| id | 43731 |
|---|---|
| artist | Josh Hass |
| artistIds | 8fa1fdf0-96d6-46f4-a7ff-b1c0257c3735 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 23407 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Knock, knock . . . too late." |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{R} |
| manaValue | 4 |
| name | Maulfist Doorbuster |
| number | 123 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Maulfist Doorbuster enters the battlefield, you get {EE} (two energy counters). Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. |
| otherFaceIds | |
| power | 4 |
| printings | KLD |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Human, Warrior |
| supertypes | |
| text | When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, target creature can't block this turn. |
| toughness | 2 |
| type | Creature — Human Warrior |
| types | Creature |
| uuid | c6e2faff-4de9-5902-a549-33afb9f2eb22 |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43731 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209298 |
| cardKingdomId | 208985 |
| cardsphereFoilId | 23018 |
| cardsphereId | 23019 |
| deckboxId | 33464 |
| mcmId | 292837 |
| mcmMetaId | 223835 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b8d87e5a-f376-593a-a9fc-398885fd865d |
| mtgoFoilId | 61714 |
| mtgoId | 61713 |
| multiverseId | 417696 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 53681384-b72d-42a6-b134-aa420115ea12 |
| scryfallIllustrationId | b3fc82e3-ab73-4863-9ad6-cafb9db6bab1 |
| scryfallOracleId | 70a04e3f-e123-4925-9a02-9825488f1bc8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 123144 |
| uuid | c6e2faff-4de9-5902-a549-33afb9f2eb22 |
| id | 43731 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | c6e2faff-4de9-5902-a549-33afb9f2eb22 |
| vintage | Legal |
| id | 43731 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7dca2bec3e941217 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/44c00260ef5e0ada |
| cardmarket | https://mtgjson.com/links/2218960324b93fe7 |
| tcgplayer | https://mtgjson.com/links/d76930303c5b258e |
| tcgplayerEtched | |
| uuid | c6e2faff-4de9-5902-a549-33afb9f2eb22 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 槌拳会破门人 | 「敲敲门. . .来不及了。」 | 生物~人类/战士 | 当槌拳会破门人进战场时,你得到{E}{E}(两个能量指示物)。 每当槌拳会破门人攻击时,你可以支付{E}。若你如此作,目标生物本回合不能进行阻挡。 | 417960 | |
| Chinese Traditional | 槌拳會破門人 | 「敲敲門. . .來不及了。 | 生物~人類/戰士 | 當槌拳會破門人進戰場時,你得到{E}{E}(兩個能量指示物)。 每當槌拳會破門人攻擊時,你可以支付{E}。若你如此作,目標生物本回合不能進行阻擋。 | 418224 | |
| French | Briseporte de Massepoing | « Toc, toc, toc... Trop tard. » | Créature : humain et guerrier | Quand le Briseporte de Massepoing arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). À chaque fois que le Briseporte de Massepoing attaque, vous pouvez payer {E}. Si vous faites ainsi, la créature ciblée ne peut pas bloquer ce tour-ci. | 418752 | |
| German | Hammerfaust-Türbrecher | „Klopf, klopf … zu spät." | Kreatur — Mensch, Krieger | Wenn der Hammerfaust-Türbrecher ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Immer wenn der Hammerfaust-Türbrecher angreift, kannst du {E} bezahlen. Falls du dies tust, kann eine Kreatur deiner Wahl in diesem Zug nicht blocken. | 418488 | |
| Italian | Sfondaporte Pugnomartello | "Toc toc... troppo tardi." | Creatura — Guerriero Umano | Quando lo Sfondaporte Pugnomartello entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Ogniqualvolta lo Sfondaporte Pugnomartello attacca, puoi pagare {E}. Se lo fai, una creatura bersaglio non può bloccare in questo turno. | 419016 | |
| Japanese | 襲拳会の扉破り | 「ちょっと失礼……手遅れだぜ。」 | クリーチャー — 人間・戦士 | 襲拳会の扉破りが戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 襲拳会の扉破りが攻撃するたび、クリーチャー1体を対象とする。あなたは{E}を支払ってもよい。そうしたなら、このターン、それではブロックできない。 | 419280 | |
| Korean | 망치주먹무리 문파괴자 | "똑, 똑 . . . 늦었어." | 생물 — 인간 전사 | 망치주먹무리 문파괴자가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. 망치주먹무리 문파괴자가 공격할 때마다, 당신은 {E}를 지불할 수 있다. 그렇게 한다면, 생물을 목표로 정한다. 그 생물은 이 턴에 방어할 수 없다. | 419544 | |
| Portuguese (Brazil) | Arrombador Punho-de-marreta | "Toc, toc... tarde demais." | Criatura — Humano Guerreiro | Quando Arrombador Punho-de-marreta entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Toda vez que Arrombador Punho-de-marreta ataca, você pode pagar {E}. Se fizer isso, a criatura alvo não poderá bloquear neste turno. | 419808 | |
| Russian | Молотобоец, Крушитель Дверей | «Тук-тук... слишком поздно». | Существо — Человек Воин | Когда Молотобоец, Крушитель Дверей выходит на поле битвы, вы получаете {E}{E} (два жетона энергии). Каждый раз, когда Молотобоец, Крушитель Дверей атакует, вы можете заплатить {E}. Если вы это делаете, целевое существо не может блокировать в этом ходу. | 420072 | |
| Spanish | Puñomaza perforapuertas | "Toc, toc... Demasiado tarde". | Criatura — Guerrero humano | Cuando el Puñomaza perforapuertas entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Siempre que el Puñomaza perforapuertas ataque, puedes pagar {E}. Si lo haces, la criatura objetivo no puede bloquear este turno. | 420336 |
| date | text |
|---|---|
| 2016-09-20 | The target creature can't block any creatures this turn. The effect isn't restricted to just whether the creature can block Maulfist Doorbuster. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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