Other printings of "Esper Sentinel": PLST #MH2-12 H2R #2 MH2 #12 PMH2 #12s J21 #75 MH2 #328
| id | 53494 |
|---|---|
| artist | Eric Deschamps |
| artistIds | 37970e22-9cee-44c1-af44-5ee27cf26b76 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 69 |
| edhrecSaltiness | 1.66 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Action: Using the reference as inspiration, we'd like you to design a soldier who is a similar mix of flesh and etherium (a magical metal found only on Esper). |
| frameEffects | showcase |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {W} |
| manaValue | 1 |
| name | Esper Sentinel |
| number | 328 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. |
| otherFaceIds | |
| power | 1 |
| printings | H2R, J21, MH2, PLST, PMH2 |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MH2 |
| side | |
| signature | |
| sourceProducts | {'foil': ['16d143d9-e957-54bc-8344-87a7ed85666d', '1fc1a634-d083-59eb-8194-2e6da14e912e', 'ad26d972-c187-5109-ba88-301a89762c34'], 'nonfoil': ['16d143d9-e957-54bc-8344-87a7ed85666d', '1fc1a634-d083-59eb-8194-2e6da14e912e', 'ad26d972-c187-5109-ba88-301a89762c34']} |
| subsets | |
| subtypes | Human, Soldier |
| supertypes | |
| text | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power. |
| toughness | 1 |
| type | Artifact Creature — Human Soldier |
| types | Artifact, Creature |
| uuid | 1ca86e65-b447-549f-a1b7-1009d9da93b9 |
| variations | e7c90d84-033a-5ebb-994c-b8f17977da4e |
| watermark | |
| setName | Modern Horizons 2 |
| id | 53494 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 246718 |
| cardKingdomId | 246353 |
| cardsphereFoilId | 78377 |
| cardsphereId | 78376 |
| deckboxId | 57622 |
| mcmId | 566526 |
| mcmMetaId | 341618 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 284e79af-e7b1-5981-82ba-65271353f81e |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 526696 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 676758ee-dac8-4c97-8a62-fff25bcbb6df |
| scryfallIllustrationId | d6b5d820-ef5d-492d-a888-b13328b71c07 |
| scryfallOracleId | 5def9f38-0a0b-4e8d-9f9d-29dcb46520b4 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 240036 |
| uuid | 1ca86e65-b447-549f-a1b7-1009d9da93b9 |
| id | 53494 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 1ca86e65-b447-549f-a1b7-1009d9da93b9 |
| vintage | Legal |
| id | 53494 |
|---|---|
| cardKingdom | https://mtgjson.com/links/34971900f4aecb75 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d556e0332cb2ff35 |
| cardmarket | https://mtgjson.com/links/2d9c6818580e93cf |
| tcgplayer | https://mtgjson.com/links/529d4d882f545cd2 |
| tcgplayerEtched | |
| uuid | 1ca86e65-b447-549f-a1b7-1009d9da93b9 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 艾斯波哨卫 | 画面动态:请借鉴参考资料,设计出一个与已有半肉身半乙金(一种艾斯波独有的魔法金属)形态类似的士兵形象。 | 神器生物 ~人类/士兵 | 每当任一对手施放每回合中其第一个非生物咒语时,除非该牌手支付{X},否则你便抓一张牌,X为艾斯波哨卫的力量。 | 527182 | |
| Chinese Traditional | 艾斯波哨衛 | 畫面動態:請借鑑參考資料,設計出一個與已有半肉身半乙金(一種艾斯波獨有的魔法金屬)形態類似的士兵形象。 | 神器生物 ~人類/士兵 | 每當任一對手施放每回合中其第一個非生物咒語時,除非該玩家支付{X},否則你抽一張牌,X為艾斯波哨衛的力量。 | 527236 | |
| French | Sentinelle d'Esper | Action : en vous inspirant de la référence, créez un soldat présentant un mélange similaire de chair et d'étherium (un métal magique qu'on ne trouve que sur Esper). | Créature-artefact : humain et soldat | À chaque fois qu'un adversaire lance son premier sort non-créature à chaque tour, piochez une carte à moins que ce joueur ne paie {X}, X étant la force de la Sentinelle d'Esper. | 526858 | |
