← Back Card Profile (by Name)

Just the Wind UMA

Other printings of "Just the Wind": UMA #60 SOI #71 J21 #205

Card

id97194
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank14153
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"There's nothing to worry about."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameJust the Wind
number60
originalPrintings
originalReleaseDate
originalTextReturn target creature to its owner's hand.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
otherFaceIds
power
printingsJ21, SOI, UMA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUMA
side
signature
sourceProducts{'foil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375'], 'nonfoil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375']}
subsets
subtypes
supertypes
textReturn target creature to its owner's hand.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness
typeInstant
typesInstant
uuide830232a-8c0f-548b-b0a8-0a8f27eb6c0c
variations
watermark
setNameUltimate Masters

Identifiers

id97194
cardKingdomEtchedId
cardKingdomFoilId223027
cardKingdomId222773
cardsphereFoilId57941
cardsphereId57942
deckboxId42858
mcmId366934
mcmMetaId222112
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb0a1e51a-77a7-59e7-b26d-cd22fc220a24
mtgoFoilId
mtgoId70193
multiverseId456656
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId59e40878-358d-48ec-a35f-3d9867728143
scryfallIllustrationId3ca27e05-077f-4496-bfaf-6494ae91d998
scryfallOracleId761ebd6a-8f53-46fa-b3cd-16616b773007
tcgplayerEtchedProductId
tcgplayerProductId180886
uuide830232a-8c0f-548b-b0a8-0a8f27eb6c0c

Legalities

id97194
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide830232a-8c0f-548b-b0a8-0a8f27eb6c0c
vintageLegal

Purchase URLs

id97194
cardKingdomhttps://mtgjson.com/links/8f3bb6838b2a99a7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6ddf548f6d58bebd
cardmarkethttps://mtgjson.com/links/3f1613170f6d5961
tcgplayerhttps://mtgjson.com/links/b130e4303b091b07
tcgplayerEtched
uuide830232a-8c0f-548b-b0a8-0a8f27eb6c0c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Japaneseただの風「別に心配するようなことじゃないわ。」インスタントクリーチャー1体を対象とし、それをオーナーの手札に戻す。
マッドネス{U}(あなたがこのカードを捨てるなら、これを追放領域に捨てる。そうしたとき、マッドネス・コストでこれを唱えるか、これをあなたの墓地に置く。)
456910

Rulings

datetext
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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