Other printings of "Keldon Strike Team": PLST #DMU-136 DMU #136
| id | 27376 |
|---|---|
| artist | Josu Hernaiz |
| artistIds | 74246024-92b4-43d0-a5af-a3f9f2a35d5f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R, W |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 22262 |
| edhrecSaltiness | 0.08 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Kicker |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R} |
| manaValue | 3 |
| name | Keldon Strike Team |
| number | 136 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. |
| otherFaceIds | |
| power | 3 |
| printings | DMU, PLST |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DMU |
| side | |
| signature | |
| sourceProducts | {'foil': ['6deb4614-230d-58cb-ab6b-9444b96b4e90', 'd01631ef-a954-5feb-b8cc-fdba0d46a80a', 'd1dd4fe5-896a-5347-835e-a62367233c66', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1'], 'nonfoil': ['c72eddf5-abee-5f6b-8f66-5a77b3405058', 'd01631ef-a954-5feb-b8cc-fdba0d46a80a', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']} |
| subsets | |
| subtypes | Human, Warrior |
| supertypes | |
| text | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens. As long as this creature entered this turn, creatures you control have haste. |
| toughness | 1 |
| type | Creature — Human Warrior |
| types | Creature |
| uuid | a7f0d552-ced6-5a66-b541-4bf9e5f76e5d |
| variations | |
| watermark | |
| setName | Dominaria United |
| id | 27376 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 265050 |
| cardKingdomId | 264764 |
| cardsphereFoilId | 91908 |
| cardsphereId | 91831 |
| deckboxId | 67385 |
| mcmId | 672680 |
| mcmMetaId | 411321 |
| mtgArenaId | 82188 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 162d0baf-d1a1-5b4b-8a1f-90ba5688f8e7 |
| mtgoFoilId | |
| mtgoId | 102748 |
| multiverseId | 574616 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4af4031e-b14e-4568-b047-b3d470d9b18e |
| scryfallIllustrationId | 5d0240d8-3b99-46b5-bee3-355994da6531 |
| scryfallOracleId | 6465f93d-e6bf-4a7b-86f3-5a2376f8b127 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 283682 |
| uuid | a7f0d552-ced6-5a66-b541-4bf9e5f76e5d |
| id | 27376 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | a7f0d552-ced6-5a66-b541-4bf9e5f76e5d |
| vintage | Legal |
| id | 27376 |
|---|---|
| cardKingdom | https://mtgjson.com/links/86033b9e3f7f1955 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/03632c156192bbb2 |
| cardmarket | https://mtgjson.com/links/9f0716e2deb456be |
| tcgplayer | https://mtgjson.com/links/06567b07af16d1b8 |
| tcgplayerEtched | |
| uuid | a7f0d552-ced6-5a66-b541-4bf9e5f76e5d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 凯尔顿突袭队 | 生物 ~人类/战士 | 增幅{1}{W}(你施放此咒语时可以额外支付{1}{W}。) 当凯尔顿突袭队进战场时,若它已增幅,则派出两个1/1白色士兵衍生生物。 只要凯尔顿突袭队是于本回合进战场,由你操控的生物便具有敏捷异能。 | 576965 | ||
| French | Équipe d'assaut kelde | Créature : humain et guerrier | Kick {1}{W} (Vous pouvez payer {1}{W} supplémentaires au moment où vous lancez ce sort.) Quand l'Équipe d'assaut kelde arrive sur le champ de bataille, si elle a été kickée, créez deux jetons de créature 1/1 blanche Soldat. Tant que l'Équipe d'assaut kelde est arrivée sur le champ de bataille ce tour-ci, les créatures que vous contrôlez ont la célérité. | 575399 | ||
| German | Keldonisches Kommando | Kreatur — Mensch, Krieger | Bonus {1}{W} (Du kannst zusätzlich {1}{W} bezahlen, sowie du diesen Zauberspruch wirkst.) Wenn das Keldonische Kommando ins Spiel kommt und falls seine Bonuskosten bezahlt wurden, erzeuge zwei 1/1 weiße Soldat-Kreaturenspielsteine. Solange das Keldonische Kommando in diesem Zug ins Spiel gekommen ist, haben Kreaturen, die du kontrollierst, Eile. | 574877 | ||
| Italian | Squadra d'Assalto di Keld | Creatura — Guerriero Umano | Potenziamento {1}{W} (Puoi pagare {1}{W} addizionale mentre lanci questa magia.) Quando la Squadra d'Assalto di Keld entra nel campo di battaglia, se è stata potenziata, crea due pedine creatura Soldato 1/1 bianche. Se la Squadra d'Assalto di Keld è entrata nel campo di battaglia in questo turno, le creature che controlli hanno rapidità. | 575660 | ||
| Japanese | ケルドの急襲隊 | クリーチャー — 人間・戦士 | キッカー{1}{W}(この呪文を唱えるに際し、追加で{1}{W}を支払ってもよい。) ケルドの急襲隊が戦場に出たとき、これがキッカーされていた場合、白の1/1の兵士・クリーチャー・トークン2体を生成する。 ケルドの急襲隊が戦場に出たのがこのターンであるかぎり、あなたがコントロールしているすべてのクリーチャーは速攻を持つ。 | 575921 | ||
| Portuguese (Brazil) | Equipe de Ataque Keldoniana | Criatura — Humano Guerreiro | Reforçar {1}{W} (Você pode pagar um custo adicional de {1}{W} ao conjurar esta mágica.) Quando Equipe de Ataque Keldoniana entrar no campo de batalha, se ela foi reforçada, crie duas fichas de criatura Soldado branca 1/1. Contanto que Equipe de Ataque Keldoniana tenha entrado no campo de batalha neste turno, as criaturas que você controla terão ímpeto. | 576443 | ||
| Spanish | Equipo de ataque keldon | Criatura — Guerrero humano | Estímulo {1}{W}. (Puedes pagar {1}{W} adicionales al lanzar este hechizo.) Cuando el Equipo de ataque keldon entre al campo de batalla, si fue estimulado, crea dos fichas de criatura Soldado blancas 1/1. Mientras el Equipo de ataque keldon haya entrado al campo de batalla este turno, las criaturas que controlas tienen la habilidad de prisa. | 575138 |
| date | text |
|---|---|
| 2022-09-09 | Creatures that enter the battlefield after Keldon Strike Team on the turn it entered the battlefield will have haste as long as it's still on the battlefield. Notably, this includes the Soldier creature tokens it creates if it was kicked. |
| 2022-09-09 | If Keldon Strike Team leaves the battlefield during combat during the turn it entered the battlefield, any attacking creatures that came under your control this turn will continue to attack, even if they no longer have haste. |
| 2022-09-09 | Keldon Strike Team's last ability grants itself haste in addition to any other creatures you control. |
| 2024-11-08 | If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was. |
| 2024-11-08 | If a spell's kicker cost was paid, the spell is "kicked." |
| 2024-11-08 | If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked. |
| 2024-11-08 | If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it. |
| 2024-11-08 | The kicker ability doesn't let you pay a kicker cost more than once. |
| 2024-11-08 | To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was. |
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