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Lathnu Hellion KLD

Other printings of "Lathnu Hellion": KLD #121 PKLD #121s

Card

id43729
artistLars Grant-West
artistIds21ed6499-c4d3-4965-ab02-6c7228275bec
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank24045
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameLathnu Hellion
number121
originalPrintings
originalReleaseDate
originalTextHaste
When Lathnu Hellion enters the battlefield, you get {EE} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {EE}.
otherFaceIds
power4
printingsKLD, PKLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesHellion
supertypes
textHaste
When this creature enters, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice this creature unless you pay {E}{E}.
toughness4
typeCreature — Hellion
typesCreature
uuida7958417-0e9b-5dc6-97aa-5bd6a6e33ef3
variations
watermark
setNameKaladesh

Identifiers

id43729
cardKingdomEtchedId
cardKingdomFoilId209155
cardKingdomId208789
cardsphereFoilId22995
cardsphereId22996
deckboxId33529
mcmId292535
mcmMetaId223678
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide4175ed1-72fd-5fa6-91b9-0e88493151f8
mtgoFoilId61724
mtgoId61723
multiverseId417694
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId14050179-84af-46f6-89be-338f8e7131cc
scryfallIllustrationIdedf0d51b-f8e1-4dd6-97f8-10fced007a0a
scryfallOracleId6dd71453-63ec-4f4c-87d2-34d207398b9a
tcgplayerEtchedProductId
tcgplayerProductId122694
uuida7958417-0e9b-5dc6-97aa-5bd6a6e33ef3

Legalities

id43729
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuida7958417-0e9b-5dc6-97aa-5bd6a6e33ef3
vintageLegal

Purchase URLs

id43729
cardKingdomhttps://mtgjson.com/links/691851ed83aef7d4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/69e7038796d489f7
cardmarkethttps://mtgjson.com/links/c17d854d45bd805a
tcgplayerhttps://mtgjson.com/links/553002a7951c77a8
tcgplayerEtched
uuida7958417-0e9b-5dc6-97aa-5bd6a6e33ef3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified勒图地狱兽生物~地狱兽敏捷
当勒图地狱兽进战场时,你得到{E}{E}(两个能量指示物)。
在你的结束步骤开始时,除非你支付{E}{E},否则牺牲勒图地狱兽。
417958
Chinese Traditional勒圖地獄獸生物~地獄獸敏捷
當勒圖地獄獸進戰場時,你得到{E}{E}(兩個能量指示物)。
在你的結束步驟開始時,除非你支付{E}{E},否則犧牲勒圖地獄獸。
418222
FrenchMonstruosité de LathnuCréature : monstruositéCélérité
Quand la Monstruosité de Lathnu arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
Au début de votre étape de fin, sacrifiez la Monstruosité de Lathnu à moins que vous ne payiez {E}{E}.
418750
GermanLathnu-TeufelsbratenKreatur — TeufelsbratenEile
Wenn der Lathnu-Teufelsbraten ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Opfere zu Beginn deines Endsegments den Lathnu-Teufelsbraten, es sei denn, du bezahlst {E}{E}.
418486
ItalianInfernale di LathnuCreatura — InfernaleRapidità
Quando l'Infernale di Lathnu entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
All'inizio della tua sottofase finale, sacrifica l'Infernale di Lathnu a meno che non paghi {E}{E}.
419014
Japaneseラスヌーのヘリオンクリーチャー — ヘリオン速攻
ラスヌーのヘリオンが戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
あなたの終了ステップの開始時に、あなたが{E}{E}を支払わないかぎり、ラスヌーのヘリオンを生け贄に捧げる。
419278
Korean라스누 헬리온생물 — 헬리온신속
라스누 헬리온이 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
당신의 종료단 시작에, 당신이 {E}{E}를 지불하지 않으면 라스누 헬리온을 희생한다.
419542
Portuguese (Brazil)Avernal de LathnuCriatura — AvernalÍmpeto
Quando Avernal de Lathnu entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
No início de sua etapa final, sacrifique Avernal de Lathnu, a menos que você pague {E}{E}.
419806
RussianГеллион из ЛатнуСущество — ГеллионУскорение
Когда Геллион из Латну выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
В начале вашего заключительного шага пожертвуйте Геллиона из Латну, если только вы не заплатите {E}{E}.
420070
SpanishInfernal de LathnuCriatura — InfernalPrisa.
Cuando el Infernal de Lathnu entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Al comienzo de tu paso final, sacrifica el Infernal de Lathnu a menos que pagues {E}{E}.
420334

Rulings

datetext
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

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