, detenha a criatura alvo que um oponente controla. (Até o seu próximo turno, aquela criatura não pode atacar nem bloquear e as habilidades ativadas dela não podem ser ativadas.) | 356846 | |
| Russian | Военное Положение | «Во благо общества можно причинить неудобства меньшинству». — Агманд Сарв, гусар Азориусов | Чары | В начале вашего шага поддержки задержите целевое существо под контролем оппонента. (До вашего следующего хода то существо не может атаковать или блокировать, и его активируемые способности не могут быть активированы.) | 355202 | |
| Spanish | Ley marcial | "El bien de la sociedad importa mucho más que las molestias de unos pocos." —Agmand Sarv, húsar azorio | Encantamiento | Al comienzo de tu mantenimiento, detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.) | 365472 |
| date | text |
|---|---|
| 2013-04-15 | Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent. |
| 2013-04-15 | If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block. |
| 2013-04-15 | If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block. |
| 2013-04-15 | If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected. |
| 2013-04-15 | The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. |
| 2013-04-15 | When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. |
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