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Brinelin, the Moon Kraken PLST

Other printings of "Brinelin, the Moon Kraken": PLST #CMR-60 CMR #60 CMM #78 CMR #555 PRM #86226

Card

id70982
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4842
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{6}{U}{U}
manaValue8
nameBrinelin, the Moon Kraken
numberCMR-60
originalPrintings
originalReleaseDate2021-11-19
originalText
otherFaceIds
power6
printingsCMM, CMR, PLST, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['71048738-4d74-5f1c-8dc2-5b16f996cbc6', '793cffee-a608-56fe-a2dc-feccb9af38c5', 'd41e5021-de07-569d-b133-c7e058c2f31b', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']}
subsets
subtypesKraken
supertypesLegendary
textWhen Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner (You can have two commanders if both have partner.)
toughness8
typeLegendary Creature — Kraken
typesCreature
uuid5a1d1975-fa37-5c06-addc-c24250681f28
variations
watermark
setNameThe List

Identifiers

id70982
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId252715
cardsphereFoilId
cardsphereId83236
deckboxId61946
mcmId583921
mcmMetaId321590
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddfc1e6f1-646c-5078-a1f0-131b782ad5df
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2375582c-8385-46fe-b796-d657df681305
scryfallIllustrationId2991f304-e9ce-4fa9-8b7a-b1cc48df842c
scryfallOracleId1f00edd6-4321-48a1-9053-77c77b922aeb
tcgplayerEtchedProductId
tcgplayerProductId254554
uuid5a1d1975-fa37-5c06-addc-c24250681f28

Legalities

id70982
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5a1d1975-fa37-5c06-addc-c24250681f28
vintageLegal

Purchase URLs

id70982
cardKingdomhttps://mtgjson.com/links/a357eeb44e781e3b
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/3e5dc366ea0a308a
tcgplayerhttps://mtgjson.com/links/7f59d7949f348d53
tcgplayerEtched
uuid5a1d1975-fa37-5c06-addc-c24250681f28

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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