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Light of Promise M21

Card

id50350
artistCristi Balanescu
artistIdsc09ede88-a1b5-4a18-9895-dc8a965d28a5
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4062
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe light washed over him, and in the wind he heard the roars of all the pridemates who had come before.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameLight of Promise
number25
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
otherFaceIds
power
printingsM21
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM21
side
signature
sourceProducts{'foil': ['34c98bec-2765-5b7f-bb23-8b294c3d2575', '547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f', '61ee3ba9-54d4-55e6-8c49-3977d922f30e'], 'nonfoil': ['0071157a-adbc-5a2a-8a2b-fac76fcb5c02', '61ee3ba9-54d4-55e6-8c49-3977d922f30e', 'ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
toughness
typeEnchantment — Aura
typesEnchantment
uuid5dd0e7a1-30e3-59a9-8ba8-803bf34f35ff
variations
watermark
setNameCore Set 2021

Identifiers

id50350
cardKingdomEtchedId
cardKingdomFoilId234423
cardKingdomId234073
cardsphereFoilId68016
cardsphereId67710
deckboxId50536
mcmId468354
mcmMetaId307314
mtgArenaId71807
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaad41a88-7d22-5c2c-8ec3-a87c5ddd12b4
mtgoFoilId
mtgoId81277
multiverseId485348
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd5f80411-0a95-4e0a-b7a8-af23ddf385cc
scryfallIllustrationId8d51b23b-5f7c-4619-beff-4d18a3c9e9b7
scryfallOracleId64c54c9f-0550-41e2-a44a-5892a199f670
tcgplayerEtchedProductId
tcgplayerProductId215579
uuid5dd0e7a1-30e3-59a9-8ba8-803bf34f35ff

Legalities

id50350
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5dd0e7a1-30e3-59a9-8ba8-803bf34f35ff
vintageLegal

Purchase URLs

id50350
cardKingdomhttps://mtgjson.com/links/f42423447466b726
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f5d7d7679902c437
cardmarkethttps://mtgjson.com/links/66242e5417a3fa42
tcgplayerhttps://mtgjson.com/links/2c88cf92db35b6f1
tcgplayerEtched
uuid5dd0e7a1-30e3-59a9-8ba8-803bf34f35ff

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified允诺之光他沐浴在明光之中,风中传来此前曾历经此处的群伴呼吼。结界 ~灵气结附于生物
所结附的生物具有「每当你获得生命时,在此生物上放置等量的+1/+1指示物。」
487679
Chinese Traditional允諾之光他沐浴在明光之中,風中傳來此前曾歷經此處的群伴呼吼。結界 ~靈氣結附於生物
所結附的生物具有「每當你獲得生命時,在此生物上放置等量的+1/+1指示物。」
487938
FrenchLumière de promesseIl fut baigné de lumière, et dans le vent il entendit les rugissements de tous les frères de bande qui l'avaient précédé.Enchantement : auraEnchanter : créature
La créature enchantée a « À chaque fois que vous gagnez des points de vie, mettez autant de marqueurs +1/+1 sur cette créature. »
486125
GermanLicht der VerheißungDas Licht strömte über ihn und im Wind hörte er das Brüllen all seiner Ahnen.Verzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur hat „Immer wenn du Lebenspunkte dazuerhältst, lege entsprechend viele +1/+1-Marken auf diese Kreatur."
485607
ItalianLuce della PromessaFu inondato dalla luce e nel vento udì i ruggiti di tutti i compagni del branco che l'avevano preceduto.Incantesimo — AuraIncanta creatura
La creatura incantata ha "Ogniqualvolta guadagni punti vita, metti su questa creatura altrettanti segnalini +1/+1".
486384
Japanese約束の光光が降り注いだ。風の中で、集まっていた群れ仲間たちの咆哮が聞こえた。エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは「あなたがライフを得るたび、その点数に等しい数の+1/+1カウンターをこのクリーチャーの上に置く。」を持つ。
486643
Korean약속의 빛빛이 그를 휘감았고, 바람 속에서 그는 선대 무리동료들의 포효를 들었다.부여마법 — 마법진생물에게 부여
부여된 생물은 "당신이 생명점을 얻을 때마다, 이 생물에 그 생명점만큼의 +1/+1 카운터를 올려놓는다."라는 능력을 가진다.
486902
Portuguese (Brazil)Luz da PromessaA luz o banhou, e no vento ele ouviu os rugidos de todos os companheiros de bando que o precederam.Encantamento — AuraEncantar criatura
A criatura encantada tem "Toda vez que você ganhar pontos de vida, coloque uma quantidade equivalente de marcadores +1/+1 nesta criatura."
487161
RussianСвет ОбещанияСвет пролился на него, и в шуме ветра он услышал рев всех сородичей, что были до него.Чары — АураЗачаровать существо
Зачарованное существо имеет способность «Каждый раз, когда вы получаете жизни, положите столько же жетонов +1/+1 на это существо».
487420
SpanishLuz de la promesaLa luz lo envolvió y escuchó en el viento los rugidos de todos sus antiguos compañeros de manada.Encantamiento — AuraEncantar criatura.
La criatura encantada tiene "Siempre que ganes vidas, pon esa misma cantidad de contadores +1/+1 sobre esta criatura".
485866

Rulings

datetext
2020-06-23Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-06-23If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
2020-06-23If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
2020-06-23In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

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