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Lightform FRF

Other printings of "Lightform": PLST #C18-68 FRF #16 C18 #68

Card

id34726
artistSteve Prescott
artistIdsa1139fb8-41f5-4a9e-9a74-f662e1a23b35
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18409
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameLightform
number16
originalPrintings
originalReleaseDate
originalTextWhen Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink.
otherFaceIds
power
printingsC18, FRF, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeFRF
side
signature
sourceProducts{'foil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', 'de92511a-f155-59ee-95a6-420d8628d822'], 'nonfoil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', '416ab4e9-0772-5e96-bb47-7c362d329b5e']}
subsets
subtypes
supertypes
textWhen this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink.
toughness
typeEnchantment
typesEnchantment
uuid9e258de6-9c67-5989-a4ca-b63dc381be8a
variations
watermark
setNameFate Reforged

Identifiers

id34726
cardKingdomEtchedId
cardKingdomFoilId198843
cardKingdomId198502
cardsphereFoilId17870
cardsphereId17871
deckboxId27187
mcmId271489
mcmMetaId210723
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide541261d-7b13-5b39-86b6-6b3664801421
mtgoFoilId55647
mtgoId55646
multiverseId391867
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9aa25045-ae03-4ac0-a4ed-472f7ca4ab3b
scryfallIllustrationId5532ea8d-6492-4b8a-a96f-3205a21adc82
scryfallOracleIdf2df375c-3741-409f-91d1-21bf632b2e1d
tcgplayerEtchedProductId
tcgplayerProductId95277
uuid9e258de6-9c67-5989-a4ca-b63dc381be8a

Legalities

id34726
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid9e258de6-9c67-5989-a4ca-b63dc381be8a
vintageLegal

Purchase URLs

id34726
cardKingdomhttps://mtgjson.com/links/2075d5a7b871d979
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d9b46c9aedc89aaa
cardmarkethttps://mtgjson.com/links/b7678ef2a5c1d33f
tcgplayerhttps://mtgjson.com/links/148c0d23672b5784
tcgplayerEtched
uuid9e258de6-9c67-5989-a4ca-b63dc381be8a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified明光赋形结界当明光赋形进战场时,它成为具「结附于生物」的灵气。显化你的牌库顶牌,并将明光赋形结附于其上。(显化某张牌的流程是,将该牌面朝下地放进战场,当成2/2生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。)
所结附的生物具有飞行与系命异能。
392052
Chinese Traditional明光賦形結界當明光賦形進戰場時,它成為具「結附於生物」的靈氣。顯化你的牌庫頂牌,並將明光賦形結附於其上。(顯化某張牌的流程是,將該牌面朝下地放進戰場,當成2/2生物。如果該牌是生物牌,則可隨時支付其魔法力費用使其翻回正面。)
所結附的生物具有飛行與繫命異能。
392237
FrenchForme lumineuseEnchantementQuand la Forme lumineuse arrive sur le champ de bataille, elle devient une aura avec enchanter : créature. Manifestez la carte du dessus de votre bibliothèque et attachez-lui la Forme lumineuse. (Pour manifester une carte, mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)
La créature enchantée a le vol et le lien de vie.
392607
GermanLichtformVerzauberungWenn die Lichtform ins Spiel kommt, wird sie zu einer Aura und verzaubert eine Kreatur. Manifestiere die oberste Karte deiner Bibliothek und lege Lichtform daran an. (Um eine Karte zu manifestieren, bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)
Die verzauberte Kreatur hat Flugfähigkeit und Lebensverknüpfung.
392422
ItalianForma di LuceIncantesimoQuando la Forma di Luce entra nel campo di battaglia, diventa un'Aura con incanta creatura. Manifesta la prima carta del tuo grimorio e assegnale la Forma di Luce. (Per manifestare una carta, mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)
La creatura incantata ha volare e legame vitale.
392792
Japanese光変化エンチャント光変化が戦場に出たとき、これはエンチャント(クリーチャー)を持つオーラになる。あなたのライブラリーの一番上のカードを予示し、それに光変化をつける。(カードを予示するには、それを裏向きの状態で2/2クリーチャーとして戦場に出す。それがクリーチャー・カードであるなら、そのマナ・コストで、いつでも表向きにしてよい。)
エンチャントされているクリーチャーは飛行と絆魂を持つ。
392977
Korean빛의 형상부여마법빛의 형상이 전장에 들어올 때, 빛의 형상은 생물에 부여하는 마법진이 된다. 당신의 서고 맨 위에 있는 카드를 구현화하고 빛의 형상을 그 카드에 부착한다. (카드를 구현화하려면 해당 카드를 뒷면 상태의 2/2 생물로 전장에 내려놓는다. 그 카드가 생물 카드라면 언제든 마나 비용을 지불하고 앞면 상태로 뒤집을 수 있다.)
부여된 생물은 비행과 생명연결을 가진다.
393162
Portuguese (Brazil)LumiformeEncantamentoQuando Lumiforme entra no campo de batalha, ele se torna uma Aura com encantar criatura. Manifeste o card do topo do seu grimório e anexe Lumiforme a ele. (Para manifestar um card, coloque-o no campo de batalha com a face voltada para baixo como uma criatura 2/2. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.)
A criatura encantada tem voar e vínculo com a vida.
393347
RussianОблик СветаЧарыКогда Облик Света выходит на поле битвы, он становится Аурой со способностью «зачаровать существо». Воплотите верхнюю карту вашей библиотеки и прикрепите к ней Облик Света. (Чтобы воплотить карту, положите ее на поле битвы рубашкой вверх как существо 2/2. Если это карта существа, вы в любой момент можете перевернуть ее рубашкой вниз, оплатив ее мана-стоимость.)
Зачарованное существо имеет Полет и Цепь жизни.
393532
SpanishForma de luzEncantamientoCuando la Forma de luz entre al campo de batalla, se convierte en un aura con encantar criatura. Manifiesta la primera carta de tu biblioteca y anexa la Forma de luz a ella. (Para manifestar una carta, ponla en el campo de batalla boca abajo como una criatura 2/2. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)
La criatura encantada tiene las habilidades de volar y vínculo vital.
393717

Rulings

datetext
2014-11-24A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-11-24Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2014-11-24At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
2014-11-24Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
2014-11-24Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-11-24If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2014-11-24If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24If the enchanted creature is turned face up, the "Form" will continue to enchant it.
2014-11-24If you have no cards in your library as the ability resolves, the "Form" will be put into its owner's graveyard as a state-based action.
2014-11-24The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2014-11-24Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2014-11-24Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2014-11-24You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
2014-11-24You'll still manifest the top card of your library even if the "Form" isn't on the battlefield as its enters-the-battlefield ability resolves.
2018-07-13A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2018-07-13Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2018-07-13At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect instructs you to do so.
2018-07-13Because face-down creatures don't have a name, they can't have the same name as any other creature or share any creature types with any other creature, even another face-down creature.
2018-07-13Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2018-07-13If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2018-07-13If an effect tries to return a face-down creature to the battlefield after it leaves (such as Aminatou's second ability or Adarkar Valkyrie's delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
2018-07-13Some previous Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. Although a double-faced card can enter the battlefield face down, one already on the battlefield can't be turned face down.
2018-07-13The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that's a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
2018-07-13The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2018-07-13There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2018-07-13Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2018-07-13You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using a morph ability, and so on).

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