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Mental Vapors GTC

Card

id36249
artistMark Winters
artistIds3d8a379d-f4e8-440d-99d5-5ec107757348
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank21819
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCipher
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameMental Vapors
number72
originalPrintings
originalReleaseDate
originalTextTarget player discards a card.\r
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
otherFaceIds
power
printingsGTC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGTC
side
signature
sourceProducts{'foil': ['11a63195-ea42-5624-95e9-206d788c9650', 'a8ddaed3-4e4d-5bc0-ac6a-388d70441d9c'], 'nonfoil': ['0fa4a867-eea3-5f96-9a1e-ea884e92463b', '11a63195-ea42-5624-95e9-206d788c9650', '358c6a87-1fe3-5073-beb9-441c7182437f', '6345000e-62d6-5cc4-b5e7-e3aa6b31d0a3', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'd9885085-299e-5105-8a78-913d6a270c88', 'e6b67874-ea3e-5ff3-a415-fcef29455c2e', 'eeac7edf-4015-585f-8b08-33089c8dbcdf']}
subsets
subtypes
supertypes
textTarget player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
toughness
typeSorcery
typesSorcery
uuidd3241085-4130-5aa2-b9d4-f164fec00a1d
variations
watermarkdimir
setNameGatecrash

Identifiers

id36249
cardKingdomEtchedId
cardKingdomFoilId189330
cardKingdomId189051
cardsphereFoilId19238
cardsphereId19239
deckboxId20752
mcmId260024
mcmMetaId207230
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id714a4c39-5202-5563-b2ad-c91294c0d524
mtgoFoilId47826
mtgoId47825
multiverseId366373
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId076e7c58-a6fe-4882-8f8d-698be9a7f22d
scryfallIllustrationId4d4949ec-8817-40ba-a47f-273a2f3a30c9
scryfallOracleIde0151f37-790b-47f4-9928-cd8f32f68e4c
tcgplayerEtchedProductId
tcgplayerProductId67579
uuidd3241085-4130-5aa2-b9d4-f164fec00a1d

Legalities

id36249
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidd3241085-4130-5aa2-b9d4-f164fec00a1d
vintageLegal

Purchase URLs

id36249
cardKingdomhttps://mtgjson.com/links/969b5389b2cb646b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e108227cc700e97b
cardmarkethttps://mtgjson.com/links/964767963f634de6
tcgplayerhttps://mtgjson.com/links/4212d34d82f64973
tcgplayerEtched
uuidd3241085-4130-5aa2-b9d4-f164fec00a1d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified心灵蒸气法术目标牌手弃一张牌。
暗码(然后你可以放逐此咒语牌,并赋码于一个由你操控的生物上。每当该生物对任一牌手造成战斗伤害时,其操控者可以施放所赋码之牌的复制品,且不需支付其法术力费用。)
365769
Chinese Traditional心靈蒸氣巫術目標玩家棄一張牌。
暗碼(然後你可以放逐此咒語牌,並賦碼於一個由你操控的生物上。每當該生物對任一玩家造成戰鬥傷害時,其操控者可以施放所賦碼之牌的複製品,且不需支付其魔法力費用。)
366061
FrenchVapeurs mentalesRituelLe joueur ciblé se défausse d'une carte.
Cryptage (Vous pouvez ensuite exiler cette carte de sort cryptée sur une créature que vous contrôlez. À chaque fois que cette créature inflige des blessures de combat à un joueur, son contrôleur peut lancer une copie de la carte cryptée sans payer son coût de mana.)
366726
GermanSeelendämpfeHexereiEin Spieler deiner Wahl wirft eine Karte aus seiner Hand ab.
Chiffrieren (Dann kannst du diese Zauberspruchkarte auf eine Kreatur codiert, die du kontrollierst, ins Exil schicken. Immer wenn diese Kreatur einem Spieler Kampfschaden zufügt, kann ihr Beherrscher eine Kopie der codierten Karte wirken, ohne ihre Manakosten zu bezahlen.)
366813
ItalianVapori MentaliStregoneriaUn giocatore bersaglio scarta una carta.
Cifrare (Poi puoi esiliare questa carta magia codificata su una creatura che controlli. Ogniqualvolta quella creatura infligge danno da combattimento a un giocatore, il suo controllore può lanciare una copia della carta codificata senza pagare il suo costo di mana.)
367181
Japanese精神的蒸気ソーサリープレイヤー1人を対象とする。そのプレイヤーはカードを1枚捨てる。暗号(その後、あなたはあなたがコントロールするクリーチャー1体に暗号化した状態で、この呪文カードを追放してもよい。そのクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、あなたはその暗号化したカードのコピーを、それのマナ・コストを支払うことなく唱えてもよい。)368281
Korean정신을 공격하는 증기집중마법플레이어 한 명을 목표로 정한다. 그 플레이어는 카드 한 장을 버린다.
암호문 (그런 다음 당신은 이 주문 카드를 추방하고 당신이 조종하는 생물 한 개에 암호화할 수 있다. 그 생물이 플레이어에게 전투피해를 입힐 때마다, 그 생물의 조종자는 암호화한 카드의 복사본을 마나비용의 지불 없이 발동할 수 있다.)
367458
Portuguese (Brazil)Vapores MentaisFeitiçoO jogador alvo descarta um card.Cifrar (Depois, você pode exilar este card de mágica cifrado numa criatura que você controla. Toda vez que aquela criatura causar dano de combate a um jogador, seu controlador poderá conjurar uma cópia do card cifrado sem pagar seu custo de mana.)367628
RussianИспарения РазумаВолшебствоЦелевой игрок сбрасывает карту.
Шифр (Затем вы можете изгнать эту карту заклинания, закодировав ее на существе под вашим контролем. Каждый раз, когда то существо наносит боевые повреждения игроку, контролирующий его игрок может разыграть копию закодированной карты без уплаты ее мана-стоимости.)
367958
SpanishVapores mentalesConjuroEl jugador objetivo descarta una carta.Cifrar. (Luego puedes exiliar esta carta de hechizo, cifrándola en una criatura que controles. Siempre que esa criatura haga daño de combate a un jugador, su controlador puede lanzar una copia de la carta cifrada sin pagar su coste de maná.)368018

Rulings

datetext
2013-04-15If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.
2013-04-15If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.
2013-04-15If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.
2013-04-15If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.
2013-04-15If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.
2013-04-15If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.
2013-04-15The copy of the card with cipher is created in and cast from exile.
2013-04-15The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.
2013-04-15The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.
2013-04-15You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.
2013-04-15You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

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