| German | Esper-Wachposten | Action: Mit dem Referenzmaterial als Inspiration entwerfen Sie bitte einen Soldaten, der zu gleichen Teilen aus Fleisch und Ätherium besteht (einem magischen Metall, das nur auf Esper vorkommt). | Artefaktkreatur — Mensch, Soldat | Immer wenn ein Gegner zum ersten Mal in einem Zug einen Nichtkreatur-Zauberspruch wirkt, ziehe eine Karte, es sei denn, jener Spieler bezahlt {X}, wobei X gleich der Stärke des Esper-Wachpostens ist. | 526750 | |
| Italian | Sentinella di Esper | Azione: usando i materiali di riferimento come ispirazione, vorremmo che disegnassi un soldato con una simile composizione di carne ed eterium (un metallo magico che si trova solo su Esper). | Creatura Artefatto — Soldato Umano | Ogniqualvolta un avversario lancia la sua prima magia non creatura in ogni turno, pesca una carta a meno che quel giocatore non paghi {X}, dove X è la forza della Sentinella di Esper. | 526912 | |
| Japanese | エスパーの歩哨 | 指示:参考資料からインスピレーションを得て、一人の兵士をデザインして欲しい。同じような感じで肉体とエーテリウム(エスパーにのみ存在する魔法の金属)が混ざっている兵士だ。 | アーティファクト・クリーチャー — 人間・兵士 | 各ターンで対戦相手1人が初めてクリーチャーでない呪文を唱えるたび、そのプレイヤーが{X}を支払わないかぎり、あなたはカード1枚を引く。Xはエスパーの歩哨のパワーに等しい。 | 526966 | |
| Korean | 에스퍼 보초 | 행동: 참고자료를 바탕으로, 육체와 에테리움(에스퍼에서만 발견할 수 있는 마법의 금속)이 섞여 있는 것과 같은 병사를 디자인해 주시기 바랍니다. | 마법물체 생물 — 인간 병사 | 상대가 매 턴 생물이 아닌 자신의 첫 주문을 발동할 때마다, 그 플레이어가 {X}를 지불하지 않는 한 카드 한 장을 뽑는다. X는 에스퍼 보초의 공격력이다. | 527020 | |
| Portuguese (Brazil) | Sentinela de Esper | Ação: Usando a referência como inspiração, gostaríamos que você desenhasse um soldado que seja uma combinação semelhante de carne e etherium (um metal mágico encontrado apenas em Esper). | Criatura Artefato — Humano Soldado | Toda vez que um oponente conjurar a primeira mágica não de criatura a cada turno, compre um card, a menos que aquele jogador pague {X}, sendo X o poder de Sentinela de Esper. | 527074 | |
| Russian | Эсперский Часовой | Действие: используя референс в качестве источника вдохновения, нарисуйте солдата, который будет таким же сплавом из плоти и эфирия (волшебного металла, встречающегося только на Эспере). | Артефакт Существо — Человек Солдат | Каждый раз, когда оппонент разыгрывает свое первое не являющееся существом заклинание в каждом ходу, возьмите карту, если только тот игрок не заплатит {X}, где X — сила Эсперского Часового. | 527128 | |
| Spanish | Centinela esperiano | Acción: Inspirándote en la referencia, queremos que diseñes un soldado parecido que esté formado por una mezcla de carne y eterium (un metal mágico que solo se encuentra en Esper). | Criatura artefacto — Soldado humano | Siempre que un oponente lance su primer hechizo que no sea de criatura cada turno, roba una carta a menos que ese jugador pague {X}, donde X es la fuerza del Centinela esperiano. | 526804 |
| date | text |
|---|---|
| 2021-06-18 | If Esper Sentinel's has negative power when this ability resolves, then {X} is {0}. The opponent may still choose not to pay the cost if they want you to draw a card. |
| 2021-06-18 | If a noncreature spell was already cast by an opponent the turn Esper Sentinel enters the battlefield, that opponent already cast their first noncreature spell this turn, and Esper Sentinel's ability won't trigger for that opponent that turn. |
| 2021-06-18 | This ability checks Esper Sentinel's power when it resolves, not when the ability goes on the stack. If Esper Sentinel is no longer on the battlefield when it resolves, use the power it had the last time it was on the battlefield. |
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