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Fang of the Pack CN2

Card

id22374
artistIzzy
artistIds2c3d2473-ff5d-4309-8194-e0b2def2ab65
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank22729
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMelee
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}
manaValue6
nameFang of the Pack
number65
originalPrintings
originalReleaseDate
originalTextMelee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
otherFaceIds
power5
printingsCN2
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCN2
side
signature
sourceProducts{'foil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23'], 'nonfoil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23']}
subsets
subtypesWolf
supertypes
textMelee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
toughness3
typeCreature — Wolf
typesCreature
uuidbe21dd7a-de6b-51dc-ad2a-c11d6dd65623
variations
watermark
setNameConspiracy: Take the Crown

Identifiers

id22374
cardKingdomEtchedId
cardKingdomFoilId208504
cardKingdomId208258
cardsphereFoilId11846
cardsphereId11847
deckboxId33300
mcmId291904
mcmMetaId223588
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id88831c44-21ca-5336-96b5-8683632c15bb
mtgoFoilId
mtgoId
multiverseId416822
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId27bcf935-6e35-41bc-b1eb-6ec92b1647d5
scryfallIllustrationId71ee026b-1128-4ea2-a1c4-a91131672ee1
scryfallOracleIdae8dffde-e59f-4f4f-8e7f-e7dc34f62e92
tcgplayerEtchedProductId
tcgplayerProductId121818
uuidbe21dd7a-de6b-51dc-ad2a-c11d6dd65623

Legalities

id22374
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidbe21dd7a-de6b-51dc-ad2a-c11d6dd65623
vintageLegal

Purchase URLs

id22374
cardKingdomhttps://mtgjson.com/links/9c7fe3092b710df9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c4de68a79cddd6ce
cardmarkethttps://mtgjson.com/links/452362b2426e32f3
tcgplayerhttps://mtgjson.com/links/bb5796ee4ead1cc9
tcgplayerEtched
uuidbe21dd7a-de6b-51dc-ad2a-c11d6dd65623

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified狼群尖牙生物~狼乱斗(每当此生物攻击时,本次战斗中每有一位受你以生物攻击的对手,此生物便得+1/+1直到回合结束。)
在你回合的战斗开始时,另一个目标由你操控的生物获得乱斗异能直到回合结束。(若某生物具有数个乱斗异能,则每一个都会分别触发。)
417043
Japanese群れの牙クリーチャー — 狼会戦(このクリーチャーが攻撃するたび、ターン終了時まで、これはこの戦闘であなたがクリーチャーで攻撃した対戦相手1人につきそれぞれ+1/+1の修整を受ける。)
あなたのターンの戦闘の開始時に、あなたがコントロールする他のクリーチャー1体を対象とする。ターン終了時まで、それは会戦を得る。(あるクリーチャーが複数の会戦を持っているなら、それぞれ誘発する。)
417264

Rulings

datetext
2016-08-23Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.
2016-08-23It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
2016-08-23Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
2016-08-23You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.

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