Other printings of "Reckless Endeavor": AFC #33 AFC #302
| id | 7994 |
|---|---|
| artist | Billy Christian |
| artistIds | 10f26f94-64fc-4174-856e-701bea4f1521 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 3526 |
| edhrecSaltiness | 0.33 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | Which burns more fiercely? Your ambition, or the flame? |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Treasure |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{R}{R} |
| manaValue | 7 |
| name | Reckless Endeavor |
| number | 33 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. |
| otherFaceIds | |
| power | |
| printings | AFC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['c10d76ba-cc3c-537b-8804-4b1fe994d1e3']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | a47ce00b-ca23-53d3-9e1d-7538452bd68f |
| variations | bef45f95-643f-5a1e-992a-447375596867 |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 7994 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249062 |
| cardsphereFoilId | |
| cardsphereId | 79946 |
| deckboxId | 58819 |
| mcmId | 572177 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 29537347-a59d-54a5-accd-3bc379fe958d |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 531938 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | ba98a4bd-e217-4dba-aee9-315b4f843cdf |
| scryfallIllustrationId | 58bb9da8-e493-4696-b136-ce5629a5f169 |
| scryfallOracleId | 928bf0d9-89be-462d-aeb7-74a65e95535c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243740 |
| uuid | a47ce00b-ca23-53d3-9e1d-7538452bd68f |
| id | 7994 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a47ce00b-ca23-53d3-9e1d-7538452bd68f |
| vintage | Legal |
| id | 7994 |
|---|---|
| cardKingdom | https://mtgjson.com/links/08faa5ae0c4d930a |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/fd7afe83693c594c |
| tcgplayerEtched | |
| uuid | a47ce00b-ca23-53d3-9e1d-7538452bd68f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 鲁莽勇进 | 猜猜哪个烧得更旺,是你的野心,还是这团烈焰? | 法术 | 掷两颗d12并选择一个掷骰结果。鲁莽勇进对每个生物各造成伤害,其数量等同于该掷骰结果。然后派出若干珍宝衍生物,其数量等同于另一个掷骰结果。 | 532370 | |
| Chinese Traditional | 魯莽勇進 | 猜猜哪個燒得更旺,是你的野心,還是這團烈焰? | 巫術 | 擲兩顆d12並選擇一個擲骰結果。魯莽勇進對每個生物各造成傷害,其數量等同於該擲骰結果。然後派出若干珍寶衍生物,其數量等同於另一個擲骰結果。 | 532424 | |
| French | Manœuvre téméraire | Qu'est-ce qui brûle le plus ? Votre ambition, ou la flamme ? | Rituel | Lancez deux d12 et choisissez un résultat. La Manœuvre téméraire inflige à chaque créature un nombre de blessures égal à ce résultat. Puis, créez un nombre de jetons Trésor égal à l'autre résultat. | 532100 | |
| German | Verwegenes Unterfangen | Was brennt stärker? Dein Ehrgeiz oder die Flamme? | Hexerei | Würfle zwei W12 und suche dir ein Ergebnis aus. Das Verwegene Unterfangen fügt jeder Kreatur Schadenspunkte in Höhe des ausgesuchten Ergebnisses zu. Erzeuge so viele Schatz-Spielsteine, wie dem anderen Ergebnis entspricht. | 531992 | |
| Italian | Impresa Avventata | Cosa brucia con più ardore? La tua ambizione o la fiamma? | Stregoneria | Tira due d12 e scegli un risultato. L'Impresa Avventata infligge a ogni creatura danno pari a quel risultato. Poi crea un numero di pedine Tesoro pari all'altro risultato. | 532154 | |
| Japanese | 無謀な挑戦 | どちらが激しく燃え上がるかな?お前の野心と、この炎では? | ソーサリー | 2個のd12を振り、出目1つを選ぶ。無謀な挑戦は各クリーチャーにそれぞれその出目に等しい点数のダメージを与える。その後、もう1つの出目に等しい数の宝物・トークンを生成する。 | 532208 | |
| Portuguese (Brazil) | Empreitada Incauta | O que arde mais intensamente? Sua ambição ou a chama? | Feitiço | Role dois d12 e escolha um resultado. Empreitada Incauta causa dano igual àquele resultado a cada criatura. Em seguida, crie um número de fichas de Tesouro igual ao outro resultado. | 532262 | |
| Russian | Безрассудное Предприятие | Что горит жарче? Твои амбиции или пламя? | Волшебство | Бросьте два d12 и выберите один результат. Безрассудное Предприятие наносит каждому существу повреждения, равные тому результату. Затем создайте количество фишек Клада, равное другому результату. | 532316 | |
| Spanish | Reto temerario | ¿Pondrías las manos en el fuego por el botín? | Conjuro | Tira 2d12 y elige un resultado. El Reto temerario hace una cantidad de daño igual al resultado a cada criatura. Luego crea una cantidad de fichas de Tesoro igual al otro resultado. | 532046 |
| date | text |
|---|---|
| 2021-07-23 | An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. |
| 2021-07-23 | An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. |
| 2021-07-23 | Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. |
| 2021-07-23 | Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. |
| 2021-07-23 | Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. |
| 2021-07-23 | Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. |
| 2021-07-23 | Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. |
| 2021-07-23 | The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. |
| 2021-07-23 | Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules. |
| 2021-07-23 | While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. |
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