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Skull Raid PLST

Other printings of "Skull Raid": PLST #KHM-111 KHM #111

Card

id71819
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank19765
edhrecSaltiness1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsForetell
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameSkull Raid
numberKHM-111
originalPrintings
originalReleaseDate2024-08-02
originalText
otherFaceIds
power
printingsKHM, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypes
supertypes
textTarget opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
toughness
typeSorcery
typesSorcery
uuid8e8b2cd3-1a92-59cc-b92e-09677c22953d
variations
watermarkforetell
setNameThe List

Identifiers

id71819
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId303749
cardsphereFoilId
cardsphereId128307
deckboxId96123
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6369d4c0-ef88-5caa-a5d4-aa23d4169b7e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddce8098c-8536-4945-a968-eb38732512bf
scryfallIllustrationIdf47879b1-2971-4636-ade9-ef8289d48dc5
scryfallOracleId7d22c7ed-2f45-42af-b999-b921f4f4db25
tcgplayerEtchedProductId
tcgplayerProductId582862
uuid8e8b2cd3-1a92-59cc-b92e-09677c22953d

Legalities

id71819
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8e8b2cd3-1a92-59cc-b92e-09677c22953d
vintageLegal

Purchase URLs

id71819
cardKingdomhttps://mtgjson.com/links/66968422063b5e99
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/ba2012211880cf86
tcgplayerEtched
uuid8e8b2cd3-1a92-59cc-b92e-09677c22953d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
2021-02-05Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
2021-02-05If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
2021-02-05The opponent must discard two cards if they have two or more cards in their hand. If they have only one card in hand, they’ll discard that card and you’ll draw a card. If they have no cards in hand, they can’t discard any, so you’ll draw two cards.

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