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Journey to Nowhere CMD

Other printings of "Journey to Nowhere": PLST #ZEN-14 OTP #3 ZEN #14 CMD #17 DDF #23

Card

id20218
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank8135
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameJourney to Nowhere
number17
originalPrintings
originalReleaseDate
originalTextWhen Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
otherFaceIds
power
printingsCMD, DDF, OTP, PLST, ZEN
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMD
side
signature
sourceProducts{'nonfoil': ['0adbf7af-d90b-51a9-a32a-ee7049d09b17']}
subsets
subtypes
supertypes
textWhen this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
toughness
typeEnchantment
typesEnchantment
uuidd1904c10-26f1-58f7-963d-0b2b2ec13bf1
variations
watermark
setNameCommander 2011

Identifiers

id20218
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId184829
cardsphereFoilId
cardsphereId9342
deckboxId18648
mcmId247265
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id46d8e3a0-c250-56b9-814a-94aa471f1012
mtgoFoilId40888
mtgoId40568
multiverseId247547
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4686b51c-e02b-48c1-bafe-e8d08a5407b9
scryfallIllustrationId1c541d75-885a-4c4e-aaf7-aeae5b41ab2c
scryfallOracleId2bfec482-be0d-4768-84e7-1c2c74ea1373
tcgplayerEtchedProductId
tcgplayerProductId47460
uuidd1904c10-26f1-58f7-963d-0b2b2ec13bf1

Legalities

id20218
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidd1904c10-26f1-58f7-963d-0b2b2ec13bf1
vintageLegal

Purchase URLs

id20218
cardKingdomhttps://mtgjson.com/links/be39211641faf9a1
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/432e4f148c4a9966
tcgplayerEtched
uuidd1904c10-26f1-58f7-963d-0b2b2ec13bf1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVoyage vers le néantEnchantementQuand le Voyage vers le néant arrive sur le champ de bataille, exilez la créature ciblée.
Quand le Voyage vers le néant quitte le champ de bataille, renvoyez, sous le contrôle de son propriétaire, la carte exilée sur le champ de bataille.
261340
GermanReise nach NirgendwoVerzauberungWenn die Reise nach Nirgendwo ins Spiel kommt, schicke eine Kreatur deiner Wahl ins Exil.
Wenn die Reise nach Nirgendwo das Spiel verlässt, bringe die ins Exil geschickte Karte unter der Kontrolle ihres Besitzers zurück ins Spiel.
260355
ItalianViaggio verso il NullaIncantesimoQuando il Viaggio verso il Nulla entra nel campo di battaglia, esilia una creatura bersaglio.
Quando il Viaggio verso il Nulla lascia il campo di battaglia, rimetti sul campo di battaglia la carta esiliata sotto il controllo del suo proprietario.
261977
Japanese未達への旅エンチャント未達への旅が戦場に出たとき、クリーチャー1体を対象とし、それを追放する。
未達への旅が戦場を離れたとき、その追放されたカードをオーナーのコントロール下で戦場に戻す。
261659
SpanishViaje a la nadaEncantamientoCuando el Viaje a la nada entre al campo de batalla, exilia la criatura objetivo.
Cuando el Viaje a la nada salga del campo de batalla, regresa la carta exiliada al campo de batalla bajo el control de su propietario.
260673

Rulings

datetext
2009-10-01If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.

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