← Back Card Profile (by Name)

Cybership WHO

Other printings of "Cybership": WHO #177 WHO #458 WHO #782 WHO #1049

Card

id102862
artistJB Casacop
artistIdsd857cc2b-790d-4ab0-8884-ac3234d05806
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5275
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{6}
manaValue6
nameCybership
number782
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power8
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesVehicle
supertypes
textFlying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
toughness8
typeArtifact — Vehicle
typesArtifact
uuid3e4589ad-c71a-53a8-86a0-af373d978e4d
variationsd9265bb2-bed2-50b8-a518-b3c8dd297cc0, 6730fd40-38ab-5d67-b3d3-bb75e374cfff, 1e7ed733-a4c4-5f83-aa99-ccee3fcfedd3
watermark
setNameDoctor Who

Identifiers

id102862
cardKingdomEtchedId
cardKingdomFoilId284556
cardKingdomId
cardsphereFoilId109526
cardsphereId
deckboxId83832
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddfa31aa7-a366-5961-9355-8f53d706ae4c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde41185e7-d6e2-49a9-aac8-597e5aab197a
scryfallIllustrationIdd049839f-3a20-4c5f-b8bb-26334c2943cb
scryfallOracleId9c6ac895-0644-47ea-8a40-8f35cbbeba42
tcgplayerEtchedProductId
tcgplayerProductId519861
uuid3e4589ad-c71a-53a8-86a0-af373d978e4d

Legalities

id102862
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3e4589ad-c71a-53a8-86a0-af373d978e4d
vintageLegal

Purchase URLs

id102862
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/316fbe36ff5c3b7e
cardmarket
tcgplayerhttps://mtgjson.com/links/9cd41e3312a64cea
tcgplayerEtched
uuid3e4589ad-c71a-53a8-86a0-af373d978e4d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
2023-10-13Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color.
2023-10-13If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.
2023-10-13If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
2023-10-13The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.

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