Other printings of "Highspire Infusion": AER #111 KLR #163
| id | 7878 |
|---|---|
| artist | Anna Steinbauer |
| artistIds | 3516496c-c279-4b56-8239-720683d03ae0 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 22000 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential." —Kershan Danil, Highspire artisan |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Highspire Infusion |
| number | 111 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Target creature gets +3/+3 until end of turn. You get {EE} (two energy counters). |
| otherFaceIds | |
| power | |
| printings | AER, KLR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AER |
| side | |
| signature | |
| sourceProducts | {'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | c5c5eca4-0078-57aa-b0ab-cf4a99558bcf |
| variations | |
| watermark | |
| setName | Aether Revolt |
| id | 7878 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 210760 |
| cardKingdomId | 210576 |
| cardsphereFoilId | 4216 |
| cardsphereId | 4217 |
| deckboxId | 34568 |
| mcmId | 294900 |
| mcmMetaId | 224446 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 33866241-7d80-5740-8af9-80738e1c4217 |
| mtgoFoilId | 62776 |
| mtgoId | 62775 |
| multiverseId | 423778 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 08325c39-0eeb-4bd0-9adc-2892c1c6637e |
| scryfallIllustrationId | 83ceff63-38be-4594-85a1-6419b312fe35 |
| scryfallOracleId | c86ed70b-ab09-402e-8aaf-6332b4749453 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 126490 |
| uuid | c5c5eca4-0078-57aa-b0ab-cf4a99558bcf |
| id | 7878 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | c5c5eca4-0078-57aa-b0ab-cf4a99558bcf |
| vintage | Legal |
| id | 7878 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ad5523cb0e43efa9 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/c0ff9f25da67b2af |
| cardmarket | https://mtgjson.com/links/d3a6c394f2c52a86 |
| tcgplayer | https://mtgjson.com/links/44044f5ffe9ae549 |
| tcgplayerEtched | |
| uuid | c5c5eca4-0078-57aa-b0ab-cf4a99558bcf |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 峰顶灌输 | 「发明家博览会至少让我们明白,我们才刚开始开发乙太真正的潜力。」 ~峰顶工匠凯森德尼 | 瞬间 | 目标生物得+3/+3直到回合结束。你得到{E}{E}(两个能量指示物)。 | 423962 | |
| Chinese Traditional | 峰頂灌輸 | 「發明家博覽會至少讓我們明白,我們才剛開始開發乙太真正的潛力。」 ~峰頂工匠凱森德尼 | 瞬間 | 目標生物得+3/+3直到回合結束。你得到{E}{E}(兩個能量指示物)。 | 424146 | |
| French | Infusion de hautecime | « La Foire des inventeurs nous aura au moins appris que nous commençons seulement à découvrir le véritable potentiel de l'Éther. » —Kershan Danil, artisan de hautecime | Éphémère | La créature ciblée gagne +3/+3 jusqu'à la fin du tour. Vous gagnez {E}{E} (deux marqueurs « énergie »). | 424514 | |
| German | Hochturm-Infusion | „Wenn wir etwas aus der Erfindermesse gelernt haben, dann sicherlich, dass wir erst beginnen, das wahre Potenzial des Äthers zu begreifen." —Kershan Danil, Hochturm-Kunsthandwerker | Spontanzauber | Eine Kreatur deiner Wahl erhält +3/+3 bis zum Ende des Zuges. Du erhältst {E}{E} (zwei Energiemarken). | 424330 | |
| Italian | Infusione di Altaguglia | "Se non altro, la Fiera degli Inventori ci ha insegnato che stiamo solo cominciando a scoprire il vero potenziale dell'etere." —Kershan Danil, artigiano di Altaguglia | Istantaneo | Una creatura bersaglio prende +3/+3 fino alla fine del turno. Ottieni {E}{E} (due segnalini energia). | 424698 | |
| Japanese | 高峰の注入 | 「他のことはともかく、私たちが発明博覧会から学んだのは、霊気の本来の力を私たちはまだ知り始めたばかりだということだ。」 ――高峰の職工、ケーシャン・ダニール | インスタント | クリーチャー1体を対象とする。ターン終了時まで、それは+3/+3の修整を受ける。あなたは{E}{E}(エネルギー・カウンター2個)を得る。 | 424882 | |
| Korean | 뾰족봉우리 생기주입 | "발명 박람회는 우리가 에테르의 진정한 잠재력을 발견하기 시작했다는 것을 알려주었다." —뾰족봉우리 장인 케르산 다닐 | 순간마법 | 생물을 목표로 정한다. 그 생물은 턴종료까지 +3/+3을 받는다. 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. | 425066 | |
| Portuguese (Brazil) | Infusão dos Espigões | "No mínimo, a Feira dos Inventores nos ensinou que estamos apenas começando a descobrir o verdadeiro potencial do éter." — Kershan Danil, artesão dos Espigões | Mágica Instantânea | A criatura alvo recebe +3/+3 até o final do turno. Você recebe {E}{E} (dois marcadores de energia). | 425250 | |
| Russian | Вливание Высокого Шпиля | «Ярмарка Изобретателей научила нас уже хотя бы тому, что мы лишь начинаем раскрывать истинный потенциал эфира». — Кершан Данил, мастеровой с Высокого Шпиля | Мгновенное заклинание | Целевое существо получает +3/+3 до конца хода. Вы получаете {E}{E} (два жетона энергии). | 425434 | |
| Spanish | Energía de Cumbralta | "Como mínimo, la Feria de Inventores nos enseñó que apenas comenzamos a descubrir el verdadero potencial del éter". —Kershan Danil, artesano de Cumbralta | Instantáneo | La criatura objetivo obtiene +3/+3 hasta el final del turno. Obtienes {E}{E} (dos contadores de energía). | 425618 |
| date | text |
|---|---|
| 2017-02-09 | If the target creature becomes an illegal target, the spell doesn't resolve and none of its effects happen. You won't get {E}{E}. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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