← Back Card Profile (by Name)

Invert Polarity PMH3

Other printings of "Invert Polarity": MH3 #190 PMH3 #190s MH3 #459

Card

id75622
artistLeonardo Santanna
artistIdsf1f8e6d8-8fb3-472a-a32f-a4b1225bd054
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR, U
defense
duelDeck
edhrecRank2611
edhrecSaltiness0.54
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Skreeg! I thought I told you to stop messing with... Oh, that worked. Good job, Skreeg."
—Ral Zarek
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}{U}{R}
manaValue3
nameInvert Polarity
number190s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsMH3, PMH3
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePMH3
side
signature
sourceProducts
subsets
subtypes
supertypes
textChoose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
toughness
typeInstant
typesInstant
uuid64faf8ea-9a15-56b6-b1f7-c47967555f4a
variations
watermark
setNameModern Horizons 3 Promos

Identifiers

id75622
cardKingdomEtchedId
cardKingdomFoilId298060
cardKingdomId
cardsphereFoilId122806
cardsphereId
deckboxId92487
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id69432b17-621d-5532-bd35-47d4e91d6d62
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb262a509-dc48-4da5-a1ad-379e4ad33a81
scryfallIllustrationId2b99d94b-1b75-465a-8c6c-5bc6b9957d05
scryfallOracleId69e12b1f-0fd9-43a9-b3db-fe08290442c6
tcgplayerEtchedProductId
tcgplayerProductId554244
uuid64faf8ea-9a15-56b6-b1f7-c47967555f4a

Legalities

id75622
alchemy
brawlLegal
commanderLegal
duelBanned
future
gladiatorBanned
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid64faf8ea-9a15-56b6-b1f7-c47967555f4a
vintageLegal

Purchase URLs

id75622
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/03c69c08ce6a9102
cardmarket
tcgplayerhttps://mtgjson.com/links/bd31aaffe80da08c
tcgplayerEtched
uuid64faf8ea-9a15-56b6-b1f7-c47967555f4a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-06-07If the target spell has a variable number of targets, you can't change how many targets it has.
2024-06-07If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
2024-06-07If you choose new targets for the target spell, the new targets must be legal.
2024-06-07You don't make any decisions about new targets for the spell until you win the flip.

Tip: bookmark this page with your query parameters for quick access.