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Hyena Umbra PCA

Other printings of "Hyena Umbra": PLST #UMA-21 PC2 #8 PCA #8 2X2 #13 UMA #21 ROE #26

Card

id65061
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2208
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameHyena Umbra
number8
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
otherFaceIds
power
printings2X2, PC2, PCA, PLST, ROE, UMA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid35f89dc3-080f-5441-997a-92a6cb2f6007
variations
watermark
setNamePlanechase Anthology

Identifiers

id65061
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210090
cardsphereFoilId
cardsphereId35873
deckboxId34396
mcmId294246
mcmMetaId11116
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1b9f29d8-c08d-5663-aff6-8e14009c6b3e
mtgoFoilId
mtgoId
multiverseId423433
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb82e4241-9fdd-4322-a1e1-8b4f5b0109e6
scryfallIllustrationIdb32630a9-3f92-4759-b529-53d6214c1c15
scryfallOracleId354affb3-1be7-4a9e-91da-2989eb54f62d
tcgplayerEtchedProductId
tcgplayerProductId125440
uuid35f89dc3-080f-5441-997a-92a6cb2f6007

Legalities

id65061
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid35f89dc3-080f-5441-997a-92a6cb2f6007
vintageLegal

Purchase URLs

id65061
cardKingdomhttps://mtgjson.com/links/8d745ee061fe2d80
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/8a01439a045c7ebf
tcgplayerhttps://mtgjson.com/links/ff842eb1348cd0cc
tcgplayerEtched
uuid35f89dc3-080f-5441-997a-92a6cb2f6007

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-06-07If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

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