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Loyal Subordinate SCD

Other printings of "Loyal Subordinate": C18 #16 SCD #90 CMM #172 PZ2 #70735

Card

id86998
artistKev Walker
artistIdsf366a0ee-a0cd-466d-ba6a-90058c7a31a6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4178
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextZombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLieutenant, Menace
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameLoyal Subordinate
number90
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsC18, CMM, PZ2, SCD
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSCD
side
signature
sourceProducts{'nonfoil': ['a3e4cfc8-ace6-5518-affc-1331aa2c5ac3']}
subsets
subtypesZombie
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
toughness1
typeCreature — Zombie
typesCreature
uuid39ba30cb-059b-5591-9859-21b9b33da0e1
variations
watermark
setNameStarter Commander Decks

Identifiers

id86998
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId271846
cardsphereFoilId
cardsphereId99264
deckboxId72118
mcmId688985
mcmMetaId264342
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida3a7bbff-27f3-5133-884a-9424a4e0b7d0
mtgoFoilId103759
mtgoId103758
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5103b06e-df31-4f02-91f1-849c63ed210e
scryfallIllustrationId15388a52-caeb-405a-beda-31ef1f426b38
scryfallOracleId76f405a1-242a-47e6-9aa6-261e49a85b45
tcgplayerEtchedProductId
tcgplayerProductId456859
uuid39ba30cb-059b-5591-9859-21b9b33da0e1

Legalities

id86998
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid39ba30cb-059b-5591-9859-21b9b33da0e1
vintageLegal

Purchase URLs

id86998
cardKingdomhttps://mtgjson.com/links/fcb1863754b3ac40
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/7c1bb762d3fd58eb
tcgplayerhttps://mtgjson.com/links/e26a514df672e33e
tcgplayerEtched
uuid39ba30cb-059b-5591-9859-21b9b33da0e1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-07-13If you don’t control your commander as the lieutenant ability resolves, you won’t get its effect.
2018-07-13If you have multiple commanders, you need to control only one for the lieutenant effect to happen.
2018-07-13The lieutenant effect happens only once each combat, even if you somehow control multiple commanders (perhaps because you have two commanders with a partner ability from the Battlebond™ set).

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